Kyshakk Koan -=microphage=- Posted March 25, 2010 Share Posted March 25, 2010 The Windows version (whoo-hoo! wait is over!) of A6 is awesome, best yet... Love the graphics and the character editor being included with it! Had fun for some minutes just playing with the cursor in menu screen! Thanks to Master Ackrovan for the detailed list of A6 pylon locations. Also, all who are helping with the official/undocumented [shift D] cheat console codes. Here is current list of A6 'cheats' personally tested and working: editor - pulls up editor screen once activated in main menu bles - Haste/War Blessing/Shield for whole party. (Try combo with leetbuffz!?)** leetbuffz - Haste/War Blessing/Shield/Ward of Thoughts/Ward of Steel for whole party location - Gives X/Y co-ords of lead player (ideal for Pyro's teleporter)** giveasnack - Cake (food, 7 health) See below post how to use this cheat for 30000 coins iampoor - Receive 500 coins iwanttobestronger - Gain experience (less XP given per each use) ouchouchouch - Heal party showmeall - Mark all characters on your minimap dontshowmeall - Deactivates minimap marks dbugkill - kill all hostiles WARNING! save game before using! If possible (can't save in combat) retreat far enough to exit combat and save. DON"T use to kill Nociduas!** imdrained - Restore energy/essence backtostart - Return to game start location (your quarters) owmybrains - Removes mental effects on all party members forgiveme - Same as pleaselikeme but less typing** pleaselikeme - Erase most crimes, may have to leave and come back later if hostile* *It appears you may be able to exceed crime tolerance in some areas by entering [shift D] and pleaselikeme/forgiveme then hit [ENTER] and get away with more AS LONG AS YOU DON'T do anything else before hitting [shift D] and entering cheat code. Also may prevent game over (crimes can end game). Anyone else experience this? **Undocumented but definately working. 'location' comes in handy for troubleshooting and maybe Pyro could do another QnD Trainer w/teleport for A6. Does anyone have any working codes that are for A6 not mentioned above? I have tested the entries above and they work. Thanks to Master Ackrovan, PGLB, & Locmaar for very helpful input! Again wanted to say; awesome job Jeff! And, hello to anyone who remembers me! Thanks! It's good to be back! (I do drop by between game releases but rarely post then. Most I'd say had been said.) -=microphage=- Hello to Alorael, Nikki, The Ratt, Azuma, Pyro, Slarty, *i, Synergy, Lilith (Thuryl?), Randomizer, Dikiyoba, Leapin' Salmon, Ephesos, Nioca and so many, many others... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted March 25, 2010 Share Posted March 25, 2010 All the following towns have pylons, in no particular order. The Castle The Castle Food Depot Gnass Patricks Tower Dharmon Fort Saffron Mertis Tower Colony The Great Portal Almaria Cotra Fort Dranlon Silvar The Northern Frontier Fort Draco Fort Monastary Refuge I never got around to exploring Grindstone, so I don't know if they have one. iampoor is still in the game. iamweak was renamed to iwanttobestronger (all the Avernum games have this cheat). showmeall is still in the game. exitzone and iloverebels/shapers are obviously not in the game. Those are the only cheats that know for sure if they work or not. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug PGLB Posted March 25, 2010 Share Posted March 25, 2010 The cheat code 'healmenow' was renamed 'ouchouchouch'. 'imdrained' restores your magical energy instead of 'rechargeme'. 'backtostart' still works, and so does 'giveasnack'. Two newer (introduced in Avernum 4 or 5) codes are 'leetbuffz', which buffs your entire party, and 'owmybrains', which removes mental effects on all party members. 'clearthisarea' is, again, obviously not in the game. Originally Posted By: Ackrovan I never got around to exploring Grindstone, so I don't know if they have one. There isn't one there to my knowledge. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Locmaar Posted March 25, 2010 Share Posted March 25, 2010 The list of cheatcodes you are referring to is from Geneforge. Geneforge and Avernum do not use the same cheatcodes. Shieldsup is, for instance, leetbuffz in Avernum. Check the cheatcodes for Avernum 5 - they should be identical. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 25, 2010 Author Share Posted March 25, 2010 Thanks! Anyone at or near game finish that can tell me what order they appear? (This helps me & others find if we may be close to one by the gaps in the list.) Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 25, 2010 Author Share Posted March 25, 2010 Thanks! Very big help! Since I'm running Windows Geneforge was the last game I'd played and for me 'healmenow' (A6 ouchouchouch) gets used a lot!!! -=microphage=- Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 25, 2010 Author Share Posted March 25, 2010 Originally Posted By: Locmaar The list of cheatcodes you are referring to is from Geneforge. Geneforge and Avernum do not use the same cheatcodes. Shieldsup is, for instance, leetbuffz in Avernum. Check the cheatcodes for Avernum 5 - they should be identical. Excellent point! Last played SpidWeb game was Geneforge 5 so a lot of that was memory (much of which is not applicable to A6). It's really great to be playing a Spid-Web game again! They are a benign addiction (as opposed to Skribbane which of course is slow suicide). Will edit original post to reflect correct cheat codes as they come in and are tested... Thanks all for the help! -=microphage=- Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted March 25, 2010 Share Posted March 25, 2010 Here's the complete, correct list. Right out of the game: The Castle (Near Sage Corrlea's Workshop) Castle Food Depot (South part of wall) Patrick's Tower (Northern part of Tower) Gnass (North of the island) Dharmon (Southeast part of town. Outside, not inside the town) Almaria (Slightly north of the north wall) The Great Portal (Just north of Portal Gates) Fort Remote (Outside east wall) Western Excavation (Outside gates) Tower Colony (Just outside North Gates) Mertis (North of west part of town) Fort Saffron (South of south gate) Spire (Southwest of Town) Silvar (Northeast, outside of walls) Cotra (In between Cotra's prision and west part of wall) Fort Dranlon (South of east gates) Fort Duvno (Outside west wall) Northern Avernum (East area of Grindstone) Fort Draco (Northwest part of fort) Fort Monastery (Northwest part of fort) Refuge (Northwest of town, near the Quarry) Missed a few. Formello and Bargha's pylons were destroyed. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 26, 2010 Author Share Posted March 26, 2010 Now THAT'S what I'm talking about! Totally excellent! Much appreciated. This helps me and others wander around looking for pylons a bit less aimlessly. Thanks! -=microphage=- Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ĐªгŦĦ Єяŋϊε Posted March 26, 2010 Share Posted March 26, 2010 dont forget bargha's smashed pylon Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted March 26, 2010 Share Posted March 26, 2010 Originally Posted By: Darth Ernie dont forget bargha's smashed pylon Quote: Formello and Bargha's pylons were destroyed. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Failedassassin Posted March 27, 2010 Share Posted March 27, 2010 I'm a bit confused... Aren't these cheats basically sold in the hints book? And you get these from the hints book, right? So doesn't this sort of devalue the hints book? I'm not accusing anyone of anything, I'm just a bit confused as to why Jeff is cool with it. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted March 27, 2010 Share Posted March 27, 2010 Jeff has released cheat codes for his games before. Trying to keep people from sharing info from the hintbook would be way to difficult anyway. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 27, 2010 Author Share Posted March 27, 2010 I've seen 'cheat codes' all over the Exile, Blades, Nethergate, Geneforge and Avernum forums here for years. Many not in the hint books. Much of what is listed above is memories from playing the earlier games. If you ask for help/hints around here, you'll get them. Try googling Avernum 4, 5, or 6 cheats and see how many gamer sites have this information. Even walk throughs & trainers not found on SpidWeb. I've even seen people express concerns that "using cheats is wrong". The bottom line is that Jeff wrote them and left them accessable for those who wish to use them. And believe me, they can sure come in handy and bail you out of losing a lot of game progress! Rest assured that if anything inappropriate is posted - the members, the mods, global mods, and admins would be right on it! Thanks. -=microphage=- Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted March 27, 2010 Share Posted March 27, 2010 Considering that you can get the hintbooks from A4 onwards online (and quite easily at that), I'd say that worrying about devaluing them is a moot point. Addit: And here are the cheats printed in the A6 hintbook. As always, press [shift]+[d] (text slightly altered from the hintbook, too): editor – Brings up the character editor, enabling you to edit your party’s skills/traits/spells. ouchouchouch – Heals and cures your party iampoor – Gives the party 500 gold. imdrained – Recharges all spell energy. leetbuffz – Stacks several buffs on the party. owmybrains – Cures any character that is frozen or suffering from a mental effect. This also cures a Death Curse. backtostart – Returns the party to the Castle Food Depot. pleaselikeme – Makes all of the areas in the game forget your crimes. If you were hated there, you won’t be after this. Note that certain crimes (stealing artefacts, killing major characters, blah blah blah) won’t be forgotten. iwanttobestronger – Gives a small amount of exp. giveasnack – Gives you some cake. showmeall – Makes all characters (even ones you can't see) appear on your automap. dontshowmeall – Stops making all characters appear on your automap. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 27, 2010 Author Share Posted March 27, 2010 MONEY CHEAT script edit of av6itemschars.txt: (When script editing ALWAYS make back up 1st!) begindefineitem 284; import = 250; it_name = "Cake"; it_graphic_template = 52; it_graphic_sheet = 6; it_which_icon_ground = 8; it_which_icon_inven = 9; it_variety = 14;// giveasnack cheat it_charges = 1;// . . now gives it_value = 30000;// 30000 coins begindefineitem 285; import = 250;// (restores normal kabob) it_name = "Kabob"; it_which_icon_ground = 10; it_which_icon_inven = 11; Easiest to copy/paste lines 284-285 to av6itemschars.txt Now can type giveasnack and receive 30000 coins any where! Windows path: C:\Program Files\Spiderweb Software\Avernum 6\Avernum 6 Files\Scripts Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 28, 2010 Author Share Posted March 28, 2010 Please note: Using these codes is recommended for game replays only. Why? To enjoy full effect of normal 1st play through! Also, trainers are expensive. You'd have to use above money cheat script edit and type 'giveasnack' for 30000 coins for each party member as full advanced training from Correlea alone costs over 115000 coins! The military rank codes combined with coin cheat should be effective with all trainers (unless they have chores for you or want bribes.) If I find anything new I'll update. Questions and ideas from anyone welcome and appreciated. (Flamers feel free to immerse themselves in nearest deep body of water.) Best way to do this: Save game first! If anything gets uncomfortable, reload saved game or quit without saving. Experiment till comfortable. Correlea at Castle training cheat (shift + D for cheat console): SDF 170 0 2 makes Lieutenant for advanced spells SDF 170 0 0 makes Private again (be sure to do this so you can earn promotions normally later!) Sergeant Kaye at Fort Remote combat trainer You're likely a Sergeant by now also so you can't order her to train you. But use SDF to be Lieutenant, (or even Captain)... SDF 170 0 2 (or 3) Don't forget to enter this SDF to return to Sergeant rank. SDF 170 0 1 Potential (mild) spoilers follow: SDF codes for rank - promotion given by: SDF 170 0 0 Private (game start rank) SDF 170 0 1 Sergeant (Meryhew, Castle) SDF 170 0 2 Lieutenant (Levitt, Castle Intel) SDF 170 0 3 Captain (Levitt, Castle Intel) Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted March 29, 2010 Share Posted March 29, 2010 Or you could just cheat all the trainers' prices down to "extremely cheap". Not hard to do, though it would take a little patience. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 29, 2010 Author Share Posted March 29, 2010 First thought: What/how? Second thought: Encounter trainers at lower levels?, Multi script edits? Third thought: Vivid interest. Method please? At least a hint? You know what zones involved? Betcha do and SDF's manifest themselves from there... Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted March 29, 2010 Share Posted March 29, 2010 This won't help you get access to spells or skills before you're supposed to. It will just make them cheaper. Open a file for a zone that has a trainer in it. The easiest thing to do is just to search for "shop" and look for the phrase "begin_shop_mode". This will be followed by a description of the shop or trainer and then three numbers, like so: 54,5,0 The middle number sets the prices; the lower the better. A one would be "very reasonable" and a zero would be "extremely cheap". Take your pick. You only have to change the one digit. It would probably not be worth doing this for regular shops, just trainers, because it would take a while to hunt through all the scripts. But it saves messing with SDFs, which can really screw up your game if you're not careful. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted March 29, 2010 Author Share Posted March 29, 2010 Very good script edit idea! Totally cool! I see what you mean by patience. The only scripts with begin_shop_mode all have ...dlg.txt at end of file name. That gives you 140 possible scripts for trainers. Many are not in towns so while z69Tcastledlg.txt is helpful for Correlea in the Castle, not so good for a hermit combat trainer in the wilds. z69Tcastledlg.txt breaks down as: z]one 69 T]own castle dlg] dialog .txt Example of what you are referring to: begin_shop_mode("Correlea's Spells", "Correlea describes a range of simpler magical incantations that might be of value to you.", 2,3,0); break; Change 2,3,0 to 2,0,0 for "extremely cheap"... begintalknode 192; state = 175; nextstate = -1; condition = gf(170,0) >= 2; <======================<< 2 = Lieutenant rank question = "I would like to learn advanced magic."; text1 = "You conclude your training."; code = begin_shop_mode("Correlea's Spells", "Correlea describes a range of more powerful magical incantations that might be of value to you.", 3,4,0); break; And 3,4,0 to 3,0,0 for "extremely cheap". Awesome! I tend to use SDF's as opposed to script editing because many people aren't comfortable with editing script files. You can get in a mess either way, script editing or SDF's. I lean toward careful use of SDF's because they are easier (once someones done all the hard stuff of finding where and how to make them, where to use them and how to reset original values when applicable and documenting clearly). If you think you messed up with an SDF just quit game without saving. Never happened! I haven't played through game yet, but what I've seen so far leads me to think one script edit for money, and SDF codes (no editing) to juggle rank as needed may get me through with least effort as far as training cheats go. Plus, I've noticed the script #'s don't follow game chronology so I don't want to "spoiler" myself either! Thanks! Excellent! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted March 29, 2010 Share Posted March 29, 2010 Originally Posted By: -=microphage=- The only scripts with begin_shop_mode all have ...dlg.txt at end of file name. Yes, I should have mentioned that. You're right that this could be a bad idea for the first play-through, since it would be hard to avoid spoilers. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted April 4, 2010 Author Share Posted April 4, 2010 @The Turtle Moves: Thanks again for a very cool idea! I made a subfolder on my desktop, did a search for dlg.txt and copied them all to that folder. (helpful if I get stuck like I did with Nociduas. I put a warning with the cheat code dbugkill. Big sigh of relief for having done a quicksave!) This works well for me. (old eyes) It also effects the sacs on the ground making them a slightly different shade. Not glaringly obvious, but helpful for spotting. I think I collected about 26 and though quest giver needed less (5) he bought them all. So, a little coin boost as well... Turn live Chitrach Egg Sacs pale green, leave empty (broken husk) sacs pale tan (script edit av6itemschars.txt): begindefineitem 481; import = 260; it_name = "Chitrach Egg Sac"; it_graphic_template = 51; it_graphic_sheet = 5; it_which_icon_ground = 7; it_which_icon_inven = 8; it_charges = 1; it_graphic_coloradj = 4;// change color pale green begindefineitem 482; it_name = "Broken Bit of Husk"; it_graphic_coloradj = 0;// restore color pale tan Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted April 5, 2010 Author Share Posted April 5, 2010 BACKUP then open av6itemschars.txt copy and paste the following: begindefineitem 210; it_name = "Tools"; it_graphic_sheet = 2; it_which_icon_ground = 10; it_which_icon_inven = 11; it_extra_description = 26; it_value = 20; it_charges = 1;// stax line added begindefineitem 211; it_name = "Basket"; it_graphic_sheet = 8; it_which_icon_ground = 0; it_which_icon_inven = 1; it_extra_description = -1; it_value = 1 it_charges = 0;// no stax line added begindefineitem 212; it_name = "Research Notes"; it_graphic_template = 52; it_graphic_sheet = 0; it_which_icon_ground = 8; it_which_icon_inven = 9; it_charges = 1;// restore stax it_value = 50; it_extra_description = 6; begindefineitem 213; it_name = "Incense"; it_graphic_sheet = 2; it_which_icon_ground = 10; it_which_icon_inven = 11; // it_charges = 0; stax it_value = 30; it_extra_description = -1; begindefineitem 214; import = 5;// added mod crystal it_name = "Flawless Crystal"; // it_graphic_sheet = 3; // it_which_icon_ground = 4; // it_which_icon_inven = 5; // it_charges = 1; it_value = 200; // it_extra_description = 5; it_graphic_coloradj = 8;// 8 clear added mod crystal begindefineitem 215; import = 213;// added to restore it_name = "Lab Equipment"; it_graphic_sheet = 1; it_which_icon_ground = 6; it_which_icon_inven = 7; it_charges = 1; it_value = 70; it_extra_description = 27; it_weight = 30; it_charges = 1;// stax line added it_graphic_coloradj = 3;// makes greens blues vs reds greens of alchemical begindefineitem 216; it_which_icon_ground = 4; it_which_icon_inven = 5; begindefineitem 217; it_name = "Lamp"; it_graphic_sheet = 0; it_which_icon_ground = 2; it_which_icon_inven = 3; it_value = 3; it_ability = 238; it_level = 20; it_extra_description = -1; it_graphic_coloradj = 0;// restore color As noted in the remarks this does a color change between alchemical and lab items. They use the same icons and colors so this seems to compliment differences and doesn't make you wonder what's the difference. Also makes stackable to save slots in inventory. Makes Flawless Crystal look like a crystal, but clear. ''Flawless...'' Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug GIFTCockroach Posted April 5, 2010 Share Posted April 5, 2010 BACKUP av6itemschars.txt (as usual) Paste over items 284 and 285. begindefineitem 284; import = 220; it_name = "HAX"; it_ability = 223; it_value = 0; it_level = 3; it_which_icon_ground = 2; it_which_icon_inven = 3; it_graphic_coloradj = 0; begindefineitem 285; import = 250;// (normal kabob) it_name = "Kabob"; it_which_icon_ground = 10; it_which_icon_inven = 11; Free knowledge elixirs upon using the giveasnack cheat! Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan -=microphage=- Posted April 5, 2010 Author Share Posted April 5, 2010 I like it! With some minor scripting you can also get specific items* such as: begindefineitem 485; import = 120; it_name = "Scroll - Return Life"; or any other item that way. Very good one. *Note: See my A5 thread for details. Giant Intelligent Friendly Talking Cockroach, welcome to Spiderweb, check your sanity at the door... Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Stuff Posted February 2, 2012 Share Posted February 2, 2012 Originally Posted By: -=microphage=- bles - Haste/War Blessing/Shield for whole party. (Try combo with leetbuffz!?)** dbugkill - kill all hostiles WARNING! save game before using! If possible (can't save in combat) retreat far enough to exit combat and save. DON"T use to kill Nociduas!** Cheats like these would be so very useful - but are not real. Are there equivalent cheat words that work? Also, is there a cheat that can resurrect a dead character? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 2, 2012 Share Posted February 2, 2012 dead char gets resurrected when you enter to friendly town next time. Quote Link to comment Share on other sites More sharing options...
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