Rotghroth Rhapsody mikeprichard Posted June 13, 2013 Share Posted June 13, 2013 EDIT: Complete town list moved to top of forum topic for easy reference. (2/12/2015) Thanks to qella and alex for additional Slime/Roach plague data below! I've done some extensive (obsessive-compulsive) testing using the Character Editor to edit the in-game day for all friendly towns in Valorim; here are the results. I'm 99% confident in the below information, with two caveats: 1) After you eliminate the monster plague for each town, that town will no longer suffer any further damage (damaged buildings, occupation by monsters, etc.). However, even though I solved all five plagues before any related towns suffered any damage, when I then cheated the day to 500 (the max), there were several NPCs (including "generic" shopkeepers like tailors, fletchers, Merrys, etc., as well as NPCs with specific dialogue and possibly quests like Father Oriathon in Hectar, Spurn in Bavner, Shahpur and others in Angel's Rest, etc.) missing in the smaller towns. Therefore, it's best to clear any quests involving NPCs in the smaller towns (i.e. other than the provincial capitals of Krizsan, Shayder, Sharimik, Lorelei, and Gale, which don't seem to suffer this "disappearing NPC" problem) as soon as possible. 2) I didn't check for any further damage past day 501 (the max in the Character Editor), but I'm pretty sure after around day 250, every town is as busted up as it can ever get. On to the info. Friendly towns that suffer damage due to a related unsolved plague do so in two or more "phases." To take a simple example, from days 0 through 110, Aminro is in its initial "OK" state, but from day 111 onward, it's destroyed and occupied by troglos. However, most damaged towns have three or more such states (with various buildings/NPCs gradually getting damaged/killed/displaced as time goes on, until the related plague is solved). According to the below, if you want to avoid any town being damaged at all, you must solve the slime plague before day 11, the roach plague before day 51, the troglo plague before day 76, the giant plague before day 101, and the golem plague before day 141. The alien beast plague won't spread to any friendly towns if left unsolved - at least as of day 501. TOWNS AFFECTED BY SLIME PLAGUE (once plague is solved, towns suffer no further damage) Krizsan Phase 1: Days 0-10 Phase 2: Days 11-25 Phase 3: Days 26-55 Phase 4: Days 56 and later Delan Phase 1: Days 0-40 Phase 2: Days 41-60 Phase 3: Days 61-65 Phase 4: Days 66-70 Phase 5: Days 71 and later Delis Phase 1: Days 0-60 Phase 2: Days 61 and later (town is destroyed) Silvar Phase 1: Days 0-40 Phase 2: Days 41-60 Phase 3: Days 61-70 Phase 4: Days 71-80 Phase 5: Days 81 and later (town is destroyed) Inn of Blades Phase 1: Days 0-100 Phase 2: Days 101 and later Bolton Phase 1: Days 0-40 Phase 2: Days 41-60 Phase 3: Days 61-75 Phase 4: Days 76-85 Phase 5: Days 86-90 Phase 6: Days 91 and later (town is destroyed) TOWNS AFFECTED BY ROACH PLAGUE (once plague is solved, towns suffer no further damage) Shayder Phase 1: Days 0-50 Phase 2: Days 51-70 Phase 3: Days 71-105 Phase 4: Days 106 and later Hectar Phase 1: Days 0-70 Phase 2: Days 71-85 Phase 3: Days 86-105 Phase 4: Days 106 and later (town is destroyed) Bavner Phase 1: Days 0-75 Phase 2: Days 76 and later Kuper Phase 1: Days 0-90 Phase 2: Days 91-105 Phase 3: Days 106 and later Port Townsend Phase 1: Days 0-75 Phase 2: Days 76-85 Phase 3: Days 86-95 Phase 4: Days 96-105 Phase 5: Days 106 and later TOWNS AFFECTED BY TROGLO PLAGUE (once plague is solved, towns suffer no further damage) Sharimik Phase 1: Days 0-95 Phase 2: Days 96-130 Phase 3: Days 131-170 Phase 4: Days 171 and later (town is partially occupied by troglos) Angel's Rest (yes, there really are 10 phases - the changes are subtle) Phase 1: Days 0-80 Phase 2: Days 81-90 Phase 3: Days 91-100 Phase 4: Days 101-110 Phase 5: Days 111-130 Phase 6: Days 131-140 Phase 7: Days 141-150 Phase 8: Days 151-170 Phase 9: Days 171-190 Phase 10: Days 191 and later (town is occupied only by friendly guards) Aminro Phase 1: Days 0-110 Phase 2: Days 111 and later (town is occupied by troglos) Gidrik Phase 1: Days 0-75 Phase 2: Days 76-100 Phase 3: Days 101-120 Phase 4: Days 121-135 Phase 5: Days 136-160 Phase 6: Days 161-180 Phase 7: Days 181-200 Phase 8: Days 201 and later (town is occupied by troglos) TOWNS AFFECTED BY GIANT PLAGUE (once plague is solved, towns suffer no further damage) Lorelei Phase 1: Days 0-120 Phase 2: Days 121-165 Phase 3: Days 166-210 Phase 4: Days 211 and later (town is partially occupied by giants) Softport Phase 1: Days 0-100 Phase 2: Days 101-120 Phase 3: Days 121-190 Phase 4: Days 191 and later (town is largely destroyed, but not occupied by giants) Malloc Phase 1: Days 0-210 Phase 2: Days 211 and later (town is largely destroyed, but not occupied by giants) Bremerton Phase 1: Days 0-200 Phase 2: Days 201-220 Phase 3: Days 221-245 Phase 4: Days 246 and later (town is occupied by giants) Bengaro Phase 1: Days 0-110 Phase 2: Days 111-120 Phase 3: Days 121-125 Phase 4: Days 126-130 Phase 5: Days 131-185 Phase 6: Days 186 and later (town is occupied by giants) Dellston Phase 1: Days 0-110 Phase 2: Days 111-135 Phase 3: Days 136 and later (town is occupied by giants) Poulsbo Phase 1: Days 0-120 Phase 2: Days 121-150 Phase 3: Days 151-170 Phase 4: Days 171 and later (town is occupied by giants) TOWNS AFFECTED BY GOLEM PLAGUE (once plague is solved, towns suffer no further damage) Gale Phase 1: Days 0-140 Phase 2: Days 141-200 Phase 3: Days 201-250 Phase 4: Days 251 and later (town is partially occupied by golems) Greendale Phase 1: Days 0-165 Phase 2: Days 166 and later (town is occupied by golems) Mernia Phase 1: Days 0-150 Phase 2: Days 151-180 Phase 3: Days 181-210 Phase 4: Days 211 and later (town is occupied by golems) Spineridge Phase 1: Days 0-250 Phase 2: Days 251 and later (town is occupied by golems) TOWNS NEVER ALTERED BY ANY PLAGUE (FROM DAY 0 THROUGH DAY 501), WHETHER OR NOT ANY PLAGUES ARE SOLVED KRIZSAN/KARNOLD PROVINCES Pergies Farport Porter's Retreat Golddale ISLE OF BIGAIL Fenris Port FAR SOUTHEAST VALORIM Libras Lost Isle Storm Port Gebra Squiggus Lennus FAR NORTHWEST VALORIM Wainscotting Calloc Marish Dorngas Moon FAR NORTHEAST VALORIM Tevrono ORIGINAL POST (6/13/2013): I'm replaying A3, and would appreciate some specific info on how the passage of in-game days affects the game world: 1) Do all towns/cities in Valorim become more damaged (dead NPCs, ruined buildings, etc.) with the passage of days, or are only the provincial capitals (Krizsan, Shayder, Shamirik, Lorelei, Gale) affected? 2) Do these affected towns/cities have only two states (undamaged vs. damaged), or are there several phases of damage as time goes on? E.g., is Krizsan "undamaged" until day 10, "somewhat damaged" from days 10 through 20, and "fully damaged" after day 20? Even better, if anyone knows and could post the damage "trigger" day(s) for each affected town (assuming the related plague isn't yet solved), that'd be great. 3) I really don't want to miss out on any NPCs or quests, so I'm tempted to use the character editor to reset the in-game day to a low number (10 or so - I'm already in the 30s and still in Krizsan). What negative in-game side effects might this have? Thanks all! SurraAgob and questionmarket superscrip 2 Quote Link to comment Share on other sites More sharing options...
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