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Slariton

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About Slariton

  • Birthday December 25

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  • The Demon of Good Taste

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Hatchling Cockatrice

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  1. Alphas have more to distinguish them than other battle creations do. Leap, stun, daze, cleave, crit. Alphas could be better for sure, but right now they are the least redundant of all the battle creations.
  2. Ah, whoops. In that case... I share your question.
  3. OP didn't get to level 24, OP got to level 20. Based on the screenshot in another thread, OP has skipped over a lot of the zones in the game.
  4. For a long time Jeff deliberately avoided posting on any forum for his games. This can pretty quickly become toxic for a lot of game devs, and I think he felt like it wasn't great for him. He does read them occasionally though. (As one example, he made a reference to this thread, in a thread on Steam.) (I really wish he had gotten a different take-home message from this thread, but he definitely does read and take seriously the things that people have to say.)
  5. If you reinstall Overrun 1.01 onto the updated v1.02 of the base game, most things will work fine, but some of the fixes in v1.02 won't be present. I should have Overrun v1.02 out either today or tomorrow.
  6. I'm glad you enjoyed the quality of life mods! Some of these gripes I understand. Some I think are harder to sympathize with, either because you've cherry-picked one non-representative example out of a massive game (1 fetch quest out of something like 60 non-fetch quests), or because your gripe is basically with the CRPG genre as a whole. Regarding difficulty... the game has 4 difficulty levels. You played on level 2, felt it was too hard at times, but didn't want to reduce the difficulty to level 1. This makes it hard to sympathize with you when you say the system is "rigged" and too hard. You aren't willing to use the full difficulty spectrum available to you, and instead complain that people who enjoy the high end of the difficulty spectrum should have that option cut off. This seems irrational to me. Why take away an option that other people are enjoying, that isn't forced on you?
  7. Ah, I see. Your warning was directed at somebody who doesn't bother to save regularly, and then ends the game still without bothering to save at all. Fair enough. (I thought you were suggesting a backup save was needed here; since there are games that lock your save into an ending state once you complete the game.)
  8. Nothing happens when you go back to Drypeak Ascent. The ending only triggers when you actually choose the "leave" dialogue option. And triggering the ending doesn't delete your save. I'm not sure what you're trying to warn against?
  9. There is no longer a "10-cap" where you get +1 per point from 1-10, +1 per 2 points from 11-20, etc. (Skill point costs do still increase.) There is no cut-off for earning skill points beyond the limits of XP.
  10. "Save first" is always a good idea. In this case though, the "point of no return" feeds directly into the ending, there's no chance to save or anything in between. So you can't get locked into leaving.
  11. @Lorn Friendly mod request: please stop posting random questions in completely unrelated topics. I've moved a bunch of them here. It's OK to post these questions - in this topic - in a new topic made for that question - in an existing topic where your question is closely related This makes it easier for other people to find information here. Thanks!
  12. Go back to where you began and take the path back to civilization. G2 has exceptionally few fetch quests, especially compared to other games of this style. I've suggested this before, but when you encounter a lock that requires a large number of living tools to open, don't open it. This almost always means there is a key or a quest that will unlock it without using any living tools. If you insist on spending living tools that way, that's the one thing that will surely cause you to run out.
  13. No, because you already start with one "purchased" level.
  14. As previously noted, the game doesn't use the term "loyalist" in that way, and in OG2 "loyalist" was used to describe Zakary's faction, so it's probably best to use terms that won't cause confusion, like "non-aligned"
  15. You are wrong. The levels of training that you begin the game with, which includes Create Fyora and Firebolt (and I think Minor Heal) count as purchased levels, not canister levels.
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