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Everything posted by Earth
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Have I lost Garzahd?
Earth replied to passel2's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Where's that dumb wizard? He isn't in Fiery Region and can't remember if I battled against him in Ziggurat (besides that impostor). -
backwards its code to turn party into those crystalline slits.
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I have quest to get papers but no papers and checking G's library gives only special encounter (about info trading between G and empire) but no papers and going thru all discussion options with P-B won't change anything so either I have returned papers but quest has stayed or I went to Haledon before wiping floor with G's and empires soldiers and returned crystal soul and then went to mop the floor with G's and empires soldiers. On quest-list I have Vahnatai Castle-quest just before Destroying Garzahd.
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I don't have V. papers in special items so either I have filled quest and game has bugged or went to Haledon bef. clearing Vah. bandits and didn't get papers afterwards. 2 specials which start with Vahnatai, map and lore. Visited Mancuso recently but merchant didn't have any discussion related to papers nor any1 else had.
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nothing, just soundeffects.
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I see that special cloaks, swords, bows, etc would go waste on common soldier and for example Flaming sword would be bit useless against some threats normal soldier confronts while normal sword is good against all enemies Avernite soldiers fight (Nephs, Sliths, Goblins. Spiders, Slimes, etc) and more bigger threats like Drakes, Lichs, etc are left for adventurers (us) to deal.
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Weird (Buggy?) Things
Earth replied to Triumph's topic in Avernum Trilogy (2011-2018 Remastered Versions)
My party has twice become invinsible: 1st time in Nephil's lair after reading that book east from dining hall (had already cleaned whole place) and entering into that dining hall and leaving hall made party visible. Leaving dungeon and re-entering solved that. 2nd time was after 1st usage of ToM portal (came back from Pyrn-quest) and noticed it in the garden. Again leaving and entering solved invinsibility-problem. Sometimes when fighting against Giants I don't hear sound when one of them clubs member of party (not even hit missed sound). No idea what causes that. -
A2:CS Quest List, big spoilers.
Earth replied to Zummi's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Got it done after I got quest to Locate Empire portal even I already had Destroy portal from Mahdavi. No logic. -
A2:CS Quest List, big spoilers.
Earth replied to Zummi's topic in Avernum Trilogy (2011-2018 Remastered Versions)
How do I get rid off Pyrn's portal lessons-quest? I have been in Pyrn's chambers and also read Pyrn's red book and reported both to Mahdavi and got new quest to find Scepter but still that quest stays in list. -
divinely touched in A2
Earth replied to Qualicide's topic in Avernum Trilogy (2000-2002 original versions)
Div touched -40% XP Gives you the abilities Lay on Hands, Natural Curing, and Call Spirit. (Usable once per day). http://www.harehunter.info/Avernum2/Maps/characters2.html http://avernum.wikia.com/wiki/Character_Traits -
Since there are many enemies which have fireattack (walking flamethrowers) would all Sliths be better survival wise?
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divinely touched in A2
Earth replied to Qualicide's topic in Avernum Trilogy (2000-2002 original versions)
pretty much useless to get unless plays on harder difficult. by Matt P: Divinely touched: Gives small bonuses with everything- it acts kind of like it's a lesser version of all the above abilities. It also gives the lay on hands, natural curing, and summon shade special abilities. Not so hot, because of the significant experience penalty. It's an excellent starting ability, however, especially on harder difficulty levels. -
Comparing Avernum 1 with the remake AEFTP
Earth replied to Ishad Nha's topic in Avernum Trilogy (2000-2002 original versions)
yea I got 1 point in swordmage so my casters could use shield. many things were better during old times (like training cave/arcane lore 1 point at the time until could read spell book or get what's in cache). -
vahnati weaponsmith
Earth replied to ĐªгŦĦ Єяŋϊε's topic in Avernum Trilogy (2011-2018 Remastered Versions)
we don't get much Vahnatai-stuff before reaching end of river, 1 fine waveblade and few normal waveblades, few fine Razordisks and alot normal Razors, plenty of Vahnatai-cloaks (party should have better cloaks equipped). -
ACS: Random encounters
Earth replied to Earth's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Also respawns in dungeons etc seem to be more frequent even after completing quest (and reporting it in Fort Draco or Formello). After going back to search secondary quest items (like lost banner) there's 1 or more respawns. -
Comparing Avernum 1 with the remake AEFTP
Earth replied to Ishad Nha's topic in Avernum Trilogy (2000-2002 original versions)
old games fighters could get resistance but on remakes it requires spending points on not that needed skills (unless wants hybrid party aka all are melee casters) and casters could use nicish shields w/o being unable to cast spells. -
Is it just me or is starting area more filled with random encounters than before? It feels like everytime I leave Fort or Formello to travel to some place there's 1 or more random encounters (either bandits, slimes, goblins (with 1 nephil) or nephils (once had slith accompanying group of nephils).