Magnificent Ornk nikki. Posted November 1, 2012 Share Posted November 1, 2012 Over on Facebook, Spiderweb Software have just announced their annual sale. For the entire month of November, everything on SW's site is 50% off. iPad users aren't being forgotten about either - for the last two weekends of the month you can grab 50% off those games too. Its the perfect chance to do your Christmas shopping, or snatch a couple games that you've put off buying til now! (And man, 50% is a huge discount compared to what we're used to having. SW must be rolling in it!) Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted November 1, 2012 Share Posted November 1, 2012 I feel like this is a month late. but yeah SW sale. If I wasn't a college student (and a mod) I'd be dropping some bucks right now! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Cairo Jim Posted November 1, 2012 Share Posted November 1, 2012 That's because normally, it is a month late. I thought that was just like a once off or something, but that's pretty cool to discount such a big chunk. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted November 1, 2012 Share Posted November 1, 2012 Oooh, maybe I'll buy Avernum 4. Actually, I think I'll go with Nethergate instead. Triumph and nikki. 2 Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted November 1, 2012 Share Posted November 1, 2012 Curious guy here, Why did you call it the sadness sale? Edit:-Never mind, I figured it out. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted November 1, 2012 Share Posted November 1, 2012 jeff's sad he can't get full price on his old stuff. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted November 1, 2012 Share Posted November 1, 2012 If only I didn't already own every SW game. Except for the Exiles. Those are unplayable. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Balladeer Posted November 1, 2012 Share Posted November 1, 2012 Oh, goodie, time to buy more SW games I don't have time to play. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted November 1, 2012 Share Posted November 1, 2012 The Exiles are playable, you just have to build a virtual environment to run them in. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted November 1, 2012 Share Posted November 1, 2012 They're unplayable not in that I can't get them to work, but that their interface and controls are so archaic as to be massively off-putting. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted November 1, 2012 Share Posted November 1, 2012 This interface is archaic. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted November 1, 2012 Share Posted November 1, 2012 —Alorael, who can't even talk about playing old-school Roguelikes. He plays Angband, which has sold out and thoroughly modernized. Why, he wouldn't be surprised if a substantial percentage of the player base now used graphical tilesets. Some even have sound! Harehunter 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted November 1, 2012 Share Posted November 1, 2012 Yipes! I've been fatally one-upped. Aaaarrrggghh! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted November 1, 2012 Share Posted November 1, 2012 (edited) Edited November 1, 2012 by Sylae top that for crappy interfaces in games Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted November 1, 2012 Share Posted November 1, 2012 This interface is archaic. The first computer game I played was Tic-Tac-Toe using a touch tone phone as the interface. It's still probably there at Museum of Science and Industry in the Hall of Communication in Chicago, Illinois. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted November 1, 2012 Share Posted November 1, 2012 1 word: nethack I'll wait until there's trilogy (Avadon and Avernums remakes) cd's again until I buy again. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted November 1, 2012 Share Posted November 1, 2012 I keep around an old Power Mac purely for the purpose of an occasional helping of Exile III (I never purchased Exile II ). It also has Realmz on it, but meh. It's really odd playing a game on a computer with a 90 MHz processor. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted November 1, 2012 Share Posted November 1, 2012 The first computer game I played was Tic-Tac-Toe using a touch tone phone as the interface. It's still probably there at Museum of Science and Industry in the Hall of Communication in Chicago, Illinois. As that's about a block away from me, I may have to check it out. They have a Charlie Brown exhibit coming, too. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted November 3, 2012 Share Posted November 3, 2012 I used to have a book containing code for about 20 BASIC games, including this one. I could never get it to work right, despite having typed it in verbatim. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted November 3, 2012 Share Posted November 3, 2012 I have the books of 101 BASIC games somewhere still. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted November 3, 2012 Share Posted November 3, 2012 I once had a 'sub-hunter' game, where you were supposed to be a destroyer hunting for an enemy submarine. Each turn you could move so far, and it could move so far, and then you could find out how far away from you it was. It would keep moving in a straight line, though I think sometimes it might change course, I forget under what circumstances. You tried to get on top of it and sink it with depth charges. It was a simple game, but a slight challenge. The sub could escape if you didn't pin down where it was soon enough, and get there. The original game was a good-sized plastic board with a little LED console at the top, with buttons. You could draw on the board with an erasable marker to plan your moves, but everything actually happened by pushing buttons on the console for how far you would move and in what direction. When you won, the little three-digit numeric LED that told you the range each turn would flash 'SUB' for a while. I think it also had an explosion sound effect for your depth charges. So it was a computer game. I later wrote a program to emulate it ... on my HP-11C programmable calculator. Quote Link to comment Share on other sites More sharing options...
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