Magnificent Ornk nikki. Posted October 9, 2012 Share Posted October 9, 2012 Originally Posted By: Microsoft lacky In A5, unlike any game previously, the unlock spell is used to remove the arcane part of the lock while tool use is used to actually force open the lock; they are completely unconnected. This is actually how locks worked in Blades of Avernum too; locks could be magically sealed, and would need to be opened with Unlock Doors or Dispell Barrier. You'd then still have a required amount of lockpicking needed to open them. The idea (I believe) was that because locks could be made to require obscenely large amounts of Tool Use, the Unlock Doors spell might not be able to keep up being powerful enough. Thus the separation. Fortunately, I don't recall anybody sucking enough to add magically locked doors into their scenarios; I only recall the 4 pre-packaged ones doing that. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 10, 2012 Author Share Posted October 10, 2012 This is a spoiler. How did the avernum 4 end? What happened to the shade? What happened to the abyss? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 10, 2012 Share Posted October 10, 2012 Click to reveal.. The adventurers destroy the three shades and then destroy Rentar-Ihrno, now a crystal soul, as well. Nothing in particular happens to the Abyss. That's canonical, anyway; you can ignore the shades and actually let a repentant Rentar-Ihrno go to face justice at the hands of her people if you want. —Alorael, who thinks the more interesting part of A4's plot is the Darkside Loyalists, and only because they become central to A5. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 10, 2012 Author Share Posted October 10, 2012 But what happened to the shade??? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 10, 2012 Share Posted October 10, 2012 Originally Posted By: Niko But what happened to the shade??? Click to reveal.. They're dead. They were killed. You can find a way to kill the shades during the game. Later games assume that you killed them. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 10, 2012 Author Share Posted October 10, 2012 Whats the meaning of the story of avernum 5, and 6? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted October 10, 2012 Share Posted October 10, 2012 What do you mean by 'the meaning'? An allegorical interpretation? In Avernum 5 you play Empire soldiers hunting a fugitive through Avernum. The game takes place in the frontier regions to the north of the Avernum 4 map. In Avernum 6 you are Avernum soldiers once again, as Avernum faces war with the Sliths, famine, and disaster. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 10, 2012 Share Posted October 10, 2012 and powerhungry dragon and powerhungry mage who just can't stay dead. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 11, 2012 Author Share Posted October 11, 2012 In avernum 4, were the vanhatai good or evil? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 11, 2012 Share Posted October 11, 2012 Originally Posted By: Niko In avernum 4, were the vanhatai good or evil? Click to reveal.. Rentar-Ihrno was a Vahnatai, and she wanted to take revenge on Avernum for not letting her take revenge on the Empire, so I guess it'd be fair to call her evil. But most of the other Vahnatai weren't on her side, and some tried to help you stop her. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 11, 2012 Author Share Posted October 11, 2012 What I whould like whould be First person action 3d game from the world of avernum! I can even think it now... It whould have the lore, world, characters, story and adventure!! xD Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 11, 2012 Share Posted October 11, 2012 Originally Posted By: Niko It whould have the lore, world, characters, story and adventure! Completely unlike the current games? —Alorael, who will humbly suggest playing the games if you want to know what they're like. They're worth playing! Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Erebus the Black Posted October 11, 2012 Share Posted October 11, 2012 Originally Posted By: Niko What I would like would be First person action 3d game from the world of avernum! I can even think it now... It would have the lore, world, characters, story and adventure!! xD Somehow the discussion always comes to the point of someone wanting Avernum to be more like Oblivion (graphic wise), well, it's not, and I sincerely hope it will never be. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 11, 2012 Share Posted October 11, 2012 Ultima Underworlds were somewhat succession ~20 years ago and then those few rpgs which were made before Oblivion had viewpoint in roof. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted October 11, 2012 Share Posted October 11, 2012 Originally Posted By: The Fifth of November Unfortunately, there might be no Avernum 7... Jeff will prioritize the Avadon series more... -------------- -A I spoke with Jeff yesterday and he said if there ever is an Avernum 7, it will likely be a prequel and will be done after the remakes and Avadon trilogy. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 12, 2012 Author Share Posted October 12, 2012 """" Somehow the discussion always comes to the point of someone wanting Avernum to be more like Oblivion (graphic wise), well, it's not, and I sincerely hope it will never be. """" NO I really dont want avernum to be like Oblivion ... I really care more of the story and adventure of the games, though it looks great but if it only has graphics I whouldnt play it ever. If I whould give a new skills for new coming avernum games, could there be alchemy skill, whould it be good? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Erebus the Black Posted October 12, 2012 Share Posted October 12, 2012 Originally Posted By: Niko If I whould give a new skills for new coming avernum games, could there be alchemy skill, whould it be good? Then you should play Exile or the first A trilogy they had alchemy in a grand way (You needed to buy recipes from other alchemist and gather herbs, then you press a button and presto you have a potion or a poison you can add to your weapon) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 12, 2012 Share Posted October 12, 2012 Older Avernum games did have a potion-making skill, where you made potions yourself from herbs. The problem is that it basically made you choose between having one of your characters sink a whole lot of skill points into potion making, or not being able to make potions. In more recent games, you can just get other characters to make potions for you instead. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Kingdom of West Brom Posted October 12, 2012 Share Posted October 12, 2012 I miss the potionmaking skill! In Avernum 1 + 2 it used to be fun dumping the 'erbs onto your priest, getting nearly destroyed while trapped in a dungeon or crypt and having him/her quickly rustle up some brews to get you kicking again! Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 12, 2012 Author Share Posted October 12, 2012 So the avernum series are from exile series? All i know that in exile series you get more characters. Can you tell what are the weapons there? Like stone,iron,steel. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 12, 2012 Share Posted October 12, 2012 The Avernum games are remakes of the Exile games, yes. In the Exile series, weapon quality goes from Stone, Bronze, Iron, Steel and finally to Magic, which is the most powerful. There are also some unique weapons, which are usually the strongest of all. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 12, 2012 Share Posted October 12, 2012 Exile games also had bludgeoning weapons as a separate skill. Smite used to be a mace/hammer that did bonus damage versus giants. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 12, 2012 Share Posted October 12, 2012 Maces were pretty much strictly worse than edged and pole weapons. They were supposed to be balanced by being more common, but that stopped mattering only a few hours into any particular game. —Alorael, who recalls the first release of A1 using the Nethergate system of poor, normal, fine, and blessed weapons. It was only in 1.1 that it went back to the Exile system of having equipment rated by material. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Tyranicus Posted October 12, 2012 Share Posted October 12, 2012 Other than the lack of a quest list, one of the biggest annoyances in Nethergate and Avernum was that all weapons of a particular kind, no matter the quality, had the same graphic, requiring the player to mouse over each one to see what it was. Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 12, 2012 Author Share Posted October 12, 2012 I guess I could trie exile series. Mainly I like from games from the between like not too good graphics and not too low graphics. From the between of that... So I think exile whouldnt be for me, but because it has good adventure and story I probably whould like it when Im in the game itself when it is in its progress. Thanks for the idea. I could trie it some day!!!! Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted October 12, 2012 Share Posted October 12, 2012 If you decide to play Exile, make sure you can get it to work before you buy it, by trying out the demos. You may need to install Wine or VirtualBox or something and run it in one of those in order for it to run properly. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 12, 2012 Share Posted October 12, 2012 if you want to try Exiles you need 32bit Win XP (Win9x could be better but XP is more stable) and some really basic computer (pre-Core processor, etc) or need to use virualization like TADoS suggests. also graphics are bit awkward compared to 1st trilogy of Avernums and quite crappy compared to A6 etc. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted October 12, 2012 Share Posted October 12, 2012 You are WRONG, Earth Empires. GRIEVOUSLY WRONG. Exile's graphics are BEAUTIFUL. Exile's graphics are more like little paintings than your standard sprites. Avernum and Geneforge have more REALISTIC graphics (mostly) which are rendered with 3D modeling software and then flattened, but Exile's are more BEAUTIFUL. That is the objective truth, also known as my personal opinion. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted October 12, 2012 Share Posted October 12, 2012 Originally Posted By: Earth Empires (Win9x could be better but XP is more stable) XP (At least SP3) had a bunch of library changes that caused chaos and anarchy when trying to run the Exiles, at least when I tried it. Your best bet is to virtualize it, unless you have an old box laying around. Hopefully at some point Jeff will open-source the Exile's code (if he even still has it) and progress could be made to modernize these games like what has been done with Blades. (It might still be possible without the complete source, there's a bunch of leftover E3 stuff in the BoE code, and most of the remaining probably could be reverse-engineered, who knows) Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Cairo Jim Posted October 12, 2012 Share Posted October 12, 2012 I've never had any problem in any SP in XP what so ever. Originally Posted By: The Almighty Doer of Stuff Exile's graphics are BEAUTIFUL. Exile's graphics are more like little paintings than your standard sprites.\ That is the objective truth, also known as my personal opinion. I'll second this motion. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Trenton. Posted October 13, 2012 Share Posted October 13, 2012 Are the graphics of paintings on the wall paintings? Quote Link to comment Share on other sites More sharing options...
Curious Artila Niko Posted October 13, 2012 Author Share Posted October 13, 2012 I guess I could trie the demo. You never know if you wont trie it! Quote Link to comment Share on other sites More sharing options...
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