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Lilith

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Everything posted by Lilith

  1. Does Taygen strike you as a person who makes good life decisions?
  2. I guess if one creation is as bad as any other to you, might as well make use of the strongest ones as long as you're using any at all.
  3. Do you still experience these errors if you start a new game? Unfortunately, at this point it's possible that your saved game itself is also corrupted and you may have to either start afresh or start from a save before the errors began.
  4. There's a different enemy wizard who shows up in place of Garzahd. Other than that, the sequence is the same.
  5. nice i mean, i'd say more, but "nice" kinda covers it
  6. In other words, according to some poll somewhere, if you liked Exile better than Original Recipe Avernum, you're more likely to like Avernum: Escape from the Pit, while if you liked Original Recipe Avernum better than Exile, you're less likely to like Avernum: Escape from the Pit.
  7. The Exile games are 16-bit applications. They won't run natively on a 64-bit OS. The only practical way to run them on a modern computer is to use a virtual machine such as VMware or VirtualBox with an older version of Windows installed inside it. This can be a somewhat complicated process, but short of actually buying an old computer just to run Exile it's your best option.
  8. The Jade Halberd is a solid option if you want to use polearms. The bad news is it's dropped by the boss who appears right at the end of the Empire Portal quest, so it's easy to miss with how chaotic that part of the quest can get, and even if you get it it'll probably be late in the game.
  9. The keyboard support in SW games often has certain quirks. I don't know if anyone here could tell you why you're having this particular issue in this particular game; you might have to email Spiderweb directly if you really wanted an answer.
  10. Ah, I didn't notice the tag before. Here's what Spiderweb's website says about restoring the character editor in Nethergate: Resurrection:
  11. Which game is it? Qual é o título? In general, you will need to find the game's data folder and delete a particular file. For example, if the game is Avernum 3, you will need to find the Avernum 3 Data folder and delete Avernum3.dat. This might also mean you have to re-enter registration information.
  12. Which game are you playing, and is it on Mac or Windows?
  13. I could be wrong, but I don't think the game ever actually checks whether there are humans in your party or not.
  14. Creations and allies always gain experience in lockstep with the player character, regardless of their relative levels. If you gain 25 XP, all your creations gain 25 XP.
  15. You may have better luck asking on the VirtualBox forums than here.
  16. I believe the theoretical level limit in Geneforge 1 is 31, but it's pretty much impossible to get there without exploits. Low 20s is a pretty solid endgame level. Ultimately, the Shaper Crypts are designed to be extremely difficult optional challenge areas, and the bottom line is you found them hard because they're hard.
  17. I use Blink occasionally for getting into position to use a spell with a cone-shaped area of effect. I suppose you could also use it to escape from a losing battle. It's not so much a bad spell as a spell with niche application. As for the others, I second what Randomizer said in the post below yours. I'm not the only person on these forums who can ever give good advice, even if I like to think so.
  18. I would say both of those are reasonable options, and you can make your own choice between them based on personal preference -- basically, decide how much it would bug you to miss out on some stuff and act accordingly. You'll want 5 points before you get on the boat at the end of chapter 1, and you probably want to get to 13 by around the start of chapter 4 if not sooner. (The game throws up great big honkin' chapter title messages at the start of every chapter so you know which one you're in.) As a general rule, throwing as many points as you can into Hardiness is almost never a bad idea. Parry's not bad either.
  19. You gain Strength naturally as you level up, and by the time it really matters you'll have enough to wear all the armour you need, more or less. Plus, even being slightly overweight isn't the end of the world, since it just means you lose an action point or two and your spellcasters often don't need to move around much in combat anyway. I wouldn't recommend actively putting points in Strength on characters who aren't going to be attacking in melee. If you really want a tank in a full caster party, make a priest who invests in nothing but Endurance every single level. Their healing spells don't depend on their stats, so they can still act as a fully functional healer and buffer. I personally think that's unnecessary and a little boring compared to having a character who can actually fight, but the option exists.
  20. Basically, yeah. While Sage Lore counts toward most things that Arcane Lore does, there's just enough stuff that it doesn't work for that relying on it is annoying. And if you buy 13 points of Arcane Lore with skill points, then Sage Lore is pretty much redundant; between Arcane Lore and Vahnatai Lore you'll have enough points to get all the spells without it. Also, whether you're getting Sage Lore or not, be warned that you absolutely need at least two points specifically of Arcane Lore in order to meet certain requirements for major plot quests.
  21. The earliest way to get war tralls is to sneak through the labs in Gazaki-Uss and use the war trall canister there. Bring lots of living tools and be careful not to be seen.
  22. I'm not sure what you're asking. Level 3 spells have exactly the same spellcasting skill requirement as the level 1 and 2 versions. If you can cast one, you can cast the other.
  23. Dervish Challenge, if that's what you're talking about, was an attempt at a multi-author scenario designed to put high-level parties through a variety of extreme challenges designed by the BoE community. I think Stareye might have come up with the original idea. In any case, not much progress was ever made on it, so only very early development versions exist, which were distributed with the intent that different people would work on different towns and then the Import Town feature would be used to merge them together into a single complete scenario.
  24. 100% sure. Whenever you invest skill points in a skill, trainers always and everywhere will be able to train you in one less level of that skill. It's a fundamental limitation of training in the later Geneforge games. Yes, this does mean the late-game trainers are no use to you unless you specifically plan around using them, starting right from the beginning of the game. There are even threads specifically devoted to optimizing your playthrough around getting to trainers early, if you want to look for them.
  25. An acquaintance of mine from another forum asked him specifically about original Nethergate a while ago and he made it very clear that it's a no-go. Sorry.
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