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A3 Mystery Island


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Just off the coast of the Isle of Bigail, between Point Contemplation and the Southpoint Lighthouse, lies an island. I can see a group of gremlins wandering around, just waiting for a fight. But there's a problem...

 

I can't get to it! It is exactly six mouse clicks away from shore, and the Orb of Thralni will only let you fly for five mouse clicks before dumping you in the water to drown. I've tried hasting the whole party, but apparently the Orb isn't affected that way.

 

Six clicks away....how the heck do I get to this island? There must be a way; why would they put an inaccessible island in the game?

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There's a little bit of land on the Bigail maindland that sticks out slightly south of the rest of the land. It's only two or three spaces, and it's north of the eastern edge of the island. That puts it northeast of where you're trying to get to. To reach the gremlins, you need to start on the westernmost bit of that land and fly southwest.

 

—Alorael, who normally gives advice about moving diagonally here. Many laptop users never notice that you can move in eight directions, not four. Since you're already using the mouse, though, that's probably not an issue.

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What's with all the island questions today?

 

Quote:
Originally written by foreverpoe:

why would they put an inaccessible island in the game?

For fun! There are also inaccessible rooms in quite a few places. Deal with it.

 

In fact this particular island is accessible. Try approaching from another direction.

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Don't stop asking questions! You have learned how to get to your island, after all. When you get to the inaccessible areas, you can ask about them too.

 

—Alorael, who considers them even more solid evidence that Jeff is an evil man who enjoys tormenting those who play his games. Or maybe he's just a tormented man who lives in a generic dungeon. Take your pick.

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  • 1 month later...

In Avernum 2 there is a dead guy that lies in a bit of land to the east of the Headwaters that lie at the end of the river that lies east of the old (Exile 1) Lair of Pyrog. I can find no way to reach this area at all, there is no Flight spell and the Orb lacks the range needed. As I understand this is due to faulty porting on Jeff’s part, in Exile 2 it can be reached quite easily if you have the Orb of Thralni. Of course you had to start from outside the Moldy Cave and island – hop but it was easy enough.

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Quote:
Originally written by Duskwolf:
In Exile 2, there's an outdoor special node on a little ledge in the Spore Tunnels which is completely unreachable thanks to being located across 10+ tiles of pit, in a region where flight isn't allowed.

It drops ember flowers. Bit of a letdown, if you ask me.
Are you sure there isn't a secret passage in the cave wall? There usually is, in cases like that.
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No, there's no secret passage. I generated a full map, and the ledge is well and truly unreachable.

 

4qp7rcy.gif

 

Here's a close-up of the relevant bit - look at the lower left corner. The passage to get to the pits is through a secret door, but there aren't any secret doors to the part past the pits. The shortest path across the pits flies across five squares of pits (W, W, SW, W, NW, N), which is more than Flight or the Orb can manage.

 

The rest of the maps are in this thread , BTW.

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Well, it would be, if Exile II allowed you to use flight there. Which it doesn't - if you start flying there and try to move, you get the message "Fly: Ceiling too low." This seems to happen whenever you're within 16 squares of the south edge of the world, probably to keep you from flying off the edge (although I don't think that ever becomes a problem).

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I don't know what is happening here! On both versions of Exile 2 that I have there is no problem in this area. How unlike a lot of the areas in the Chasm Tunnels north of Mancuso.

 

If the game had any problems with the registration you would not be able to use the Orb at all. Presumably there must be a problem with the outdoor.dat file.

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No, I have now lost the ability to fly in the area concerned. I hex - edited line 67 of the save game file to get my low - level party down to the Vahnatai caves ASAP. (Yes, hex editing is legal basically.) Low level party that had not done much in the game.) Then I returned to the upper, Exile, caves. On my next trip to the Spore Tunnels I found that I could not fly in the area at all. Not too sure what caused this change. Only part of the outdoor section loading properly when I hex edited?

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Quote:
Originally written by root:
Quote:
hex editing is legal, basically
However, it is not legal to discuss it on this forum.
You apparently missed the discussion of this. We have official permission to discuss hex-editing of save files in order to fix them. We can't talk about hex-editing for more nefarious purposes.
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Ember flowers were only used for Resurrection Balm as far as I can remember.

 

—Alorael, who liked Exile's more interestingly named ingredients. The redundancy of interchangeable items made them still act like Spiritual Herbs without actually having to be called Spiritual Herbs.

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