Fledgling Fyora jkanavar Posted January 16, 2015 Share Posted January 16, 2015 Any help of the test of patience? I am stuck in the second torch room. Also, I tried to reload prior to starting the test and I can only see black when exiting to the main travel map area. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Tyranicus Posted January 16, 2015 Share Posted January 16, 2015 The second torch room works just like the first. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 16, 2015 Share Posted January 16, 2015 Usually you need to touch an adjacent unlit torch near the last lit one. If you get a shock then it isn't the right one so try another. Don't touch the one in a skull circle since that summons a construct and you have to start over. Not sure what caused the problem in the exiting to main travel area map unless you accidentally scrolled to an unexplored area. Then using the travel map in the upper right corner to move the map back to the party sometimes works. Otherwise reload and be careful with the cursor. Welcome to Spiderweb Software. Please leave your sanity at the door. That will be the least of your problems for the day. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Andymooer Posted January 24, 2015 Share Posted January 24, 2015 what do you mean by "a skull circle" Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 24, 2015 Share Posted January 24, 2015 There are skulls on the floor near an unlit lamp. Don't touch it. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Waladil Posted January 24, 2015 Share Posted January 24, 2015 There is a 'path' of floor tiles the same color that lead you from the first torch to the next one you have to touch. And like everyone else said, don't go down the 'path' that takes you to skulls. Skulls are bad. In a related question, when I did the Test of Patience there is a switch in a secret room that, when flipped, summoned a hostile construct. I flipped that switch like six or seven times, and the construct steadily got stronger each time. Occasionally it'd drop a gem, so it was worth the time investment, but does anyone know if there's a secret end to that series of fights, possibly with a special reward? Unawares 1 Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Unawares Posted January 25, 2015 Share Posted January 25, 2015 There is a 'path' of floor tiles the same color that lead you from the first torch to the next one you have to touch. And like everyone else said, don't go down the 'path' that takes you to skulls. Skulls are bad. In a related question, when I did the Test of Patience there is a switch in a secret room that, when flipped, summoned a hostile construct. I flipped that switch like six or seven times, and the construct steadily got stronger each time. Occasionally it'd drop a gem, so it was worth the time investment, but does anyone know if there's a secret end to that series of fights, possibly with a special reward? I'm trying to figure that out myself. Tried the steady increase in construct strength, but if there's an end to it I'm not strong enough to get to it. I had a theory that you might have to wait until the lights flash in a certain way along the path until you click. Tried the first room, skull path waiting for all lights to be off (which is rather a test of patience, four lights!), didn't have any different effect. It occurred to me that a trick of that sort would be a true test of patience... 8) Maybe will try something similar with the good circle now. Those later rooms would have a lot more lights... 8( Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Waladil Posted January 25, 2015 Share Posted January 25, 2015 Unawares: Make a save, activate the character editor, make your chosen one a hugely powerful beast and slaughter constructs. For science. I can't do it because once you win those tests you can't go back. T_T Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 25, 2015 Share Posted January 25, 2015 I think I crushed a half a dozen constructs with them still coming. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Unawares Posted January 25, 2015 Share Posted January 25, 2015 Unawares: Make a save, activate the character editor, make your chosen one a hugely powerful beast and slaughter constructs. For science. Chuckle... I may do that yet, but it seems counter to the theme of "patience". In room 1, completing good path when all lights are purple, orange, green, or off doesn't have an immediate observable effect. Given that the later rooms would be unreasonable for such an approach, I then stuck with clicking when all lights in path are on, whatever color. Cleared all three puzzles, opened the exit door / chest door, and then went back to the room 2 lever, which allows you to churn out constructs. Hey I could maybe fill the whole room with them! 8) Ongoing... Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Unawares Posted January 25, 2015 Share Posted January 25, 2015 Ok, cleared eleven constructs and nothing interesting. Crystal box / chest still has same contents when checked. Not sure if holding off on opening the exit / chest door would have made a difference. Would be quite satisfying to find something hidden here... but will let other minds poke at it further! 8) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted January 25, 2015 Share Posted January 25, 2015 I poked around in the scripts for that area and I see no sign of any new event that might be triggered by pulling that lever over and over again, for what it's worth. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Unawares Posted January 25, 2015 Share Posted January 25, 2015 Thanks Lilith. I doubt it would have been linked to the lever anyway, if I was doing it I would focus on the actual puzzles themselves. Probably just wishful thinking on my part... I would have had fun putting something like that in a game. Of course, I'd make sure it couldn't be figured out from the scripts too. Grin... Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody txmimi Posted January 30, 2015 Share Posted January 30, 2015 Well, I continue to be stuck in the second torch room. I assume I start by touching the one torch that's lit? It gives me a shock. . . then every other one either gives me a shock or makes my hand numb. What am I doing wrong? I've tried all kinds of sequences, with the same result every time. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Edgwyn Posted January 31, 2015 Share Posted January 31, 2015 If you follow the darker lines on the floor they lead to circles with and without skulls. You want to follow the path to the one without skulls. When you click on the torch next to the one that is lit but on the path, it may still shock you, but it should light. You then continue. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody txmimi Posted February 1, 2015 Share Posted February 1, 2015 I felt silly when I realized how easy this was. . . thanks for the tip! Quote Link to comment Share on other sites More sharing options...
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