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BenS

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  • Birthday 12/23/1964

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Kyshakk Koan

Kyshakk Koan (9/17)

  1. Hmm, I must not have come across the Dhagan (?) Defender; maybe in my current, pro-Ro game I will. I think I understand what to look for now vis a vis physical v. magical bonuses for the character, and making sure I pick an appropriate bow--especially if I have and use Whirlwind. My 2nd, melee PC (2h) is using Temptation (magical) and the Ice Bow (magical), and I'm pretty sure his magical bonus > his physical bonus (he's a bit of a Gish-type PC). Later I'll switch to the Warp Spear, assuming my current band survives the Arena combats, and I'll upgrade the Piretical Sword to the oddly-named Cutlass of Radiance (which is 2h) for my staff-wielding mage. Thanks.
  2. For the 2nd game in a row, my Prince and 2h weapon user have used the Fool's Shot and Ice Bows. Does that mean, based on the above (D2 for them) formulae, they do less dmg w/ Whirlwind than if they used vanilla bows that output more physical dmg? I mean Fool's Shot is still great for the bleed add-on, and having at least 2 party members be able to apply magic dmg isn't a bad idea, but I'm still curious. Separate question I keep forgetting to ask: critical hits; how does that dmg calculate? Is it 150% and armor is ignored? I'm trying to figure out what happens sometimes when a PC takes massive dmg and the console text tells me none of my armor was used to soften the blow.
  3. I never even thought of a solo run for this game, but thanks for confirming it. I had imagined your starter crew of 3 Havenite companions w/ you but at least on Casual, I guess you don't need them. Cheers.
  4. The Soul Jars are in the room to the W of him; get a decent ranged character straddling the 2 rooms and you can attack the Soul Jars when he summons them, and him as well to your E. That's what I remember doing my last game.
  5. Oh, those sound pretty decent, thank you.
  6. It would seem to be a purposeful gimping of your party, given how crucial I find some of the 3 provincial cultural abilities to success. But maybe on lower difficulty levels it might be more viable. Probably a "challenge" game after you've finished it more traditionally. Anyway, just curious whether anyone had attempted it and finished the game.
  7. Thank you for the write-up. Do you have any clue what the Haven's Command bonuses would be like? I had 2 skill ranks of that in my 1st game, but w/ no way of knowing if those were skill ranks better placed elsewhere. I'm on my 2nd game and...15th level I think...just put 1 skill rank there. But skill ranks are quite limited w/ the 20-level cap, and I'd like to make more informed choices about placements for them.
  8. I did not know it was possible to kill them and have them not return endlessly to beat up on you, so I'll at least try this in my 2nd game, now underway. Thanks for the tip; I found this dungeon one of the most difficult in the game in some ways.
  9. Click on only the following 4 tiles:
  10. Oh, I love that series too. But it's different from GF, so manage your expectations. It's a classic 4-person party. The 1st 3 of 6 have been remade, and I've played them all.
  11. To be fair, I had the meta-advantage of having played the game 3x before I attempted Torment, and even then there were some tough times ahead. I talked about it in more detail in a thread I started about Torment. I give a lot of credit to Jeff and the beta-testers for ensuring the various difficulty levels were indeed balanced and offered their own levels of satisfaction upon completion. I fully expect a multi-game run w/ the future remakes. I can hardly wait.
  12. I also loved this remake, playing it 4x--a record for me for any SW game. I also completed a Torment run for the 1st time. I'd say this all bodes well for the future remakes.
  13. Like you, my last SW game was Queen's Wish, but I had forgotten about those stone blocks as resources. My problem was an entire 1st run collecting sacks of meal, waiting for the merchant/quest-giver who wanted them...and realizing that had been taken out of the remake. D'oh!
  14. I cannot wait to see those again. Though one nice thing about this remake was the ability to get top (3rd) tier creations well before the end of the game. I always struggled w/ the original games to get the top (4th?) tier creations...and then the game was essentially over. Or that's how I remember it these days. If so, I hope that will be addressed in the further remakes.
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