Originally Posted By: Ormus
Originally Posted By: Celtic Minstrel
What are you writing it in?
C++, VCL (Borland C++ Builder). I know that it would be better if I used some portable GUI like wxWidgets or QT but I wanted to try some concepts quickly so I used C++ Builder. My goal was to try using X-Macros to deal with data structures that are used to make scenario files. It works great and saves me a lot of work!
Yes, wxWidgets and/or Quicktime are good choices. Don't use something non-portable, please, unless you have access to a Mac and will port it yourself.
Remember that this is a Mac game ported to Windows, not vice versa.
VCL may be somewhat portable, at least more so than MFC or .NET ...