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*i, August 2, 2009 in Miscellaneous
Where did the mod shop go?
Better question: where did the entire top post go?
Is it over?
But I havnt won yet.
You aren't told whether you won until the game ends.
Ah but I havnt finished my victory conditions. Makes it harder to win.
Just give Stareye some time, I'm sure everything is under control.
All right. So someone decided it would be funny to engage in some mischief. This is, of course, a cause for concern and I'm going to suspend the game temporarily until I get things sorted out.
Let's continue with the game. Day 4 will begin at 11:00 PM EDT. We'll start then, so feel free to submit actions after that. Sorry for the short notice.
If I may be so bold, can I ask what exactly happened? If you can't say, that's alright. I'm just curious as to what a player could do that would knock the game out of commission for a full day.
I don't feel it would be prudent to discuss. Sorry.
If anyone has any skribbane and wants somebody killed, do let me know
I AM VAHKOS, PREPARE TO DIE!
I hate it when I'm right.
The game is over. Everyone is at a stalemate. Nobody wins.
List of roles:
Alorael - Darkside Mage
Andraste - Domont
Doom Warrior - Empire Spy
Duck - Shanker
Elle - Anama Priest
Excalibur - Bound Servant
Marlenny - Craftmaster Strine
Nikki - Adventurer
Nioca - Dionicio
RCCCL - Gladwell
Sarachim - Nephil Activist
Sleeping Dragon - Darkside Blademaster
Sporefrog - Vahkos
Tarson - Machrone
Wz As - Trickster
Xelgion - Micklebur
Bound Servant buys Antidote from Moderator Shop for 15 coins
Disruption Crystal gets added to Moderator Shop
Trickster buys Mystic Symbol from Moderator Shop for 15 coins'
Clover Boots gets added to Moderator Shop
Micklebur buys Skribbane from Anama Shop for 15 coins
Vulnerability Scroll gets added to Anama Shop
Micklebur gives Skribbane to Nephil Activist
Nephil Activist joins the Anama
Anama Priest uses Crystal Spire
Anama Priest learns Ring of Magery is in the Moderator Shop
Bound Servant does odd jobs and gains 10 coins
Craftmaster Strine steals energy from Flaming Sword
Craftmaster Strine makes Wand of Death
Craftmaster Strine makes Ironskin Balm
Micklebur learns Dionicio is NOT a magic user
Machrone asks question: "Is Nioca the Trickster?"
Machrone learns the answer: NO
Craftmaster Strine trades Wand of Death with Nephil Activist for Skribbane and 15 coins
Empire Spy buys Clover Boots from the Moderator Shop for 15 coins
Infiltrator Cloak gets added to Moderator Shop
Empire Spy investigates Nioca and finds out he is Dionicio
Machrone answers question 1
Machrone receives 5 coins
Empire Spy trades Fury Crossbow with Craftmaster Strine for Flaming Sword
Anama Priest gives 5 coins to Vahkos
Vahkos trades 5 coins with Craftmaster Strine for Skribbane
Trickster uses Mystic Symbol on Trickster
Trickster redirects Micklebur to Dionicio
Dionicio places traps around Dionicio
Adventurer throws Razordisk at Trickster
Razordisk misses Trickster
Nephil Activist uses Wand of Death on Dionicio
Nephil Activist killed by traps
Dionicio recovers Wand of Death
Domont kills Empire Spy
Domont recovers Flaming Sword, Clover Boots
Vahkos kills Domont
Vahkos recovers Flaming Sword
Domont resurrected by Clover Boots
Vahkos gains spirit of Sarachim (Nephil Activist)
Vahkos gains spirit of Doom Warrior (Empire Spy)
Anama Priest learns Holy Symbol is held by the Darkside Mage
Darkside Blademaster kills Anama Priest
Darkside Blademaster recovers Crystal Spire
Bound Servant attacks Domont, but Domont receives first strike
Domont cannot harm Bound Servant
Bound Servant kills Domont
Trickster sells Killer Poison to Moderator Shop, gets 10 coins
Resistance Elixir has been removed from Moderator Shop
Gladwell gives 10 coins to Bound Servant
Gladwell switches his immunity to physical
Micklebur attacks Darkside Mage, but his attack was redirected to Dioncio
Micklebur killed by traps
Craftmaster Strine steals energy from Fury Crossbow
Craftmaster Strine makes Disruption Crystal
Bound Servant trades 35 coins with Craftmaster Strine for Disruption Crystal
Craftmaster Strine buys Ring of Magery from Moderator Shop for 60 coins
Rod of Alacrity has been added to the Moderator Shop
Darkside Mage kills Bound Servant with a Stealth Attack
Darkside Mage recovers Antidote and Disruption Crystal
Machrone asks "Is Wz As the Anama Hunter?"
Machrone receives answer: No
Dionicio gives Vahkos 20 coins
Machrone trades Skribbane with Craftmaster Strine for 5 coins
Gladwell gives Vulnerability Scroll to Trickster
Craftmaster Strine trades Ironskin Balm and Skribbane with Vahkos for 20 coins
Dionicio uses Wand of Death on Darkside Blademaster
Darkside Blademaster dies
Dionicio recovers the Crystal Spire
Dionicio gets a 40 coin reward
Vahkos gains spirit of Andraste (Domont)
Vahkos gains spirit of Elle (Anama Priest)
Vahkos gains spirit of Excalibur (Bound Servant)
Vahkos gains spirit of Sleeping Dragon (Darkside Blademaster)
Vahkos gains spirit of Xelgion (Micklebur)
Vahkos sends out spirit of Domont
Domont's spirit kills Craftmaster Strine
Vahkos acquires Fury Crossbow, Ring of Magery, Skribbane
Bound Servant's death reported publicly
Machrone answers question, receives 5 coins
Machrone answers question
Dionicio sells Antidote to Moderator Shop for 5 cons
Dionicio buys Rod of Alacrity from Moderator Shop for 45 coins
Vahkos kills Shanker
Vahkos recovers Resistance Elixir
Dionicio kills Darkside Mage
Dionicio recovers Holy Symbol, Antidote, Disruption Crystal
Dionicio receives 40 coins as a reward
Vahkos gets spirit of Marlenny (Craftmaster Strine)
Vahkos gets spirit of Duck (Shanker)
Vahkos gets spirit of Alorael (Darkside Mage)
Dionicio uses crystal spire on ring of magery
Dionicio learns ring of magery in possession of Vahkos
Vahkos sends out sprit of Craftmaster Strine
Craftmaster Strine spirit kills Machrone
Vahkos sends out spirit of Nephil Activist
Nephil Activist's spirit kills Adventurer
Vahkos sends out spirit of Empire Spy
Empire Spy's spirit deflected by Dionicio's Holy Symbol
Vahkos sends out spirit of Darkside Blademaster
Darkside Blademaster's spirit kills Trickster
Vahkos sends out spirit of Micklebur
Micklebur's spirit deflected by Gladwell's magic
Dionicio's list of roles incorrect
Everyone at a stalemate
Well, this game did not go well. I apologize for the necessary interlude in the middle. I'm sorry about that and any disruption it may have caused. Some analysis.
1) Nioca. You somehow came close to winning. Had you listed the roles correctly, you would have won. Your stunt at the beginning ensured no one trusted you and probably contributed. You probably did more for Vahkos than Sporefrog ever could by drawing attention to yourself.
2) Sporefrog. You came close with Vahkos, but you either did not know who was whom or failed to read all the rules. Had you done so, you would have known you needed to kill either Gladwell or the holder of the Holy Spirit, Dionicio on day 4. As it was, you could not win with limited time remaining.
3) People seemed unusually inactive in this game. That's too bad. Had people actually done stuff, people may have won.
4) Those who did stuff, good job concealing your roles.
Well, that's a game. Not the ending we would have liked, but I hope it was still fun. What are your thoughts?
I'm not convinced that the new Vahkohs is good for the game.
I agree that in the current form, it is too easy for Vahkos to snowball and create a sense of inevitability. A couple suggestions:
1) Announce publicly at the start of day 2 of the existence of Vahkos.
2) Put a cap on the number of spirits Vahkos may have at a time.
Kind of lame, but at least it was fun for a while.
Sporefrog: go read the rules before goddamn killing everybody . I had already won You did great as Vahkos, so in my eyes, this game was yours. Good job.
Sleeping Dragon: great job at hiding your role, once the Nephil Activist died I honestly considered joining you and betraying the Gladwell, but I just didn't trust you and knew that you weren't going to trust me at all so I went with rcccl.
Wz. As: this is quite possibly the last time I'll contact you in game. We just play the complete opposite. I like alliances, and I like to have people on whom I can trust if not the game just becomes a huge frustrated mess and not at all fun for me. I understand lying is a big part of the game, but I need to have some solid ground, and a limit to the amount of lying as I can do or take . However, merit were is due, no one had a clue of which role you were, so well done.
Also, next time I'm going to go with whatever my first instincts tell me. I sooo knew Sleeping Dragon was a DL, and I had Nioca pegged as a Dionicio who had boxed of traps himself. Unfortunately my first instinct for Wz. As was that he was a DL, and that might have not gone as well
I think there should be something implemented where if we do not have at least two (if not three) alternates then we should reduce the number of random roles. If after 14 hrs or so everyone is active, then we could implement more. I just really hate it when people get screwed over other people not showing up. This mostly happens to members of a faction, so making sure all 10 roles are active would be a good start. In a perfect world we'd have more people signing up, but we should start looking into other options as of now.
Also, is it possible to discuss how everyone feels about the box of traps protecting someone from the Wand of Death? I particularly don't like it, especially given how rare the Wand is. Perhaps we should consider making the box just as rare. I'd like to know how everyone feels about this.
I thought all was lost for me on Day 1 when Andraste blew her identity somehow and died, and then there was the fact that the Darkside Mage was missing. Overall, the DLs were thoroughly doomed from the start. My Shanker charade only worked so well because the real Shanker was inactive for the first few days. I'm curious as to how everyone eventually figure out I wasn't the real Shanker. Or did Nioca think he was attacking Shanker when he killed me?
Also, Alorael, worst ally ever. I appreciate that he took up a vacant role, but he clearly wasn't really feeling up to the game. He actually killed the Bound Servant before we ever even spoke. A pity, since I was fake allied with Gladwell at the time and wanted to use the Servant for my own evil purposes.
Any chance of knowing what the interlude was for?
Quick question: how did you guys find out about Elle's role? I thought he did an amazing job at concealing it, and extremely well for his first time playing. I'm guessing (but really hoping that it wasn't) through Xelgion.
And where exactly is the: "Kill Gladwell or the holder of the Holy Spirit by day 4" rule?
Doom Warrior appears to be the source as far as Elle's role. The information I acted on seems to have originated from him.
Edit: *Me being stupid about the holy symbol*
What do you mean Andraste blew it for you? And everyone was leading you on, pretending you were still Shanker. I know you had it hard without the mage showing up, but I think you might be giving yourself too much credit here -.-
I redirected Xelgion's attack to Nioca; that's why he died.
Tarson, I can only guess that no one believed you, and I'm flattered you used a question on me.
Sorry about that Marlenny. My strategy was to make sure NO ONE knew who I was. The hardest part about it was not doing anything. Sorry Nioca, but I couldn't let you know who I was because at the end of Day 4 I needed someone alive not to win.
Sporefrog, great job!
Sleeping Dragon, even after I was told you were the DL Blademaster, you *still* convinced me you were Shanker. The only thing was, I didn't think there was a real Anama Hunter in play, so your "target list"...
Well yes. But because the wand is overpowered *i makes sure there is only one in the game, while there's the possibility of more than one box of traps per game (Hell, I could've made 5 if I wanted to) plus the Dionicio's once a game box of traps. I suppose that a few simple tweaks could be made (like only letting the CMS craft one box of traps per game, etc) to nerf the traps, so it'd probably come down to personal preferences.
Also, SD: it really wasn't Andraste's fault that you got caught lying. I spoke to Duck not long after Sporefrog's comment, and I was always suspicious. For some reason you didn't really inspire trust on me, though I gotta admit the insistence for the killer poison was a clue.
Has anybody else thought about whether the game has changed for the better now that there are a million items? I feel like a few items adds more strategic elements to the game, but 50 items just adds randomness to the game, since you never know what somebody is going to start with, buy, or craft.
Also, I've noticed that I really love the first day of the game, then just get bored, even if I have a huge all-powerful alliance. That might be why I continuously do really well at the beginning, then lose through some generally minor ruling at the end. Once you identify everyone's role, get a huge alliance, and wipe half the game out, the fun part's over.
I got to day 3 without doing anything. Literally nothing.
Sure you survived to day three. But how many of your targets had died and how many artifacts did you gather by that time? It definitely pays to... play the game. Of course playing you run a higher risk of death, but that's how it's supposed to work, I suppose.