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Magenta

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Burgeoning Battle Gamma

Burgeoning Battle Gamma (7/17)

  1. Here's a tip I just figured out. If you cure Emily's disease before you tell her about her origins, you can still advise her to get away to avoid the wrath of the Shapers.
  2. Yeah, short attention span - I just plain lost count. Oh well, no big deal.
  3. I lost count. Is there a way to tell how many times you have upgraded it? I'm not using the mod at this time.
  4. Not unless something changed recently. I wiped out the Sholai and the Emissary went hostile.
  5. This is actually very helpful. It gives me some simple "rules of thumb" to think about. I know there's more to it than that because you also have to decide whether to put points into the primary stats or the specific skills. But it helps.
  6. Thanks, Slarty. It was Chain Lightning I was most hoping to improve - it's the only AoE attack my solo Guardian has right now. So now I just have to decide if I should put another point in Intellect or I should hang in there because the skill points would be more useful elsewhere
  7. Strength improves melee damage; agility improves missile damage; intellect improves spell damage. Does anything improve weapon shaping?
  8. I STRONGLY disagree with changing the level-up from 1400 to 1700 or penalizing the XP gain based on where you are. I play on normal because it is fun and I don't have to min-max to be successful. (I know others like it - more power to them, but for me it is just too tedious). I doubt I am the only one who would be very disappointed if the game were made harder by slowing down the level-ups. If your skill level is such that normal is no longer a challenge, then raise the difficulty. That's what it's there for. Please don't suggest making it harder for the rest of us who are not so skilled. Or in other words, if it ain't broke, don't fix it.
  9. OK, I accept your challenge. I learned how to do it with Awesome Agent Alyssa. I'll see if I can figure out the other two. I'm starting a guardian run today...
  10. That's actually very possible. At the time, I was wiping out large numbers with Essence Purge. So it's very possible the leftovers were stronger.
  11. OK, @Slariton, you win. I guess that's one reason I don't like min-maxing 😃. Thanks for the clarification. So here's another question for you. I felt like spells were missing more often when the target was melee distance. Was that just a string of bad luck, or is there a reason for it?
  12. Yeah, me too. It took me more than a handful of reloads. The trashy allies do some serious damage if you don't pay attention to them. One dose of EP wipes them all out, but they are back next turn. So Essence Shield first, hoping to get a second attack for Essence Purge to the trash. Then if I got a third try I could try to land something on Dyx. He was a LOT more resistant than his stats showed but I finally landed enough to take him down. Definitely a challenge.
  13. Maybe. But you can probably do better than 2. I've had Spell Mastery kick in 2-3 times in a row after already getting two with essence lash followed by EP. It doesn't happen often enough to bring the average to 3 but it's probably above 2.
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