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alhoon

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Everything posted by alhoon

  1. My geneforge saga games from steam work, but at lower resolution.
  2. I would go with "Rawal" for a Vlish...
  3. I loved GF5. Although I can say I loved GF4 as well and I'm loving GF3. Good luck
  4. I did tell him about what I learned. I just forgot that it suggested I should go inform the Shaper boss of the islands. But I'm not spending the 3-4 minutes required to go back to school basement in order to get 2 living tools and a terror wand. Anyway, is there a way to "split" a cache without selling half of it? I want to carry 7-8 out of 29 LT I have but store the rest instead of selling them. And I can't find a way to do it.
  5. O_O okkaaaayy... that would be a bummer. I did. I forgot about it cause it seemed a bit... weird. Taking suggestions of creations? Bah! Am I a creator of life with unchallenged superiority over those I brought to existence or a half-baked damaged "life-crafter"?!
  6. Finished Harmony Island. And found the first problem of the story. As I was asked by my sister, I had no good answer. She asked "So, why you left that island and went to the next one? What was your character hoping to accomplish?" Good question. "Getting Vlish and playing the game further" are not exactly story answers. "Pursuing a mad, all powerful Shaper! Waaay more powerful than us and also checking if Litalia was sincere and the Shapers there were having problems that Full Shapes couldn't solve, but a shaper fresh out of the Testing Grounds could!" also sounds lame.
  7. About cheating: I was thinking to semi-cheat, and reduce the weight of living tools. It's 1lb/tool now! I didn't find an editor. If anyone knows an editor that can reduce the weight of living tools, I would be thankful. I am also, seriously considering cheat-increasing my strength by 2 points to be able to carry more stuff. That's not semi-cheat, that's clear cheating. I am used to carrying lots of extra equipment on my inventory and changing in and out as needed. For example, in GF4-5, I had my "+X to shaping" gear in my inventory and was doning them when I wanted to make creations. I also had the "+X to mechanics" gear in inventory. This seems to be near-impossible in GF3. Further raising of strength would cost serious skill points. I don't think that was an over-sight, it seems to be a decision that affects gameplay of the developers. "Don't carry 25 living tools, tons of crystals and pods and 3 sets of armor. Leave them somewhere to go grab them" I don't like though, and I believe I'll enjoy the game more, being able to carry some more equipment. I never fight in melee, even when enemies are in melee, so it wouldn't affect my damage.
  8. I would agree with Hyena. If I had to sit through a "go fetch the regents from the table" kind of tutorial, I would have liked the start less. And knowing shapers as we do... meeting the professors we would probably like them less. About Thands on the bridge: I did convince them to leave. But that was probably anti-shaper and I wanted the rep. So... I loaded and killed them. It was something like 50XP if I convinced them to leave. Save\load before each crystal? That would be... long. I don't mind missing some money. If I go that way, I could just ... open the script and add more money to the reward. As for boosting mechanics\leadership: I... had to buy up strength. I found a girdle that gives me strength, but I am AGAIN heading towards the "Time to increase strength so I can have more than 20lbs available". I am a hoarder. I have like 40 pods etc. I remember from GF4-5 that in the beginning, you make your "Stash" of spores and pods and later on you just replenish it. Living tools, that I have 22 or so now, weight 1lb each! The Crystals are 2lbs each (so I ignored the flawed) As for repairing the school and wounded novices: There's a healing pool and essence pools. All characters start with healing. In less than an hour and the player character would have healed everyone non-maimed or seriously injured.
  9. Well, truth be told, after the STRONG start in the academy, the game became a bit bland. Not boring, but not "spicy" either. I mean, 3 mine zones to get to the creator was a bit overkill. Especially since the second map was basically a big tunnel with outlying rooms. Haven't been in the testing grounds yet though, or through a hatch I found in a zone.
  10. Eh? I actually find GF3 beginning to be the best from GF3-5. I have people talking to me with respect. Bowing before my majestic hooded figure. I'm not anymore a freak. A crime to exist. A rogue creation that happened to be borned before it was ... changed. People don't teach me because they don't know shaping, not because it would be against anything they believe in!
  11. I... usually go for unlock spell. How much XP locks give? It can't be too much. In the mines, there were tons of doors. If I used living tools, I would have burned through all of mine. I am lvl 9 with 6 mechanics, 6 leadership and I am clearing out stuff that Litalia couldn't be bothered to clear from her lair. Her shade dropped by and told me as much. She literally showed up, said "Hi. In there, there is a creation that served its purpose. Clear it out, OK? By the way, think on join me. We're awesome. Seriously. I have grand plan that I won't tell you about." Without ANY word of what they fight for. If I hadn't spoken with a servile and random people in the island, I wouldn't have even an inkling that they fight for the freedom of creations. And it's so mild that if I hadn't played GF4-5 I wouldn't actually be sure that this was the reason. So, GF3-wise, my character has no idea why this mass murderer asks him to join.
  12. By the way, I forgot to share this with you: www.gamefront.com/files/25288646/Servile.rar Servile sprites from GF4-5 reworked in order to work in GF3. It's for the non-sword carrying servile. I don't mind different sprite for serviles with weapons. Unzip it in your GF3 folder and over-write.
  13. Thanks Hyena. I'm midway in the inner mines of the first island (yes, I'm just 8 hours into the game with frequent loads to explore more dialogues). At which point should I make the "fall-back" save? I'm very pro-shaper so far, thinking that in order to walk the fence I'll rack-up Shep-rep now in order to be able to go more pro-reb later. You know, in cases you can't in good conscience go pro-Shaper and let servilles be slaughtered just because one of them raised the possibility that perhaps life for them should be more than happily sweeping shaper floors.
  14. I am still chewing on Ghaldring missing from GF3. I will keep my hopes that if you go Shaper or rebel you may meet him \ fight him.
  15. I shouldn't have read the spoiler. Anyway, he told me in both GF4 and GF5 that he was around in the capture of Ashen islands (GF3) and that he was a buddy with a rebel shaper back in the colony where they were created. I guess he wasn't lying but I was looking forward to meeting him in GF3.
  16. Well, I never intended to play GF1-3. I just couldn't stop playing after GF5. I wanted to play more. I am trapped!
  17. Oookaaay, we DO get an answer to that. And it was NOT what I expected. It's similar but not exactly what Triumph said. The Commander in Fort Kentia told me: Monsters appeared in mines. Shapers were informed, and ignored it. Later, orders came for a Quarantine from the Shapers. Shapers in the island didn't bother inform anyone else aside of the Shapers. That's not unreasonable, to inform just the teachers and commander and not the novices and civilians. The reactions to the news of monsters and the quarantine: - The Commander, having seen the signs from the monster attacks seemed to have stepped up her game, bolstered defenses and waited for orders from the Shapers. She's still waiting for orders from the Shapers. - The teachers did nothing, absolutely convinced of their invulnerability. They didn't make new turrets. They didn't ask for more guards. They didn't shape more battle creations. They didn't step up the training of novices to help. They didn't stock up on potions, bandages, food. Then, Litalia came and killed them. And Alwan, the ashes of his school still on his soles (I am at day 2) considers the whole thing a nuissance bred out of bad discipline. So, the verdict is: Shapers were informed that something is happening. They were further informed that it was probably big, that it involved rogues. A few (at least the Ashen Island boss) tried to contain the rogues till someone could bother to clear them up. And left it at that. After all, what could go wrong, by ignoring sights of rogues or at most saying "OK, we quarantine this place to clean it up after the Shaperball! It's the finals and Burnwood team will challege the Citadel's finest for the cup! We can't bother with armies of monsters right now", right?
  18. :( Thanks. Anyway: I found a guy that is diseased by a fatal disease a shaper made a century ago and that the shapers haven't eradicated. The Shaper was executed, but the damage was already done. Greta pounced at the opportunity to bash the order.
  19. Thanks. I probably do give them too much credit since even in GF5, with Unbound kicking Shapers left, right and center, there are shapers that still think all is an exaggeration by weaklings and that is just a matter of time till the rebellion is crushed. And everywhere in GF4 and GF5 the narrative was saying how complacent Shapers were and how even AFTER the attacks, in their arrogance they kept underestimating the Drakons. Again, we have an infiltrator Guardian in GF4 that wants to head to the Drakon Capital and sabotage it from inside. And when my char told him "Dude, seriously? You think you can penetrate a whole CITY of Drakons?" the shaper scoffed at me and said "It's creations, I'm doing an easy job" On another thing: My game must be bugged? My creation (and Alwan, Greta) are LOWER level than me! They seem to earn XP at a different rate or not getting XP from quests or something. They are definetelly not catching up to me at XP. Did anyone else had this bug? Perhaps it's a bug of the "Saga-version" of steam that gives all the games in one package? How could I fix it?
  20. In the first island (yes, I am still in the first one, haven't played for more that 5 hours) I found a lot of people (including Litalia and a mage that thinks he can put mines to woods and call them his) that say "attacks are happening everywhere in the islands and the mainland" Ahem... is that a follow-up from GF2 or something? Or we learn about how they prepared and all, in bits and pieces through GF3-5? GF4 starts with the rebellion well under way, burned cities and all. GF5 with half the Shaper lands ruined by Unbound and 10 years of war. But...GF3? How the not-yet-existing rebels managed to organize a widespread wave of violence to begin all in about the same time? How did they manage to keep under the radar for so long as to gather the requisite resources? Do we get answers to that? Alwan doesn't believe the attacks are so widespread, and I don't blame him. To suddenly have up rebels and insurgents raise up and cause havoc everywhere without anyone noticing? That's really hard to pull.
  21. Finally able to play a bit GF3 again. I see now why Litalia tried to work with the Monarch in the beginning of the rebellion. She had filled the wood with rogues! Rogues that don't differate between shaper and civilian or servile. Good going Litalia. And as I recall, in GF4 Rebels also made spawners to bog down shapers.
  22. I have no idea how long that would take. Where are the in the remakes?
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