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Skills Trainers:

 

Isenwood's Spire - The Whitespires

Guardian Manola

 

After Kill Presence quest you can get training. Prices drop for each task completed from Exorbitant to Very Reasonable after 3 quests

 

Improve melee weapons

Improve missle weapons

Improve quick action

Improve parry

 

 

Harai-Kel - Mera-Tev

Sage Quothe

 

Training cost go from exorbitant to slightly expensive for doing the Find Gorash-Kel quest

 

Battle Magic

Mental Magic

Blessing Magic

Spellcraft

 

 

Stormhold - The Storm Plains

Sage Pavyl

 

After joining Alwan faction get skill training (expensive)

 

Battle Magic,

Mental Magic

Blessing magic

Spellcraft

Fire Shaping

Battle Shaping

Magic Shaping

Healing Craft

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Yeah, it takes a while to get high-tier creations in this game. All the third- and fourth-tier creations are available without joining a faction (either by purchase, by canister or by quest reward from Shaper Rawal) by the end of the Storm Plains. Until then, though, I hope you like cryoas and vlish.

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Shaping Trainers:

 

Isenwood's Spire

Shaper Bruel - (Expensive) - Fyora, Thahd, Artila

 

Haria-Kel

Sage Qouthe - (Exorbitant drops to slightly expensive after Find Gorash-Kel quest) - Fyora, Roamer, Thahd, Clawbug, Artila, Vlish

 

Advanced shaping for Astoria faction -(Expensive) - Create Rotghroth,

War trall, Wngbolt, Kyshakk

 

Stormhold

Shaper Marzan - (Expensive) - Create Kyshakk, Clawbug, Battle Alpha, Vlish, Glaahk

 

Advanced shaping (slightly expensive) after completing Alwan's Secret Laboratory quest - Create Rotghroth, War Trall, Wingbolt

 

Fort Defiance

Shaper Alexie - after 8 research notes - teaches Create Drayk (expensive)

 

Abandoned Farms

Sage Olipha - if answer question in Rebel way - (Exhorbitant) - Create Drayk, Kyshakk, Battle alpha, Glaahk, Rotghroth

 

Gazaki-Uss

Saakash for Ghaldring's faction - (Slightly expensive) - Create Drayk, Kyshakk, Battle alpha, Rothgroth, Glaahk, Wingbolt

 

Zephyr Oasis

Guardian Kulish to Shaper factions - (Exhorbitant) - Create Drayk, Kyshakk, Battle alpha, Rotghroth, War trall, Glaahk, Wingbolt

 

Dera South Shore

Ellek'Sss to Rebel factions - (Utterly ridiculous) - Create Drayk, Kyshakk, Battle alpha, Rotghroth, War trall, Glaahk, Wingbolt

 

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Spell Trainers:

 

Isenwood's Spire

Sage Fefer - Firebolt, burning spray, daze, mental aura, blessing, protection, essence shield

Sage Bruel - Minor heal, cure affliction

 

Harai-Kel

Sage Quothe -(Exorbitant but drops to slightly expensive after Find Gorash-Kel quest) - Firebolt, burning spray, searer, icy spray, lightning aura, daze, mental barrier, wrack, unlock, terror, war blesing, protection, essence shield, speed, spine shield, minor heal, cure affliction, heal, regeneration, group heal

 

Advance training for Astoria faction - (Expensive) - essence lances, purifying rain, charm, mass madness, elemental aura, battle roar, cleanse group, mass restore,

 

Trakovite Haven

Sage Mendoa - (Slightly Expensive) - Icy rain, lightning aura, shocking rain. wrack, unlock, terror, dominate, speed, thorny aura, battle aura, heal, regeneration aura, group heal, banish affliction

 

After joining Trakovites - advanced spells (Expensive) - mass madness, battle roar

 

After Destroying the Minds quest - most advanced spells (Exorbitant) - kill, essence lances, purifying rain, strong daze, charm, mass madness, essence armor, elemental aura, battle roar, major heal, cleanse group, mass restore

 

Stormhold

Sage Pavyl - (Exorbitant) - Ice spray, lightning aura, shocking rain, acid shower, wrack, unlock, terror, dominate, essence shackles, speed, thorny aura, battle aura, essence blade, regeneration aura, group heal, banish affliction, major heal

 

Advanced spells (slightly expensive) after completing Alwan's quest to Secret Laboratory - Purifying rain, mass madness, battle roar, mass restore

 

Fort Vengeance

Cyprien - (Expensive) - shocking rain, acid rain, kill, dominate, essence shackles, strong daze, battle aura, essence blade, banish affliction, major heal

 

Gazaki-Uss

Saakash for Ghaldring faction - after Reach Tholoss quest - (Slightly expensive) - shocking rain, acid shower, kill, dominate, essence shackles, strong daze, battle aura, essence blade, essence armor, group heal, banish affliction, major heal

 

Zephyr Oasis

Guardian Kulish for Shaper factions - (Exorbitant) - shocking rain, acid shower, kill, essence lances, dominate, essence shackles, strong daze, charm, battle aura, essence blade, essence armor, elemental armor, banish affliction, major heal, cleanse group

 

Dera South Shore

Ellek'Sss to Rebel reputation - (Exorbitant) - shicking rain, acid shower, kill, essence lances, dominate, essence shackles, strong daze, charm, battle aura, essence blade, essence armor, elemental aura, banish affliction, major heal, cleanse group

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  • 4 weeks later...

Heck, for charm I'm coming up with the canister behind Mehken's bedroom in Gazaki-Uss, and the drakon in Dera South Shore. The Drakon is right out for loyalists. The Gazaki-Uss canister is normally a Mehken quest reward -- I'm not sure if it's possible to get to it without doing the quest? It might be your best bet.

 

edit: I went back and looked at an old randomizer post: "Zephyr Oasis

Guardian Kulish for Shaper factions - (Exorbitant) - ...charm,..."

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If I'm reading the scripts correctly -- and I'm new at these scripts, so I may very well be wrong! -- ellek'sss will *speak* to you if your reputation minus part of your leadership are low enough, but she'll only train you if your factional alliance is with a rebel group.

 

edit: wow, I totally posted this in the wrong thread, but the forum won't let me delete the message, so take it as a random unattached bit of knowledge.

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  • 6 months later...
Originally Posted By: aapo
How about spells? Is there no difference when you choose to train in spell or will canisters make training impossible?


Don't worry about it. Using canisters won't prevent you from buying training in a spell or creation skill. They did in G1 and G2, and Jeff changed it in later games because that sucked.

Quote:
Are money and experience in the game finite?


Yes. You should have enough money for everything you need as long as you don't waste it on spells you'll never cast and creations you'll never make, and you'll probably cap out at level 50 or slightly higher by the endgame.
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Money tends to be limiting in the first few chapters. You build up a nice buffer, and then once you find a new trainer, its gone before you know it.

 

As for exp, the hard coded level limit is either 60 or 61. While I have never gone this high, I think people have gotten pretty darn close. Don't worry though, it's not hard to beat the game at level 50 or lower, depending on the difficulty. Exp does not become an issue unless you play as a pacifist.

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Research Notes have two buyers, but there are plenty to satisfy both.

 

Quests -

Free/Destroy Camp Dranir in the White Wastes

Control Core B depends upon the faction Alwan/Trakovite

Lost Scout Amulet in Bonepeak

Rawal's Lost Sheep in Perikalia can be accepted or rejected for different fights

Trakovite Hunter/Kill Trakovite in Hatra Ruins

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