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Randomizer

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Everything posted by Randomizer

  1. Beta testing and what Jeff's released in previews. Mostly previews since I hate making creations. Although it's so early in testing that almost anything can change. Most probably will over the next few months. About the only fixed things ae the World Map, story, and several hundred thousand words of dialogue and text. Those require too much work to change now.
  2. So far no, but I haven't tried to do the high tier ones. Now the ones attacking you.
  3. Geneforge 3, 4, and 5 are all closed worlds where there are specific quests needed to get to new areas. Easier to balance the world, but no freedom to go mad.
  4. You need all 7 apothecaries to craft the Power potion (+3 energy) once you have the recipe.
  5. Approaching at an angle and retreating after hitting one usually spreads out the strongest on the bridge so you only need to do one at a time. Still nasty since they do a lot of damage.
  6. Most of those quests don't make a difference. They are there to give you a sense of morality and might make you feel good if you are doing what you think is morally right. Or it might make you disgusted at the corrupt society. There are some that you might do because they give better rewards, but you don't know that until you've play through a few times or look in Strategy Central to see what other players have posted as the results. Personally I'm disgusted not with getting bribed, but at how cheaply they know they can get away with it. Crimes in general don't affect yer ending. The main determination is what you do at the very end of the game. Some things you so like the Hands quest will decide whether they help you at the end. There is no definite answer on what series to play next. It depends upon what type of games you like since they have different gam play style. Queen's Wish is the newest series and Avadon was the next. Avernum and Geneforge are much older and are getting remakes to update the games to newer computers and add content. If you look around there still might be topics discussing how the game worlds are related to each other. To long to discuss. Welcome to Spiderweb Software. Please leave your sanity at the door. Beta testers will need donations since Geneforge 2 -The Infestation (remake) is starting soon.
  7. Really interesting all the things you mentioned that would never come up in a regular game. I never knew about the alternate kill all in the Ascended Labs.
  8. There's at least one essence pool available in Crag Valley. Essence pods should be saved for combat replacements of creations so you don't lose damage you've done if you have to break off a fight. At this point th e problem is you start having more areas with high heath and damaging Sholai and serviles. You really need to specialize in a single creation group to keep up with them in damage. Good luck!
  9. Sholai aren't as bad if you can daze or stun them so you only fight one at a time. With creations, I timed it with creation attack and then daze so they miss their attacks.
  10. The Slith Key is in the southwest corner of the lower level and not a item that transfers when you kill him. Keep searching. I haven't played this game since it came out so I don't remember the details. It is probably inside a container. Welcome to Spiderweb Software. Please leave your sanity at the door. It might help finding things. )
  11. Not going to happen because Jeff is tired of rescaling graphics from previous games. Instead he will use the infamous invisible graphic so you can't see where they are without moving the cursor over every tile until one lights up with an outline of a rectangle.
  12. The clue is on the lower level and is easy to walk past. Also you can't go back to this dungeon unlike all the others.
  13. Then you have no easy way to recharge essence since you might not have a clear path to an essence pool or safe town.
  14. If I remember correctly, that special event is a blocked stairs down to the lower level. I don't remember how to access it if there isn't a secret door for the path. I don't think I have a saved game for that area to verify. I do remember you needed Move Mountains at level 3 to reach some other places for more loot. The idea being you have to get that before you ever do this area. I did it once just to see what I missed and it wasn't worth doing it. Although this area is easier since you are at a much higher level. Good luck.
  15. Jeff updates when he feels like it. Since no mention of beta testing, I doubt he's close enough to have anything really new.
  16. You have to initiate conversation with the serviles in Vakkiri, so you could just go through and fight in another zone util you are strong enough to fight the guards. I don't know if you will be strong enough to head north and reach the abandoned school, but you should be able to do Watchhill. Slarty said it doesn't count unless you can do it on torment difficulty. Of course that was on advice for Geneforge 3.
  17. Okay, I tried this on torment and the best I did was killing one weaker servile at Vakkiri. Having a maxed out fyora and a weaker one doesn't damage the guards that quickly. Even in the early fyora fights you are missing some attacks with the 5% fumble. Basically you do 10% damage a round against the guards and they all converge as the zone is hostile. Maybe with more weaker ones you can last long enough to take some out and retreat.
  18. You might be able to win a war of attrition by staying at the entrance and send creations in to fight the guards until they are all dead. Then retreat to the essence pool in the previous zone to recharge and repeat. It will be extremely slow since unless you have a big essence pool to maximize the creations, you won't have enough creations to kill a guard and they will heal even in combat.
  19. Jeff might be aware of the problem, but right now he's busy making the Geneforge 2 remake. The problem may be that he made his own hard coded routine to determine resolution choices and it can't be fixed with suggestions you find online. It may need changing the code for all older games since he reuses code routines as much as possible.
  20. Interesting since you miss lots of experience and loot from quests. You don't miss out from the shops that much. You will go up faster since you level to the zones will be lower. Depending on the game difficulty it might be hard at the start since you have to fight creations way above your starting level and you need the servant mind in the second zone to let you past a locked door into the game. There are a few other places where you won't be able to pass if you kill servant minds.
  21. The penalties and bonuses when you have them stack. The only way to see the numbers is if you are low enough to miss where the number is shown at the bottom of the screen in the text box. For some games, but not this one, there are topics going into the mechanics with the different base to hit for weapons and spells and what changes them. To hit chances improve with level, weapon or spell skills, and some equipment.
  22. Both games have the same general plot and map, however there are several changes to the game mechanics that make them seem like different games. Mutagen ,the remake, has more content with some new zones and levels to existing zones and a few new quests and characters. However the major differences are you have changes to the spells, combat, and you can now customize creations. Just playing the first 5 zones and you can see the differences in what you can do with your characters in the same fights. Biggest difference is no longer needing 5 action points to do spell or combat when you move up to fight something. Welcome to Spiderweb Software. Please leave your sanity at the door. Sanity is wasted here.
  23. You can always wait a few days for it to go to Blosk. This will give you more options with positioning your party and there shouldn't be anyone else around. I think the Dharmon guards won't interfere.
  24. What computer are you using? Apple M1 MacBook Pro and Air models have a camera notch at the top that caused some programs to have trouble with calculating the screen resolution. Edit - This is a known problem with several programs. Queen's Wish 2 was the first game made when these computers came out and was written to deal with it. Geneforge Mutations was revised to fix it , too.
  25. You need to enter the Underworld and go to the extreme northwest corner to pass an obstacle to Aram Peaks. Welcome to Spiderweb Software. Please leave your sanity at the door. That's if you still have it after searching for a route.
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