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Drakefyre

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Everything posted by Drakefyre

  1. Quote: And about resurrecting people, that's actually a good point. However, resurrections take a toll on the person who casts them, from the SP loss to the need for a Balm of Life (which not everyone can make). And there are some people you just can't resurrect (without level 3 or something like that). Also, mass-resurrections are usually the work of necromancy, and that builds scenarios, sadly enough. Still, it'd be interesting to see a scenario dealing with the spontaneous resurrection of huge numbers of people. (Or has it already been done?) Tharma has a great story about the invention of resurrection balm and its benefits and problems. I'll see if I can find it.
  2. Aran and I have been able to reconcile the Exile and Avernum timelines and worlds - what in particular are you referring to? And if you don't like it, don't use it. Jeff has managed to go through five games without giving the world a name.
  3. In Exile, you can 'Use' doors to close them. Monsters can open unlocked doors to come get you if they've seen you beforehand.
  4. No, but the online Exile/Avernum community has been using it for eight years.
  5. You can increase HP and SP indirectly by increasing Endurance and Intelligence respectively.
  6. Early frescos and cave paintings are mentioned throughout the Exile/Avernum series and completely predate the First Expedition and are hints at either another human civilization or humanoid races like Sliths, Nephilim, or Vahnatai.
  7. You can re-color and change the character graphics if you want. It will work fine.
  8. You're correct - it was removed and replaced with the other two slots.
  9. Scrioth and Korthax had weapons of the same name. They were slaughtered "to a man and a woman." Meaning that they all died (and it's interesting to note that there were women on the expedition). It's mentioned that they specifically ran into trouble with Sliths, demons, and dragons as well. But since Sliths and demons used to cover almost all of Exile, and we don't know where the expedition began, it's impossible to plot out a route.
  10. Quote: Originally written by Kelandon: You'd be right at home among BoE-ers (and in another two or three years, BoA-ers). I had exactly the same thought. There's a whole community waiting for you that has designed better dungeons and towns for years (Blades of Exile predominantly).
  11. I'm using the convention that Exile is the name of the cave system and the Kingdom of Avernum is the name of the government that rules it. Also, I like the Exile series better, so I usually refer to it more
  12. High encumberance reduces your AP. High defense reduces that encumberance.
  13. The group that goes to the surface in Exile I either gives the Orb to Avernum or has it stolen by the Empire. Either way, the Empire ends up with the Orb by Exile II. EDIT: And then the adventurers from Exile II steal it from the Empire and give it Avernum, which gives it to Levy.
  14. Only a few parts are made up ... "Credited with exploring the darkest reaches of Valorim" and "The orb was given to him by mages at the Saxton School of Magic to aid him in his exploration of the caves."
  15. Thralni a member of the First Expedition commissioned by Emperor Hawthorne I. Credited with exploring the darkest reaches of Valorim, Thralni leapt at the opportunity to expand his resumé in service of the Empire. Thralni is perhaps most famous for his orb of flight, commonly called the Orb of Thralni. The orb was given to him by mages at the Saxton School of Magic to aid him in his exploration of the caves. Thralni was one of the first members of the expedition to fall victim to the caves, and ironically, the orb contributed to his death. While attempting to explore the Waterfall Warrens in flight, Thralni succumbed to the ancient powers of the lich Drath, leading to his drowning in the waters and the loss of the Orb until 817 IE. The orb was recovered by adventurers and given to Avernum. When the Empire invaded, it was stolen again, and again adventurers recovered it. Given into the charge of Levi of Unspecified Services, it was stolen in 833 IE by the Cult of the Sacred Item. Recovered by a group of adventurers, nobody knows what has happened to it since. ---- Aran and I aren't sure whether Thralni or Karzoth was the leader of the expedition, though. ---- After Exile was discovered, Hawthorne I sent down an expedition to explore the caves and report back about their suitability for settlement and expansion. The expedition was ill-prepared for what they found, however, and they were slaughtered to a man and a woman. Demons, sliths, chitraches, dragons, and more beasts overwhelmed them. Some prominent members of the First Expedition include Thralni, Scrioth, Korthax, and Karzoth. The First Expedition is also known for scattering their magical equipment throughout the caves.
  16. ... from Angierach to Almaria. Basically, the Great Cave and some stuff west of it.
  17. The name is appended to the buffer, which holds strings that you are appending. To get each character's name, the appending name line should go inside of the curly braces.
  18. Look in the manual for Variable Town Entry.
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