Jump to content

JP

Member
  • Posts

    91
  • Joined

  • Last visited

    Never

Everything posted by JP

  1. In Matt P. walkthrough, the cost of bought skills is calculated per skill point. If you pay 1200c for a skill costing 4 skill points, the cost is 300 per SP. Therefore you can weight the cost of skill with the cost of wisdom cristals (or potions). If a 2SP crystal is sold at 900c, it's cheaper to buy a skill costing 300c per skill point than buying the crystal and using it.
  2. The problem is to get each of your character, buffed and hasted, in a corner. And to have at least two servants on your side to keep the sentinel busy. Then it's just a matter of damaging the opposing servants fast enough to have them back on your side and let them to the job. Ah, the fight will be rather long, be carefull not to hit the wrong key and leave the safety of a corner.
  3. At the far end of the depths, after Dervish Tolmen's camp (not sure of his name) there is a dock with three boats. You can take one to sail to the Azure Gallery and Highground, where there is a pylon. If you go back to Anama's land (via pylons) the gates would be open so you can finish exploring the Howling Depths.
  4. Quote: Originally written by Azuma: Vhorr's quest is killing the Soultaker.. I thought I had spoken with everyone in the Azur Gallery. Where do I meet Vhorr? Do I have to have done something special to get this quest?
  5. I agree with you, I now go directly to the jobboard and talk to everybody before exploring but I still fear to lose a quest each time I attack a group of monster. Part of the problem is that the amount of XP you may gain in the game is limited. I don't want to lose the 50-100 I get from a quest. Even if I won't miss them to finish the game, it may prevent me from developping my character as far as I wish. I miss Exile 2 and its respawning dungeons where you could always get the 50 XP or 500 GP you may feel you need.
  6. Wel, I finally went through all the Darkside's ambushes and killed Derwish Thomeln. I would like to go to the nearest town to sell my loot, regain my spell points and activate the pylonn. However I have to go through a water chute and won't be able to go back by boat. Will I be able to come back to Howling Depth later, In other words, will the Anama's wall gate be open if I go back there? Or do I have to finish the area before going farther because it won't be accessible later?
  7. Thanks for your information. I finaly got it. I didn't like the fight. It was especialy frustrating when you get killed by moref after making it appear and had to do it again from the beginning. There is an area with a couple of bodies down a ledge in the south east of the cave. Can you get there? (and how?)Or is it just here for teasing?
  8. Thank you, I hope I will be able to see the spot of light. Maybe I will do this part in easy mode, I hate this but this fight really piss me of, I need to know what I have to do and to see whether I am making progress. Are servants created at a fixed rate or do they try to maintain a fixed number, in other words: may I get overhelmed if I don't kill them fast enough?
  9. How unstable servant do I have to take out before Moref appears? Or how many time do I have to kill the one it inhabits? They keep from appearing, I hate it and I want at least to know when it will stop.
  10. Thank you, I found it. In fact I already had, but I didn't wish to fight the Nephil for fear of angering the nearby village.
  11. Thank you. Yes, I do Lark's chain of quest, have to do Moref now, but I prefer to wait a bit... All I wish to know is wether I still have to test all combinations of entry/switch in the chitrachs' nest (I hate this) or will find a way from another area.
  12. West of the chitrachs' nest, there is an area (with graymold) across a river. Can I get there? (and how?) Or is it another of Jeff's teases with unreachable areas? EDIT (Ephesos): Changed east to west to prevent confusion.
  13. Thank you. The key was getting the servants on my side as soon as possible. Once the sentinel is occupied it's long and tedious, but safe (as long as you don't hit the wrong key).
  14. The damaged sentinel's lighting bolts keep killing me, even when I stay with one character in each corner where I thought I would be out of range... What should I do?
  15. For the wands: you don't have to equip them, just use them either from a quick action slot (like a spell or a discipline) or from your inventory.
  16. We could add: don't kill the golem (but run away) when you get the quest to inspect the pilars west of Exodus. It's the only way to access to training in Resistance.
  17. Quote: Originally written by Taliesin: It is indeed Incantor Horazon, or Horamon, or whatever his name is. Hopefully you didn't kill the golem, although if you did, you could get everything except Resistance from Shanker, but only if you lied to Sgt. Cienna. Thank you, It was what I feared. I killed the golem, so I won't get Resistance. Fortunately, I lied to Sgt. Cienna (as an Exile/Avernum old hand, I feel closer to the avernites ) so Shanker will help me.
  18. I see on Strategy Central post that there is a trainer in Exodus. Is it Solberg's man (forgot his name) who send you on a quest to study a golem? And if so, I guess he would only train you if you succeeded.
  19. Does this mean I have to do the sentinnel workshop quest (and get acces to SE quadrant) before being able to do the worms?
  20. Parry only needs Dext and Defense. I know that only points bought with SP are taken into account for special skill availability. The problem is to know whether I gained some of my skill points with race and/or traits (items can easily be checked). I also noticed that special skills don't appear at once. When you gain the last needed point, you have to close the training screen, then open it again to see the new skill available for upgrade.
  21. The best way would be to have each trainer able to sell one (or exceptionnaly two) level of skill, whatever your score is. It's very frustrating to lose training opportunities because you trained a skill too early, or to refrain to train a skill for fear of losing training opportunities.
  22. Thank you. I got the Ogre quest in the jobboard and completed it. I then got the worms quest (the 4 of them hiding in a ruin in the south don't seem to be part of it). So the worms quest is in the southeast quadrant. How do I get a bracelet?
  23. I did, I checked the jobboard and talked to people, but nobody asked me something about these monsters. Are they all quest related? ogres, spitting wyrmkin and lizards?
  24. I am in Tranquility southwest quadrant. I noticed a spitting wyrmkin and a cave with ogres. Are they part of some quest? Or can I attack them without fear of losing something? There is also a bunch of lizard near the barrier
  25. JP

    Gelmax

    I could deal with Gelmax himself, the problem was the swarm of poisonning bats. Thanks for the daze tip, I will try it this evenning. It should enable my party to avoid facing so many foes at the same time.
×
×
  • Create New...