Burgeoning Battle Gamma Sahdrani Posted April 7, 2006 Share Posted April 7, 2006 Please select the best spell so I can make a wand for everyone to use. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Archmagus Micael Posted April 7, 2006 Share Posted April 7, 2006 They're all good for different creatures along the way. For example, Ice Spray does more damage to some Vahnatai than Arcane Blow, even though Arcane Blow is immensely powerful, and Acid Spray while useless against most creatures is indispensable against Golems. Maybe there's a way using scripting to create a wand which lets you choose? - Archmagus Micael Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 7, 2006 Share Posted April 7, 2006 Um... you only included 6 spells. Why is this? I mean, I personally like the Daze spells, and used them frequently in my games. But in all honesty, my favorite must be RETRIBUTION!!! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dintiradan Posted April 7, 2006 Share Posted April 7, 2006 Evan's Spiked Tentacles of Forced Intrusion! Oops, wrong game. -------------------- I love the smell of bat guano in the morning. - Vaarsuvius (OotS) Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 7, 2006 Author Share Posted April 7, 2006 I meant out of those six! Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted April 7, 2006 Share Posted April 7, 2006 Dikiyoba voted for divine retribution. Or RETRIBUTION!!!, if you prefer to spell it like that. Dikiyoba rather likes divine fire as well. Edit: In all fairness, though, I was voting uninformed, since my party is still running around in the demo. At least they're making good use of their repel spirit in the mine. Can I get a ridiculously high level repel spirit wand instead? Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Dark chaos Posted April 7, 2006 Share Posted April 7, 2006 why have you only incuded 6 spells. all the spells are good but all for diferent things e.g. repel spirit is awsom if u fighting shades or zombys Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bomber Posted April 7, 2006 Share Posted April 7, 2006 Llamas got a point. wizards are immune to spells like divine retribution but are effected by spells like fireblast. Anyway you should have included all spells not just 6. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 8, 2006 Author Share Posted April 8, 2006 True. But I wanted the most damage-dealing spells to be asked. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bomber Posted April 8, 2006 Share Posted April 8, 2006 Then why did you not include icelances. As far as i know it dose more damage than lightning spray. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted April 8, 2006 Share Posted April 8, 2006 There isn't an Ice Lances spell in Avernum 4. There's Icy Rain but not Ice Lances. Dikiyoba. Edit: Typo. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Dallerdin with a custom moniker. Posted April 8, 2006 Share Posted April 8, 2006 Why not make the wand do several of the above in a row? Or is that not possible. Probably not. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 8, 2006 Author Share Posted April 8, 2006 Probably is. I see if anyopne can help me though. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 8, 2006 Share Posted April 8, 2006 Some of these already exist. The divine retribution wand doesn't work too well for high level encounters. Lightning wand is fairly good. The corruption baton covers all monsters with acid spray. All of them work well for low level encounters. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Donald Hebb Posted April 8, 2006 Share Posted April 8, 2006 The best spell is "File: Quit" Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 8, 2006 Author Share Posted April 8, 2006 I ONLY WANTED PEOPLE TO CHOOSE BETWEEN THOSE SIX!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 8, 2006 Share Posted April 8, 2006 Are you done screaming yet? If you're going to go ahead and make the item, and you're only willing to consider those 6 spells, then I see two options. First, you can make a Fireblast wand, since Fireblast tends to be relatively even with Arcane Blow (in my experience). Second, you can make a hyper-charged wand of RETRIBUTION!!!, since the current one is lackluster. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma JP Posted April 8, 2006 Share Posted April 8, 2006 I vote for Acid Spray, it does a lot of damage over time and was the way to kill all the pylons on the way to the Basalt Fortress. I like Icy Rain too, Lighting Spray ic nice when 3 foes are close together. I prefer to avoid high level damage spells, they don't seem to be cost effective. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Archmagus Micael Posted April 8, 2006 Share Posted April 8, 2006 I don't think we're going to be able to make up our minds enough to help you on this one. Just choose, and then if you want make it/them avaliable to the community. Then it's up to them to use it/them or not. - Archmagus Micael Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted April 8, 2006 Share Posted April 8, 2006 As far as wand-making goes, Divine Retribution seems like your best bet. Spray Acid is very cheap to begin with, so there's no point making a wand of it. Divine Retribution does a lot of damage and is very spell-point expensive, so a wand of Divine Retribution makes a lot of sense. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 8, 2006 Author Share Posted April 8, 2006 Oh, fine! I will just make a wand for each of those six spells! Heres Fireblast: begindefineitem 494; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 191; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Divine Retribution: begindefineitem 495; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 164; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Divine Fire: begindefineitem 496; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 193; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Arcane Blow begindefineitem 497; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 192; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Lightning Spray begindefineitem 498; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 5; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Spray Acid begindefineitem 499; import = 0; it_name = "Apocalypse Wand"; it_graphic_sheet = 8; it_which_icon_ground = 12; it_which_icon_inven = 13; it_weight = 1; it_ability = 160; it_value = 999; it_level = 999; it_charges = 999; it_extra_description = -1; Be sure that all begindefineitem strings have different values. Otherwise, they will overlap with the present items and if you delete the wands, you will have a different item if a slot where it's not supposed to be. I remember when I made my supersword, and it overlapped with a necklace. I had a NECKLACE as a weapon! Can you imagine? Don't answer that question. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Darkdread Posted April 9, 2006 Share Posted April 9, 2006 I am a programming-ignorant Avernum 4 player so could you please tell me how I can put those nice codes into my game to actually see the wand and not a code? And when you tell me the file, should I paste it at the beginning? middle? end? any place is good? Thank you and sorry Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted April 9, 2006 Share Posted April 9, 2006 A4 Files -> Scripts -> av4itemschars.txt Put it at the very end. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt moonear Posted April 10, 2006 Share Posted April 10, 2006 Personally I like slow. Why wasn't it included? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 10, 2006 Share Posted April 10, 2006 Don't get him started again... Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt moonear Posted April 10, 2006 Share Posted April 10, 2006 Quote: Don't get him started again... But why not? Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted April 10, 2006 Share Posted April 10, 2006 Because it's bad form to cause newbs to do noobish actions. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted April 10, 2006 Share Posted April 10, 2006 EDIT: crappy computer screwing up on me. Quote Link to comment Share on other sites More sharing options...
Curious Artila Insane Scythe Guy Posted April 12, 2006 Share Posted April 12, 2006 Yeah, in contrast to previous parts of Avernum series, Slow does work on most enemies, even those elite ones (in Av3 Erika, some mages and other strong enemies usually resisted it). I miss the "curse all" spell, dating back from Exile. Why can't I curse enemies now??? Bah, too bad. Gotta do with those jinx blades. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.