Search the Community
Showing results for tags 'genems'.
-
After much longer than it really should have taken, the first full release of the Geneforge Modding Suite is here! Create and fully customize zones and export them to a complete Geneforge scenario file. NB: Always make a full backup of your Geneforge folders before using any mods. Latest version: Shaper Edition v1.2 Download from Google Drive Shaper Edition v1.1 Download from Google Drive Shaper Edition v1.0 Download from Google Drive To get started, extract the contents of GeneMS.zip into a directory of your choice and execute run.bat. A console window will appear and ask you to enter your Geneforge 5 directory, where the executable and Geneforge 5 Files folder are (i.e. C:\Program Files\Geneforge 5). After this is entered, the modding suite will load the textures and present you with a blank zone. Geneforge Modding Suite Images Imgur Album Patch Notes: Shaper Edition v1.2 Hotfix 2 Changes: -Placing an object or creature on a tile with an existing object or creature no longer deletes objects/creatures present there Shaper Edition v1.2 Hotfix 1 Bug fixes: -Fixed problem with exporting a loaded GeneMS save Shaper Edition v1.2 Features: -Added compass to show directions in zone -Added fully functioning minimap -Added function to clear items or objects or creatures from zone -Added import entire scenario file function -Added ability to import terrain from original Geneforge and Geneforge 2 and 3 -Added ability to rotate or mirror zones -Added terrain brush sizes and random tree and floor brushes -Added hotkeys -Added eyedropper tool to copy ground/terrain tiles, items, objects, creatures (hotkey P) -Added autosave (every 10 minutes) -Added debug option to print item/object/creature list to console -Added ability to edit placed items, objects and creatures (hotkey E) -Some very minor miscellaneous quality of life improvements Bug fixes: -Zones will now display default object/item/creature instead of breaking when something has an invalid ID. -Fixed possible error when removing zones. Known Issues: -Object positioning is still off Shaper Edition v1.1 Features: -Multiple zone support -New scenario by default uses original Geneforge 5 world -Can import terrain to a zone from a Geneforge 4 zone -Can import old GeneMS save to current zone -Can save scenario file that contains data for entire world -Simpler saving/loading system -Saving/loading for entire world data -Proper save/save as functions -Scenario is exported as it would be in 'Geneforge 5 Files' folder, saved into the 'Export' folder -Undo and redo Bug fixes: -Fixed bug where mouse position was off by one tile -Fixed bug involving item removal -Fixed incorrect item placement in exported scenarios -Fixed incorrect world map locations Known issues: -Tabbing away from the modding suite may break rendering and/or scrolling Shaper Edition v1.0 -Import zones from a Geneforge 5 scenario file with Edit->Import->Zone from Scenario File -Edit all zone data* -Save and load zones you are working on -Export zone to create a scenario file, which will copy the scenario file from your Geneforge 5 folder and make a new one in your GeneMS directory -High tech scrolling map -Some fully nonfunctional menu buttons -Kinda terrible ZoneLab tool that nobody remembers how to use anymore -Full creature and object editing, with default script information included *That I could actually figure out To place a tile, terrain piece, item, etc., just left click on the ground where you want to place it. Items, objects and creatures will automatically be aligned to the nearest quarter-tile. To remove terrain, items, objects and creatures, just right click on the tile where you want them removed. Updates: Shaper Edition v1.2: Quality of Life Update Shaper Edition v1.1: The World Update Shaper Edition v1.0: Initial release Upcoming Features: -Click and drag walls, paths, shoreline -Custom creature names/levels with auto-generated script -Load everything (terrain, etc.) from script files