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Mechalibur

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Everything posted by Mechalibur

  1. For what it's worth, I think this game has about as much reactivity to your choices in the ending than the first one did. For example, the Kranas ending varies based on whether you saved all the groves, if you fought their delegation, the power of the Ro rebellion, and who you selected as governor. Low Dhaga has variations based on if you tried to change the status of women and if the Queen allows Lawita to continue serving, in addition to the standard variations of how successful the rebellion is. Regarding the game being too easy, you can always change the difficulty mid-run if casual is too easy for you. It's meant to be very simple on that difficulty - if that's a problem you should probably turn it up.
  2. Found some more from Amberl, this is from her dialogue in Ruska Pass "He challenged the might of Haven. He paid the price." -1R "Killing him fills me with sorrow, but it was necessary." +2R "You druids have hampered me enough. Get out of my way." -2R
  3. This might also be helpful for anyone trying to minmax. You can use the "gsdf" cheat code to check flag values in-game. So, you can check your reps with the following: "gsdf 80 16" - Ro Reputation "gsdf 80 7" - Queen Reputation "gsdf 80 6" - Violence Reputation From a quick test, this doesn't seem to disable achievements/medals, but I won't make any promises.
  4. Found another set: Grenich "I have completed the first challenge." +1R "I have completed your second challenge." +1R "I have killed your third pest." +1R Killing him doesn't seem to further modify your rep.
  5. Spectral Armor can be applied before combat starts though, which makes it more valuable. It's not something I'd cast in the middle of a battle, but it can give you a lot more leeway going into a fight. Not essential, and not as crazy strong as Essence Shield was, but I think it could be pretty decent before a tough fight.
  6. 1. I was under the impression Spectral Armor was the buff that gives you a buffer of hp, similar to Essence Shield in Geneforge Mutagen. Haven't tried it out myself, though. 2. It's just a bonus to your Ro reputation - the bonuses go from +2, +4, +6, +8. If you're trying to toe the line between getting high reputation with both the Queen and the Ro, the benefit here are very worthwhile. 3. Theft is per region, the wording in-game should probably say -10% theft per region. That being said, it's pretty easy to manage theft in this game. I don't really think dedicating 4 forts to the Ro is worth it for that buff.
  7. Okay, well I was surprised. Congrats on being such a smart cookie.
  8. You can still make things better for quite a few people at least. If you promise to help the Dhagan women and keep a high enough Ro reputation despite that, things do change for the better and they gain more freedoms. Helping the Kranas druids allows their groves to heal, and will likely stay that way if you sacked Yvette. I can only imagine Low Dhaga will be better off with Lawita in charge - he gets to keep his post if your reputation with the Queen is high enough. High Lithia is probably still going to be full of ghosts no matter what happens. Oh well.
  9. Found some more potential freebie points with Regi Gamak "Thank you for the story." +2R "If you're done talking, I really have more important things to do." -1R "A sad story, but it is important for towns to drive out sinister witches. It's just good policy." -3R "She wanted peace brought to the Rokaj." +2R
  10. Yeah, the Wolf twist was pretty surprising to me. I liked it, though. Prova Krug felt like a better climax than the Nisse tower, anyway. It's hard to say if Sharyn's illness is Nisse-related or not. We still know so little about them.
  11. That's because Sutter's a jerk. Well okay, it's a little more than that. He's been at the Queen's beck and call for the last few days, violently putting down rebellions across Haven's territory. It's definitely weighing on him, but he puts up with it because he knows he has to shoulder that burden in order to be Haven's king someday. Yet when his expertise is actually needed, it's his layabout brother/sister that ends up having the authority to make the decision. Then the queen celebrates you, saying what an amazing servant of Haven you are, even though he's been doing his duties for far longer and never got to experience all the rest and leisure his youngest sibling did. I'm not justifying how Sutter's acting, of course, but I think it makes sense given his character.
  12. I think you're correct. On a newer file I just got to the Tower to test this and the first bonus does indeed give +2, followed by +4 for the second.
  13. Oh, there's also Pillars, which is a pretty good way to get some Ro points. There are 4 opportunities to play the game, and for each of them, if you bow back or ask to play again, you get +1R. If you have at least 140 Ro rep on the third game, you win it, getting you another +2R. You only need 120 Ro rep to win the fourth game, which also gives an extra +2R if you win. Saying "I won at last" also gets you +1R, so you can pick that instead of bowing if you do win. "Your game is foolish and savage" naturally gets you -1R
  14. There's an event with a shade in Gentle Coast that seems to be missing. Letting it judge you get +2R, refusing is -2R.
  15. I don't think theft is a constant drain on resources. Like everything else it appears to be a one-time change. So Let's say you have 20 stone income from low dhaga then you do something to raise the theft to 10%. You'll lose 2 stone, but only once. If you remove theft, you get the 2 back. I'm not 100% sure when this happens- it might only readjust during fort reports or it might be immediate.
  16. Yeah - it's definitely an improvement. But I can see why it's not apparent right away - the nature of the fort report definitely makes it look like there's some sort of gains/upkeep going on even if it's really just a ledger.
  17. Dedicating Forts to the Ro seems to increase reputation by 3. I don't have a file where I can quickly test the first 3 bonuses, but the final Erudico bonus (Respect to Ro) gives a +8 bonus to Ro rep.
  18. From what I can tell in the scripts, difficulty affects the check by 10 per level above casual. Difficulty only seems to be relevant for those two checks (whether you're attacked by Kranas and/or Low Dhaga in Prova Krug).
  19. Aha, I think I figured out the condition for Raasa Lawita. Your reputation needs to be at least 150 + 10*difficulty, which if I'm correct means, you need 150-180 based on what difficulty you're playing on. However, your reputation is adjusted by +15 if you made Lawita the governor and by a whopping -40 if you didn't. So if you didn't make him the governor, you could very well need over 200 Ro rep, which is quite a bit.
  20. It's worth noting that all reputations start at 100, which means you're middle of the road. So an endgame goal of 160 isn't actually all that bad. It isn't too difficult to get high reputation with the Ro since there are so many opportunities to increase it sprinkled across the game. The biggest issue is that a lot of stuff that may seem harmless will hurt your rep. You can get huge penalties from supporting women's rights in Low Dhaga. That's probably the easiest way to lose points since (I hope) most players would want to support the women there. But even stuff like trying to be overly conciliatory might take a few points off. As an example, telling Master Aurichalcum you don't care about his judgement gets you +2 points, while saying you hope to live up to your father's example loses your 2. Trying to help the prisoner also loses you 2 rep, while saying you find his punishment suitable gets you +2.
  21. In order to avoid the Kranas delegation from attacking you, it looks like you need to meet 3 separate conditions: 1. Remove Yvette from power 2. Didn't destroy the Tehrorman grove 3. Have enough Ro reputation. I'm not exactly sure how much - the scripts say 130 + 10*difficulty, so you probably have to have at least 160 on torment (assuming difficulty starts at 0 and goes up to 3 for Torment) I can't figure out the exact condition for whether The Low Dhaga delegation attacks or not. It references a flag that I can't find anywhere else in the scrips. But it apparently requires high reputation and can happen regardless of who the governor is.
  22. Meant to post this elsewhere, putting in spoilers for endgame stuff.
  23. A reputation guide would be great, but that's a lot of work considering how often those values go up and down. As far as I can tell, the Violence reputation is only used in a few areas and doesn't really affect the ending. You do get a slight bump to your Ro reputation at the end of the game if your violence rep is high, though. I guess I can start somewhere easy: here's how the judgments affect your reputation: And the governor decisions: It's worth noting that there are more ways to get your Ro reputation up outside of forts than Queen reputation. For example, just being respectful to people often nets you a few freebie reputation points when in the various Ro towns. Just try not to be completely spineless. A lot of the dialogue in the palace also can give some free Queen reputation points that aren't at the expense of anything. Stuff like kneeling properly or accepting your duty. Just don't question her health in public. Regarding women in Low Dhaga, it seems like trying to change the status quo in general makes you lose reputation among both the Ro (for trying to change their traditions) and the Queen (for getting too involved). So unlike many choices, it isn't a decision between what Haven wants vs what the Ro wants, it's about doing whether doing the right thing is worth the consequences. Unfortunately, that means from a gameplay perspective, you're actually best off being sexist when in Low Dhaga.
  24. Unlike QW1, Resources aren't gained over time. There's no longer any upkeep or resource accumulation every 2 days. The fort report is just a summary of how many total Resources you've earned and spent. So, for example, if you get 2 quicksilver from taking a claim, that's just 2 quicksilver added to your total. Not 2 every day. If you build an alchemist, you spend that 2 quicksilver and that's it. No continual upkeep.
  25. Anyone found a good use for this? It requires 3 in the combat tree, but deals magic damage, so you ideally also want points in the magic tree to boost its damage. On top of that the speed penalty is massive. The base damage is pretty high, but not so much higher than the Icebow. Also, I think it's the "Dhagan" Defender, not Dragon.
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