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Earth

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Everything posted by Earth

  1. lol@mystic. excalibur: could be but a bit weird that they haven't tried establish themselves at Avernum like Anama has. A3 had only brief encounter with DL church.
  2. Divine Lucre we haven't seen a while so maybe they make reappearance at A6 since Anama is pretty much destroyed at A5.
  3. maybe jeff starts new trilogies which aren't related to avernum or happen in distant future.
  4. Originally Posted By: Sss-Chah a lot of enemies you have to kill are humans. yea but those attack w/o making them to attack while anama's are somewhat peaceful if leaves them alone.
  5. graphics can run on any comp but another case if those graphics move on any comp. not bad idea but mmorpg-genre is quite tightly at wow's hands.
  6. Yeah that undead Slith looks same as undead Slith in upper Slith land at Temple is but doesn't have same "death-spell" than Slith at Temple. There are some "normal" undeads at those doors which naturally attack you.
  7. you've done something wrong (or walked to bug) so my suggestion is to restart and uninstalling and deleting all files related to a3 and reinstall it might be good to do.
  8. there are 200 threads which contain word valorim so not that easy to find w/o better hint.
  9. What are you gonna do to their heads?
  10. Originally Posted By: Inslartable You won't be happy when you see the fight involving the 500 Doomguards, then. no1 would be.
  11. Originally Posted By: Randomizer Mechanics 10 will get you past the easier locks. Tool Use at Avernum.
  12. Originally Posted By: Turtle Yeah, I noticed that when I went back to my game. So they'd wear you down eventually. Will I ever be able to get back there? Because I bypassed the shade or whatever it was in the tiered area. That undead monster is just another boss at A5 Howling Depths-area but has some good stuff and experience, same thing with that unstable mass's cave.
  13. I had Helm of Klin at fighters (if there's 2 at A5, if not then 1 of fighter had Warmaster Helm prolly) and Runed Helms at spellcasters due Magery bonus, scs used mostly shield breaker and leg sweep disciplines, sometimes well-aimed blows too.
  14. Originally Posted By: Thuryl Didn't Warmaster Helms also require eyestalks? 25% fatigue reduction is pretty great. Mandrake Tincture and Demon's Bile and few other ingredients. I didn't use Warmaster Helm since I liked more about protection not extras at fighters although spellcasters had Runed Helms not fighters (obvious reason naturally).
  15. Why? He was minor detail at game (bit above that spy at Tranq).
  16. go there well equipped since there are alot enemies to kill and equip bows for all party's members.
  17. Originally Posted By: Doom Warrior Though its still nice to get one of those powerfull weapons at the dragon's isle. what weapon?
  18. Cave Lore is only trainable skill not buyable (none of faqs/walkthroughs mention where it can be bought).
  19. Originally Posted By: BA, MBA, PhD, DDS, JD, BME, Separation As opposed to LotR or even 300? Violence in films sells! Besides, as long as Drizzt sticks to killing villains, which he does as a general rule, things are fine. —Alorael, who also doubts that there would be immense problems in adapting the story for the screen. It's not a work of literature that survives on its subtleties. It survives on flashing scimitars, not taking itself too seriously, having fun, and occasional but not excessive angst. Haven't seen 300 yet and LoTR was "bit" far from Forgotten Realms and what Drizzt does is quite gore sometimes.
  20. most what you can get by crafting you can find while wandering around so .......... only worth crafting is making knowledge potions/brews and wisdom crystals at Muck.
  21. Originally Posted By: You can be bacon! —Alorael, who upon further reflection is rather surprised that R. A. Salvatore's book haven't gone movie. They seem like a perfect fit. on normal book Drizzt kills so many encounters that movie would be high rated and Menzoberranzan Drows are even more bloodthirsty.
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