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Thaeris

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About Thaeris

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  1. Another random thought for the writer, daydreamer, and anyone else who contemplates Avernum: BIRDS IN THE CAVES ...I'm curious about thoughts on this. Mammals (rats and bats, and also cats!), bugs, and lizards seem to do well enough in the underworld of Ermarian. The former were either always there or managed to make the trek into the lands below - I like my thoughts on this manner from a different post I made some time ago: Source: https://spiderwebforums.ipbhost.com/topic/26054-a-few-lore-questions/?tab=comments#comment-313122 ...In t
  2. You know, if there's going to be a great speculative lore derailment here, I want in! I made this comment in another thread some time ago: Source: https://spiderwebforums.ipbhost.com/topic/26054-a-few-lore-questions/?tab=comments#comment-313122 In terms of real weapons, there are variations all the time. There tends to be things within the center of the bell curve, and then there are outliers which are so out-there that some might have a hard time believing that they could have existed at all. Like, you know, that Slith trident, for example! I like reading abo
  3. Heh - I'm chuckling at the OP's opening comments. They remind me of the good-old-days of the internets, and it makes me smile. ...With regards to said comments, the first thing that comes to mind is the Vahnatai swordsmith in Olgai. He certainly reflects those "cultural superiority" sentiments that have either been ascribed by the Japanese themselves, or been ascribed by others for them. That he also represents part of the Vahnatai "sword culture" while holding these sentiments makes for quite the double-dose of the phenomena waterstrider is describing. As those more kn
  4. That's a great point Slarty. Same to you, TriRodent. Just figured it would be worth the mention.
  5. Well, therefore... can I make a formal request? Is it possible to get an Avernum General Discussion subforum in the General Discussion forum? I recall a fellow was writing a very long - and pretty well written - fan fiction of a different region of the underworld. That was trapped in the original Avernum boards. A lot of my posts were again, really general. It would be pretty spiffy if there was a more appropriate spot to drop or move that stuff to that could work for everybody, regardless of the particular series of Exile or Avernum they happen to fancy the most. 😀
  6. I have another question - or perhaps just something else to throw in here for the sake of conversation: If we're musing on what one could make missile weapons into, could range be made into a factor? Again consider javelins - no, they're not quite like a pilum, but anything that big that gets stuck in you will do a lot more than just hurt - they have rather limited range, because they tend to be really heavy. How far you can effectively throw those things would logically be a function of a character's strength, and how accurate they would be should be a function of dexterity and th
  7. That is probably the right answer. However, is a man wrong for dreaming? 😄
  8. You know, it's been quite some time since playing Blades, but I don't think I ever noticed that missile weapons were bad! Instead, having the ability to do stand-off damage was always something I felt was needed, and so my parties always had chaps (and chapettes) who could shoot. I suppose I never played enough to notice that the bows and crossbows were so miserable in terms of performance. I guess I learned something here... ...I also want to chime in that I don't have a problem with things having a weight to them. If balance was an issue in general, I'd say the problem was that e
  9. Hello Friends, Just a general question about a general topic - at least here. In fact, I'm sure this question has been asked before, in some way or another! Do we have an Avernum General Discussion area? Most of the time, Avernum questions get posted in the Avernum boards, which makes perfect sense. The problem becomes that there are... several boards now, as Avernum / Exile have been re-made several times! Therefore, general questions just related to the setting can get stuck in one of these boards, when the subject matter is really universal to Avernum or Exile at lar
  10. I played the Geneforge demo a long, long time ago and quite liked it. However, really knowing the game well enough to apply it to a pen-and-paper system is beyond me. Let alone any other game - I am a tinkerer first and foremost! But someday, I will get there. ...RPG-wargame hybrids are neat and make perfect sense. RPGs were of course born from wargames, after all. Bringing the two formats back together is what I'd term "adventure wargaming." And, for that matter, it might be worth a look into the system I was suggesting in the original post... 😉 Mind you that a LOT of surgery is n
  11. So, I went to visit my cousin today, because humanity. We discussed traditional games for a while, as they can have the complexities of software while also having the benefits of whims and easy artistic manipulation. That, of course, is the theory. Now the question becomes, "which game system suits your preferences?" For me, the one which I bear the most interest in to wrapping around something like, say, Avernum, would be Rangers of Shadow Deep by Joseph McCullough. It's a very simple but elegant system that would need a lot of contortions to work ideally, but you can read about w
  12. Thanks, Randomizer! Turns out I just had a really good spat of luck when using the kits when I started the game. There was ultimately no boost with higher or lower tool use levels when testing the efficacy of the first aid skill. This is actually a bit disappointing, really: it would make sense if being better with tools made you better at first aid! However, that's just the way it goes. :)
  13. Bit of a necro here - hope no one minds. I recently decided I'd start a new game of A2, and opted to create a character that was supposed to be a bit of a technical or scholarly type, that was also a sort of soldier in a former life. As such, this character has fairly high starting tool use stats as well as a high first aid stat. I'll try and run some tests later, but does anyone know if tool use boosts first aid? I was surprised at how well first aid has worked so far - the only shortcoming is the original Avernums' sense of time and space, which limits the frequency at which you
  14. I see there was not much of an interest in investigating insects, but no matter - I saw this some time ago, and I'm going to make a case for it now: Avernum has a lot of swamps near its great underground lakes. Avernum also has its occasional amphibians - mostly the magical fiery salamanders. But what if there was also something more akin to rats in the underground, but of the amphibian variety? I therefore propose that Avernum should in fact have giant killer murdertoads: https://www.youtube.com/watch?v=d6YnSXVKUiw ...That is a Giant African Bullfrog. THESE
  15. As an interesting aside regarding martial culture and the Sliths, consider again the spear as a utilitarian weapon. We know the Sliths enjoy fish and are good swimmers. Slith spears, on that note, are rather comparable in design to fishing spears. It's possible this was an active design decision by Jeff, though Jeff might offer up that he in turn borrowed the idea from somewhere else. The latter is fine and happens in fantasy all the time, but regardless of the origins of that design decision, it kinda works out - and, if you take to that idea, it says a lot about the Sliths (and it's not bad,
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