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Geneforge 5 Modding Suite Shaper Edition v1.1 - World Update

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After much longer than it really should have taken, the first full release of the Geneforge Modding Suite is here! Create and fully customize zones and export them to a complete Geneforge scenario file.


NB: Always make a full backup of your Geneforge folders before using any mods.


Latest version: Shaper Edition v1.1

Download from Google Drive


Shaper Edition v1.0

Download from Google Drive




To get started, extract the contents of GeneMS.zip into a directory of your choice and execute run.bat. A console window will appear and ask you to enter your Geneforge 5 directory, where the executable and Geneforge 5 Files folder are (i.e. C:\Program Files\Geneforge 5). After this is entered, the modding suite will load the textures and present you with a blank zone.


Geneforge Modding Suite Images

Imgur Album


Patch Notes:

Shaper Edition v1.1
    -Multiple zone support
    -New scenario by default uses original Geneforge 5 world
    -Can import terrain to a zone from a Geneforge 4 zone
    -Can import old GeneMS save to current zone
    -Can save scenario file that contains data for entire world
    -Simpler saving/loading system
    -Saving/loading for entire world data
    -Proper save/save as functions
    -Scenario is exported as it would be in 'Geneforge 5 Files' folder, saved into the 'Export' folder
    -Undo and redo

    Bug fixes:
    -Fixed bug where mouse position was off by one tile
    -Fixed bug involving item removal
    -Fixed incorrect item placement in exported scenarios
    -Fixed incorrect world map locations

    Known issues:
    -Tabbing away from the modding suite may break rendering and/or scrolling


Shaper Edition v1.0

    -Import zones from a Geneforge 5 scenario file with Edit->Import->Zone from Scenario File

    -Edit all zone data*

    -Save and load zones you are working on

    -Export zone to create a scenario file, which will copy the scenario file from your Geneforge 5 folder and make a new one in your GeneMS directory

    -High tech scrolling map

    -Some fully nonfunctional menu buttons

    -Kinda terrible ZoneLab tool that nobody remembers how to use anymore

    -Full creature and object editing, with default script information included

*That I could actually figure out


To place a tile, terrain piece, item, etc., just left click on the ground where you want to place it. Items, objects and creatures will automatically be aligned to the nearest quarter-tile. To remove terrain, items, objects and creatures, just right click on the tile where you want them removed.



Shaper Edition v1.1: The World Update

Shaper Edition v1.0: Initial release


Upcoming Features:

    -Editing of placed objects/creatures

    -Expanded menus

    -Improved undo/redo

    -Many other quality-of-life improvements

Edited by TheKian
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I can guarantee it took years of hard work from theKian, with a various versions and all. The amount of work he put in this tool is great as is my thanks to him for this. 


Zonelab tool: I do remember how to use this. More or less, similar to what I did in matlab, you make a bmp file using a specific color code and that generates a zone. 

Edited by alhoon
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At long last, I have released another version of this tool, with a wide array of new features, most importantly the ability to manage data for an entire world at once and exporting it to a complete scenario file. You can see full patch notes in the main post and download the latest version (v1.1) from the main post as well.

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