Unflappable Drayk Evnissyen Posted June 2, 2008 Share Posted June 2, 2008 Slarty: Oh, please. I've already articulated my reasoning quite extensively, several times. And for the record: What I meant by that generous aside was that when one feels a strong sense of similarity between two forms of attack (often shorthanded as intuition), this tends to suggest that there is a significant similarity in existence which cannot be quickly and summarily denied, whether or not one is in the mood to delve into its description, particularly if he's a little tired at this moment and feels that he's explained enough already -- in no small degree unnecessarily, in fact. Obviously I did not need to even suggest this, since it was not an actual response or explanation of any live topic in itself. Imagine my surprise when I find this little embedded clause rather rudely (and poorly) exploited by that silly, shallow parody you wish to pin on me, especially for a simple phrase I've so amicably volunteered (while you ignore the rest)? Have some respect, eh? I respect you, after all. Thuryl: I was about to suggest that the programming already involves combining several mind attacks into one user resistance, but you are right that this seems to've been the case from the beginning and therefore was programmed with that in mind originally, whereas, yes, if Jeff changed the programming then it would be difficult for the beta testers to detect any bugs. Okay, I'll concede this point. (EDIT because, oh yeah: Zindahjira: That is a fair point about variety. I only wish that acid and poison were differentiated a little more in the games, in order to justify a little more their requiring separate resistances.) Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 2, 2008 Share Posted June 2, 2008 The differences in overall game aesthetics from lumping or splitting damage categories seem small enough to me that I doubt it's even worth thinking about the issue, let alone actually changing anything. But I do understand the angst about resistance optimization. So I just don't try to optimize my characters' resistances. I equip stuff that boosts stats, or has good armor for its weight, or that gives the all-purpose Hostile Effect resistance. I ignore boosts to individual resistances. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 2, 2008 Share Posted June 2, 2008 I will say that one of the things I like least about the Geneforge engine games is the fact that most equipment gives teeny tiny bonuses that aren't even incredibly noticeable when stacked. 1% hostile effect resistance does not add to the game, and neither does 5% fire resistance, or a 2% armor helmet. Annoying, annoying... Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 2, 2008 Share Posted June 2, 2008 Nalyd would also like more differences between acid and poison, but only because poison is so weak. Perhaps a damage decrease? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan wxxqut Posted June 3, 2008 Share Posted June 3, 2008 Quote: Perhaps a damage decrease? Please no.It's bad enough as it is.I frequently forget Geneforge is not turn based and let myself take considreable damage while looking for the curing spell. And effects of acid and poison should look different, I have hard time finding if I'm affected by poison or acid.It's a same thing to me.Perheaps there should be different spell to cure each of them but it would be to complicated, this way I know instantly when I turn "green" which spell to use without waiting for diagnose but different spells should limit confusion if(and only if)the effects look different(not just turning to green colour and taking damage).I think Jeff should do something to clear the confusion if he insists on acid and poison being 2 seperate things. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 4, 2008 Share Posted June 4, 2008 Poison dealing significant damage? Maybe at the very beginning of the game, but certainly not for long. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 4, 2008 Share Posted June 4, 2008 Poison and acid are less effective as you increase endurance. In the beginning you really notice it, but by the end you can regenerate you way out of it. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Xelgion Posted June 5, 2008 Share Posted June 5, 2008 Yeah, I think there should be another type of poison, maybe decaying damage. Oh yeah, Jeff, with the editor now, we CAN start out as a lv 50 badass and your game will still sell, the perfect solution to your rant, no? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 6, 2008 Share Posted June 6, 2008 There used to be a noticeable difference between poison and acid beyond damage. In G1, poison damage happened only every other round while acid damage happened every round. It made a difference early in the game. Dikiyoba. Edit: Clarification. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Aequitas Posted June 7, 2008 Share Posted June 7, 2008 I think it may be interesting if poison did more damage over time up to a certain point before decreasing in damage per round, while acid did less damage over time to a certain point. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 7, 2008 Share Posted June 7, 2008 Originally Posted By: The Traveler I think it may be interesting if poison did more damage over time up to a certain point before decreasing in damage per round, while acid did less damage over time to a certain point. That'd be awfully difficult to implement under the current system: it doesn't track when you got a status effect, just how much of it you've got. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 7, 2008 Share Posted June 7, 2008 The Exile engine actually did precisely that. It didn't track when you got poisoned, but every other round poison damage occured and the odd rounds it didn't, globally. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 7, 2008 Share Posted June 7, 2008 Another sign we should all go back to Exile. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 10, 2008 Share Posted June 10, 2008 Originally Posted By: Slarty The Exile engine actually did precisely that. It didn't track when you got poisoned, but every other round poison damage occured and the odd rounds it didn't, globally. I know that, but I don't think that's what The Traveler was proposing. Even in Exile, both acid and poison "fade out" over time, gradually decreasing in damage: he's saying that poison should "fade in" instead, doing a small amount of damage when you first get it but increasing over time. The problem with that is that if a character is getting poisoned repeatedly then the game would have to track when each poisoning occurred, so that each dose of poison fades in at the correct time. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 11, 2008 Share Posted June 11, 2008 Just noticing this but... Quote: I would also really love it if, while we're talking about how the player manages to play a decisive role in a world full of generals and heroes, somehow the reason for the PC's rapid ascent is finally given. -Student of Trinity I think i saw some mention of this in G1 as something completely not having to do with the geneforge but only the personality/person of the character him/herself. Or maybe that was KOTOR, but who really knows. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 11, 2008 Share Posted June 11, 2008 Maybe you can be the child of a canister-user, and have augmented learning abilities. Maybe all the other PCs were descendants of the G1 PC, whose rapid ascent was due solely to canisters. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 11, 2008 Share Posted June 11, 2008 Originally Posted By: Hydromedia I think i saw some mention of this in G1 as something completely not having to do with the geneforge but only the personality/person of the character him/herself. Or maybe that was KOTOR, but who really knows. In G1, you were the only Shaper (except for Goettsch, and he was clearly better than you) and it was stated that Shapers have the ability to learn really quickly, so it did make sense that you were getting better quickly. It makes less sense in later games where there are other Shapers around who aren't learning as quickly. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 11, 2008 Share Posted June 11, 2008 I'm pretty sure it was KOTOR (knights of the old republic) which i was talking about before. It's alot like the Geneforge series, except it's star-wars. Choose a side, level up, typical RPG. They actually addressed the level up factor in the game and made that a dynamic part, something like how the main char devoured enemies' Force (kind of like essence or mana for those not SW geeks out there). Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Xelgion Posted June 11, 2008 Share Posted June 11, 2008 Originally Posted By: ~Nalyd~ Maybe you can be the child of a canister-user, and have augmented learning abilities. Maybe all the other PCs were descendants of the G1 PC, whose rapid ascent was due solely to canisters. Geez, and the Admin thought MY signature was long.... Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 11, 2008 Share Posted June 11, 2008 I think he may also be mayor of a small village up the coast. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 11, 2008 Share Posted June 11, 2008 One of the things Dikiyoba is really noticing after having played A5 is comparative lack of inventory space. Charms and swappable equipment eat up the PC's ability to engage in looting sprees pretty quickly. It would be nice to have a larger inventory. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 11, 2008 Share Posted June 11, 2008 What, you don't like half your inventory slots filled with charms and swappable items for mechanics and a few other special situations? That said, Eschalon II promised a key ring to get all those keys out of inventory and a few other changes to free up slots. So maybe we could get a charm bracelet for just charms. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 11, 2008 Share Posted June 11, 2008 I like that idea a lot. Or just make charms into special items, you know? They're tiny, compared to a stack of fifty sacks of grain. At least as tiny as all those keys and magic stones and whatnot that don't need slots. I suppose one could argue that taking up inventory slots is the one price you pay for the charmy goodness. But why does a game have to charge a price for everything? Make me fight a bit harder for it if you have to, but then give me a hassle-free charm, and I'll be a happier player. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 11, 2008 Share Posted June 11, 2008 Nalyd did not directly take any titles from Richard. For example, Emperor of the Black and Master of Bones have the first words exchanged. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 11, 2008 Share Posted June 11, 2008 Well, I'm certainly not into man jewelry, but a charm bracelet would be extremely useful Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 12, 2008 Share Posted June 12, 2008 Dikiyoba can't help but picture a war-weary apprentice about to smash their charm bracelet and some charms on an enchanted anvil before being told that all they need to do is hook the charms onto the bracelet. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 12, 2008 Share Posted June 12, 2008 I still think you have to add 'Lord of the Dance'. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 12, 2008 Share Posted June 12, 2008 Gandalf, wearing jewelry does not make you gay. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 12, 2008 Share Posted June 12, 2008 I know that, I just don't like how it feels and/or looks. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 12, 2008 Share Posted June 12, 2008 Do watches count in that category for you Gandalf? I think a watch is a man's staple bling. Maybe I'm trying to make myself seem more Manly and Gangster but you know what i mean. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 12, 2008 Share Posted June 12, 2008 There aren't any characters left, or Nalyd would. Nalyd loves man-jewelry, and has none. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 13, 2008 Share Posted June 13, 2008 No, watches don't really count as jewelry to me, but perhaps that's because I am currently wearing a watch. I'm just always have one on, so it feels comfortable. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Ale193 Posted June 13, 2008 Share Posted June 13, 2008 I'm not much for man jewelry either but in fantasy settings it's cool not gay. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 13, 2008 Share Posted June 13, 2008 Perhaps so, I generally just don't give it much thought. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted June 14, 2008 Share Posted June 14, 2008 Why has "gay" become synonymous with something unpleasant in this thread? Oh, right, we're on THE INTERNET. My bad. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 14, 2008 Share Posted June 14, 2008 I'm a Christian and a country hick, so gay is not a good thing in my eyes. Sorry if that offends you. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 15, 2008 Share Posted June 15, 2008 Don't blame the internet Nikki. Blame the high number of protopubescent boys present The issue isn't people who dislike homosexuality, the issue is using "gay" as a derogatory term for things that are totally unrelated. Such as "man-jewelry," which is a rather more hillarious term anyway. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 15, 2008 Share Posted June 15, 2008 The word gay has indeed made fools out of all of us. Even i struggle to avoid using it in everyday convesation, even around friends that i know are homosexual. I know a (male?) watch that wants to copulate with another (male?) watch would be the only gay watch, but still i say it. Funny how that works. Reminds me of the word "like". Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 15, 2008 Share Posted June 15, 2008 Well, since I guess I'm the one who sort of started it: Maybe I should explain that I was 1. joking (I thought this would be obvious exactly because of the lack of any discernible connection between jewelry and homosexuality) and 2. responding to a phrase ("man-jewelery") that sounds annoyingly like the kind of homophobic macho insinuation that I remember being rather common back in high school. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 15, 2008 Share Posted June 15, 2008 Using 'gay' as a generic term of abuse is hardly going to bring any gay people to repentance, if repentance is what they need. All it does is hurt some people's feelings in order to make oneself sound cool. The Christianity I know is about trying to stop doing that kind of thing. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Micawber Posted June 15, 2008 Share Posted June 15, 2008 I don't know about hurting people's feelings, after a while you start to find it funny, like the `gay watch' thing which is quite a comic image. The other day at work someone made an amazingly (unwittingly) homophobic comment and I just thought how it could've been some straight out of some comedy show (like The Office or something). Funny in the sense sounding like a dinosaur. Then again, I suppose it is more uncomfortable to hear for the more insecure teen-types who haven't really accepted it yet about themselves. They may not have realised that young people will pick on anything different, doesn't matter if you are gay, poor, black, clever, have food allergies, or all of the above. Edit: bother, can't get this to sound right. Not condoning these sorts of jokes, just saying you end up laughing at the joker, not with them. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Ale193 Posted June 15, 2008 Share Posted June 15, 2008 I thought that this discussion was not about gay bashing, but rather straight people not wanting to seem like they're gay. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted June 15, 2008 Share Posted June 15, 2008 Originally Posted By: Slarty The issue isn't people who dislike homosexuality, the issue is using "gay" as a derogatory term for things that are totally unrelated. Yeah, I know. It's just a bit of a personal beef. I mean, why not use having blue eyes as a derogatory term? In fact, I might. This thread is so blue-eyed, it's sickening. (P.S. yes, I did get the idea of eyes from Jane Elliott.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 15, 2008 Share Posted June 15, 2008 Originally Posted By: Ale193 I thought that this discussion was not about gay bashing, but rather straight people not wanting to seem like they're gay. Those two topics are rather closely connected. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 15, 2008 Share Posted June 15, 2008 Well, I suppose the whole conversation about "gay 'man jewelry'" is my fault, so I apoligise. Furthermore, I was not trying to use gay as a term of abuse, or to hurt anyone's feelings. I have apparently touched some nerves, and I'm sorry. Hydromedia- The term "gay" has indeed made a fool of me. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Uberdhizon Posted June 15, 2008 Share Posted June 15, 2008 BRING BACK THE FREAKING EVOLVED CREATIONS!! Why the heck did they leave in Geneforge 4? They were so awesome! They should be back in Geneforge 5. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Micawber Posted June 15, 2008 Share Posted June 15, 2008 Huh? Geneforge 4 has evolved creations. Here's the proof! Some of them were a bit sucky, though. Charged vlish my ****. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 15, 2008 Share Posted June 15, 2008 That was a pretty random first post. Welcome to Spiderweb Fourms Uber, leave your sanity at the door Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Goldengirl Posted June 15, 2008 Share Posted June 15, 2008 I agree. Some of the evolved creations were rather bad. Particularily, I like the concept of charged creations, but not not which creations they were applied to. Particularily, the Fyora, Clawbug, Vlish, Drayk, Wingbolt, Drakon, and Gazer evolutions should not be charged. Even though most of the listed weren't. The rest, I don't care about, but I think it's good if Battle creations in particular are charged. Because most people just use them as throw-aways, anyways. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 16, 2008 Share Posted June 16, 2008 Ahh, Nalyd fondly remembers sitting by an essence pool and repeatedly Shaping groups of seven Thahds with zero intelligence and a crapload of endurance. Quote Link to comment Share on other sites More sharing options...
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