Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 12, 2010 Share Posted February 12, 2010 Another complaint I'd like to add: unstable enemies don't decay, but mine do. That doesn't make sense. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Barzhal Posted February 12, 2010 Share Posted February 12, 2010 I have neither noticed nor do I consider such trivial matters an impediment to enjoying the game. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 12, 2010 Author Share Posted February 12, 2010 I'm glad, but I bet you don't create many unstable wingbolts either. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Barzhal Posted February 12, 2010 Share Posted February 12, 2010 In fact I have. I enjoy their three times fire attack when hasted. And ... they die and I recreate for the next difficult battle. I'm not sure what the problem is here. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted February 12, 2010 Share Posted February 12, 2010 If you're having problems with them dying, just make sure you cast regeneration aura. It can really help in extending their life. Also, don't expect them to last, so don't make them until the last possible moment. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted February 12, 2010 Share Posted February 12, 2010 Well, it's simple. Your unstable creations decay immediately because you don't have much training and you are shaping them without access to any equipment. Enemy unstable creations were shaped by someone with more skill and/or access to a laboratory and therefore decay over a matter of days or weeks. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 12, 2010 Author Share Posted February 12, 2010 Right. That's not the problem. They're supposed to be disposable, and they're still fun to use in battle. I also enjoy Jeff's games because he puts in the effort to enrich his fictional environment with detailed descriptions. The problem is I'm a stickler for consistency, but that shouldn't be MY problem. It was his choice to design creation upgrades that are "unstable," which he explains in-game as (paraphrasing) "powerful but decaying." Enemy creations are inconsistent with this description. I shouldn't have to rationalize it by inventing a reason: "the main character doesn't have enough ability to sustain such a creation." Having read Dikiyoba's comment, which he posted while I typed this one, I guess I'll settle with that reasoning. I don't want to blow it any more out of proportion. From a role-playing standpoint, however, I still don't think it makes sense that a lifecrafter with demigod-like powers can't make his unstable creations last more than a minute out of combat. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted February 12, 2010 Share Posted February 12, 2010 When you think about it, the PC is not the strongest shaper out there. And even the best shapers seem to have huge laboratories filled with vats. You always just whip up your creations, so it stands to reason that they're not as strong as those made with shaper equipment in a shaper laboratory over a longer period of time. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 13, 2010 Author Share Posted February 13, 2010 Master1, I think I'm convinced. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted February 13, 2010 Share Posted February 13, 2010 Originally Posted By: Svelte Prince Penoir The problem is I'm a stickler for consistency, The decay rates of unstable creations are the least of the consistency issues in G5. Bleh. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 13, 2010 Author Share Posted February 13, 2010 Humor me. Name two more. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted February 13, 2010 Share Posted February 13, 2010 How about the retconning of the number of Councillors, or being of on the timeline by an order of magnitude (200 vs. 2000 years)? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 13, 2010 Author Share Posted February 13, 2010 Fo realz? When were councilors originally mentioned? And when were timelines given? I believe you; I just never noticed. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted February 13, 2010 Share Posted February 13, 2010 Originally Posted By: Svelte Prince Penoir Fo realz? When were councilors originally mentioned? They come up a number of times in previous games (usually in the endings) and there are always nine of them. They also come across as a centralized government rather than each governing their own province. The timelines Dikiyoba doesn't pay enough attention to, but there's also the difference in Litalia's backstory between G3 and G5 and the fact that Jeff forgot about an entire continent. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted February 13, 2010 Share Posted February 13, 2010 Originally Posted By: Dikiyoba and the fact that Jeff forgot about an entire continent. I'm surprised Dantius didn't mention that one. It's the best example. Timelines can be screwed up by government propaganda, and the councilors could have been killed and not replaced. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted February 13, 2010 Share Posted February 13, 2010 No, the timelines are reconstructed by us based on in-game evidence, largely by me and Milla. And the discrepancy Dantius was referring to is pretty big, involving the length of time since the Shaper backstory in G1 vs in G5. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted February 13, 2010 Share Posted February 13, 2010 Continents can always merge due to the shifting of tectonic plates. And hey, 200 years of recent history, 2000 years of civilization, or 2,000,000,000 years of geology, it's really all the same. Canon says so! —Alorael, who also supposes the Shapers could have provided a living land bridge. It would probably be icky, though. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 13, 2010 Share Posted February 13, 2010 Originally Posted By: Everything in Apotcalypse! —Alorael, who also supposes the Shapers could have provided a living land bridge. It would probably be icky, though. Hey they did it to get that beer truck across when the bridge went and they were willing to waste humans. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted February 13, 2010 Share Posted February 13, 2010 Who says there isn't another small continent west of Terrestia, with two Shaper provinces and their councilors? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted February 14, 2010 Share Posted February 14, 2010 Originally Posted By: Student of Trinity Who says there isn't another small continent west of Terrestia, with two Shaper provinces and their councilors? It is repeatedly stated in G5 that there are only 7 councilors. Unless the councilors from that other continent were killed, how do you explain this? And if they were killed, that would imply rebel activity. And I think we'd have heard about that. Unless, of course, the continent went all "Atlantis" and the Shaper government covered it all up. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 14, 2010 Author Share Posted February 14, 2010 Which lost continent was that? And where is Drypeak (G2) supposed to be located relative to Terrestia? On an island? In G5 I nearly got the impression it was continuous land far southeast (further south than the G4 territories), except that makes it strange for the G2 character to arrive at the southeast tip of Drypeak and explore unknown territory by traveling north and west. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 14, 2010 Share Posted February 14, 2010 Originally Posted By: Master1 Unless, of course, the continent went all "Atlantis" and the Shaper government covered it all up. This lends new meaning to burying unpleasant information. The Shapers deep sixxed the truth. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hypnotic Posted February 14, 2010 Share Posted February 14, 2010 Type 1 Shaper accident has been suggested before. Also the other continet is bigger (or at least more developed) than Terrestia. Drypeak is roughly where Gazaki-Uss is in G5. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted February 14, 2010 Share Posted February 14, 2010 I worked this out once, for the RP. If you drew a square with one side on Gazaki Uss and the other on Bonepeak Ruins, then Drypeak should be on the vertex opposite Gazaki Uss, as B.R. is somewhere in what would be Barzite lands. We know Gazaki-Uss is built on Gazak-Uss, the challenge area in G2. Ghaldring mentions that he was born "a few days walk north of here", meaning Benerii-Uss. Simple, really. It just barley manages to fit on the map. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Rionep Ecnirp Etlevs Posted February 14, 2010 Author Share Posted February 14, 2010 Originally Posted By: Hypnotic Type 1 Shaper accident has been suggested before. Also the other continet is bigger (or at least more developed) than Terrestia. Now can someone kindly explain to me when this massive, developed continent was mentioned, and where was it located? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted February 14, 2010 Share Posted February 14, 2010 Maybe the other continent seceded peacefully from the Shaper union after a well-attended plebiscite, in which hardly any votes at all were cast by unstable thahds created specially for the purpose. Official Shaper history subsequently cast the two secessionist council members as non-persons. More likely, the council seats for the provinces overrun by the rebels have been vacated by the time of G5. The Shapers don't seem to me to be the types to let a governor-in-exile with no actual power base sit on their ruling council. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted February 14, 2010 Share Posted February 14, 2010 Originally Posted By: Rionep Ecnirp Etlevs Now can someone kindly explain to me when this massive, developed continent was mentioned, and where was it located? Either in G2 or G3. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted February 14, 2010 Share Posted February 14, 2010 The second continent was in the intro of G3 for sure. Possibly somewhere in G1 as well. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted February 14, 2010 Share Posted February 14, 2010 While it is never outright stated that there is a second continent in G1, the begining text states that you're traveling west to help some shapers settle a remote new colony, so you can get some practice in Shaping. The reason this "remote new colony" is the east coast of Terrestia is because the ending text of G1 states that you land near the new city of Dillame. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 14, 2010 Share Posted February 14, 2010 In fact, G3's intro explicitly refers to Terrestria as "the smaller of the two Shaper continents", so you can't get away with explaining away the second continent as insignificant. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted February 15, 2010 Share Posted February 15, 2010 Bah. The other continent is a tiny bit larger, but so much more arid and frigid and hostile even than Terrestia that it is politico-economically negligible. Plus the other continent was developed before G3, since it is mentioned in the G3 intro, and thus does not benefit from advanced Trapdoor Geotechnology. Terrestia actually has a lot more zones, when you count the trapdoor places. Infrastructure matters. The great cities of Terrestia's west coast are practically paved with trapdoors, so the amount of real estate is far larger than you'd think from looking at the map. Alternatively, the other continent was conquered by the G1 PC, and is thus off limits to both Shapers and Rebels. Fortunately for Terrestia, the G1 PC was unable to cross the ocean to continue his conquests, due to a phobia of boats attributable to traumatic experiences with bad pixelation. Once the Rebellion rose on Terrestia, the Shapers successfully erased the other continent from the public imagination, to discourage further geneforged conquistadors. It's not so hard to do this in a world where Vlish float too low for there to be any Google Earth. The Shapers rebuilt Dillame on Terrestia, after the G1 PC torched the original. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted February 16, 2010 Share Posted February 16, 2010 terrestria really is a small place though compared to terrestia i mean, terrestria doesn't have like 160 area's like terrestia does although terrestria has very fine foods, i've heard that their fried ornk is wayyyyyy better then terrestia's i guess its cause they have the old graphic of ornks, you know, the one that looks like a pig and moos like a cow. those ornks are native to terrestria terrestria edit: sniped Quote Link to comment Share on other sites More sharing options...
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