Hatchling Cockatrice Randomizer Posted January 31, 2018 Share Posted January 31, 2018 Mage Spells Bolt of Fire - Shayder Sewers, Gale Library Call Beast - Portal Fortress Cloak of Curses - Lair of the Ursagi Daze - Slime Pit Haste - Kneece Pool of Fire - House on the Hill Slow - Inn of Blades - Reward for Arion Icy Rain - Tower of Magi - Reward for Slime Plague Acid Spray - Fort Emergence Cloak of Bolts - Starcap reward in Sharamik Minor Summons - Spiral Crypt Lightning Spray - Tower of Magi - Reward for Roach Plague Blink - Filth Factory Pool of Ice - Below Agate Tower Capture Soul - Ghikra Simulacrum - Ghikra Cloak of Blades - Lorelei - Hawke's Manse Dispel Barrier - Khoth's Library Summon Aid - Tower of Zkal Pool of Corruption - Troglo Temple Howl of Terror - Rakshasa Lair Fireblast - Tower of Magi - Reward for Troglo/Giant Plague Arcane Summon - Tower of Magi, Defiled Crypt Cloak of the Arcane - Kneece - Lair of Drakos Arcane Blow -Tower of Magi - Reward for Golem Plague Priest Rituals Minor Heal - Storm Port - Reward for Destroy Undead for Storm Port Curing - 1st Stone Pillar Ring Smite - 2nd Stone Pillar Ring Protection - Lair of Vahkohs War Blessing - Shayder through the Sewers Call the Storm - Northpoint Lighthouse Summon Shade- Cairns on Maddox Island Ward of Thoughts - Erika's Tower Curse the Land - Monastery of Madness L2 Move Mountains - Fort Emergence Unshackle Mind - 3rd Stone Pillar Ring Heal - Below Catle Troglo Rain of Curses - Grindstone Caverns Mass Heal - Squiggus Mass Cureing - Chasm of Screams Ward of Steel - 4th Stone Pillar Ring Divine Fire - Anama Temple Domination - Lorelei Library Bless the Land - Gale Library Sanctification Ritual - Torria Ward of Elements - Northeast Valorim by Orb in tunnel Return Life - Temple of Divine Lucre, 5th Stone Pillar Ring Divine Retribution -Temple of Divine Lucre, Pit of the Wyrm Divine Restoration - Temple of Divine Lucre, Library of Moon Divine Host - Blackcrag Fortress Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt mikeprichard Posted February 2, 2018 Share Posted February 2, 2018 Ward of Thoughts is listed twice, while Ward of Steel should be moved to where the erroneous second Ward of Thoughts currently is. Great work! Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Shadow Wulfe Posted February 15, 2018 Share Posted February 15, 2018 Any way to have an accompanying list of dungeons with Level 3 Move Mountains/Dispel Barrier areas? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 15, 2018 Author Share Posted February 15, 2018 19 minutes ago, Shadow Wulfe said: Any way to have an accompanying list of dungeons with Level 3 Move Mountains/Dispel Barrier areas? The List has all the places for them with whether you need level 2 or 3. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Shadow Wulfe Posted February 16, 2018 Share Posted February 16, 2018 Thanks! Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd mercy Posted February 28, 2018 Share Posted February 28, 2018 Capture Soul level 3 doesn't work on Altered Giant! Quote Capture Soul: It is resisted. You need to know this spell at a higher level to copy this creature? Why? Deliberately designed as a feature? Why? Tried to cast it multiple times with mage skill 21 and everything on max. No cigar. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted February 28, 2018 Share Posted February 28, 2018 Is it a boss? Bosses get special protections against a lot of stuff that non-boss enemies -- even the same type of enemy -- don't get. This is hard-coded and not even in the scripts. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan BenS Posted March 1, 2018 Share Posted March 1, 2018 9 hours ago, mercy said: Capture Soul level 3 doesn't work on Altered Giant! Why? Deliberately designed as a feature? Why? Tried to cast it multiple times with mage skill 21 and everything on max. No cigar. Altered Giants are not bosses, but maybe your mage's level was too far below the level (not viewable apparently) of the target. Which is too bad, b/c those boys are pretty cool. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted March 1, 2018 Share Posted March 1, 2018 Whether an enemy is a boss or not is not determined by what type of enemy it is. Some instances of enemies are set as bosses and some are not. For example, most minor enemies that have a name and that you have snippets of dialogue with before fighting are marked as bosses. But sometimes it's less obvious, and it's just an enemy that shows up in an earlier area than is typical for them, which is handed special characteristics. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd mercy Posted March 1, 2018 Share Posted March 1, 2018 14 hours ago, BenS said: Altered Giants are not bosses, but maybe your mage's level was too far below the level (not viewable apparently) of the target. Which is too bad, b/c those boys are pretty cool. Aha! Level differences in monsters vs. party maybe because of the Torment difficulty. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd btgordo25 Posted March 18, 2018 Share Posted March 18, 2018 where in fort emergence is level 3 move mountains? behind the magical barrier that level 3 dispel barrier won't bring down? jlsgaladriel 1 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 18, 2018 Author Share Posted March 18, 2018 Yes. It's in the east side where the mages work. Ask around the nearby mage. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Rhinestone Jedi Posted April 8, 2018 Share Posted April 8, 2018 The only thing I couldn't get was Blink, and that was my fault, and Blink 3 isn't important to me, so whatever. Are there any others that are permanently missable? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Sade Posted April 8, 2018 Share Posted April 8, 2018 I think that Blink is the only spell whose level 3 upgrade is in a location that can become inaccessible, although... Spoiler ...technically speaking, level 3 Divine Fire will be permanently lost if you dispose of the fake Anama rings and become unable to join the Anama for real before getting the spell upgrade. But why would you ever do that? Also, while the Tower of Magi becomes inaccessible after the day 160 event, the level 3 spell givers in there (X and Solberg) relocate to Fort Emergence at that point. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ĐªгŦĦ Єяŋϊε Posted April 9, 2018 Share Posted April 9, 2018 19 hours ago, Sade said: I think that Blink is the only spell whose level 3 upgrade is in a location that can become inaccessible, although... Had anyone figured out a way to get back into the filth factory afterwards? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Lattan Posted May 30, 2018 Share Posted May 30, 2018 The Gale library has Bolt of Fire level 1 (basic knowledge), not level 3. Which is frustrating for me, since I’ve got a mage stuck at level 2 on that spell, unable to train further at a trainer and unable to find anything I’ve missed in the Shayder sewers to level him up. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 30, 2018 Author Share Posted May 30, 2018 Bolt of Fire is hidden behind a move mountain wall in the southwest part of the sewers. Quote Link to comment Share on other sites More sharing options...
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