Chittering Clawbug Mister Fox Posted May 10, 2006 Share Posted May 10, 2006 It's highly unlikely that Jeff will implement a new race in future Avernum games, but if he did what would people most like to see? This is PURELY a "what if?" thread, just pick what you would want to see, not what you expect to see. Link to comment Share on other sites More sharing options...
Ineffable Wingbolt DesertPlah Posted May 10, 2006 Share Posted May 10, 2006 I think that Jeff Vogel's universe is fine and dandy with the three primary (mid level, as opposed to higher, such as vahnatai, or lower, such as trogs, giants, and ogres) available to to the player. Lower or higher level humanoids would just unbalance everything. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted May 10, 2006 Share Posted May 10, 2006 Creatures like dragons, demons, undead, and especially aranea would offer a fairly limited plot. All of these creatures are feared or disliked to some degree by the townspeople, so you would have to play on the side of trying to destroy Exile. Wolf and fox-like humanoids are redundant to the two already playable humanoids. Vahnatai - Honestly, I'd much rather see Jeff take the plot in a different direction. Vahnatai are done as demons, IMO. GIFTS - The thought makes me insane. Swamp Folk? Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted May 10, 2006 Share Posted May 10, 2006 If Jeff introduces more races, which strikes me as unnecessary, he should not create new races from whole cloth. He's got a world and more races that already exist could be used if they have to be. That's goblins, troglodytes, vahnatai, and yes, GIFTS. —Alorael, whose list is not exhaustive. Link to comment Share on other sites More sharing options...
Chittering Clawbug Mister Fox Posted May 10, 2006 Author Share Posted May 10, 2006 Quote: Originally written by Miya:Swamp Folk? I think they only appeared in "A Small Rebellion" but they may have been in E3/A3, I'm not entirely sure. They're a race of fungal humanoids who live in swamps. Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted May 10, 2006 Share Posted May 10, 2006 Swamp folk have only appeared in A Small Rebellion, seem to be incapable of communication with other species, and have a degree of magical skill. I'm not sure, but they might technically be of the creature type Plant. That said, they got my vote. Everything else was useless. And if we allow undead or demons as races, we might as well get the name changed to World of Ermarian. (play on World of Warcraft, for those who have no idea what I'm talking about) (And we get it, you like foxes and wolves...) Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted May 10, 2006 Share Posted May 10, 2006 Swamp folk at EE It really is a crime to not have goblins on that list. Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Tyranicus Posted May 10, 2006 Share Posted May 10, 2006 It would be cool to play as a GIFTS, if only to see the "Hi, you're cute!" dialogue option. Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted May 10, 2006 Share Posted May 10, 2006 Quote: Originally written by Tyranicus:It would be cool to play as a GIFTS, if only to see the "Hi, you're cute!" dialogue option. Yeah, but the local town wizard would likely catch you so he can further his research. Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted May 10, 2006 Share Posted May 10, 2006 That, and townspeople would just start running from you after a while. Dialogue would be cut short by NPCs slinking away... I can see it now: PC: "Hi, you're cute!" X: "Erm... I must go find an anvil." PC: "Hi, I'm Spider!" King Micah: "Uh... that's nice. Spider, these are my guards." PC: "Hi, wanna be my mate?" Garzahd: "I would, but I must be going. Demons to summon, wars to wage... you know, that sort of thing. You're very cute, though." Link to comment Share on other sites More sharing options...
Magnificent Ornk Aran Posted May 10, 2006 Share Posted May 10, 2006 Quote: PC: "Hi, wanna be my mate?" Garzahd: "I would, but I must be going. Demons to summon, wars to wage... you know, that sort of thing. You're very cute, though." The lunatics have found each other. Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted May 10, 2006 Share Posted May 10, 2006 Plus you'd have to disable the Change Name option. Seriously, if horribly, Jeff has the technology (from Geneforge 3) to incorporate NPC longtime companions who participate in dialogs. So you could have the option of picking up a GIFT, presumably be finally saying Yes to one that wants you for a mate. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Noddy Posted May 10, 2006 Share Posted May 10, 2006 I wouldn't really want new races. The Vahnatai would certainly be interesting to play, but they really don't belong as a player race, since they're so overpowered, and because they are so removed from the day to day lives of humans, which the games mostly sympathise with. Spiders would be interesting as well, but again they obviously don't belong as a player race. This one would be interesting, though, for the fact that they would of course be unable to use weapons or armour. I'd enjoy playing some sort of fighter that has to rely solely on their physical attributes rather than their equipment. However, you'd have to either play out of character, which would make no sense, or the dialogue tree would become really annoying and stupid. And since I'm not into zoophilia, I don't want to see more yiffy races. Sure, it's fine and even interesting having beast races in the game, but I really don't want to see the entire racial selection list filled up with furry lovetoys, and then "Oh yeah, and you can play a human. If you must.". Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted May 10, 2006 Share Posted May 10, 2006 Playing out of character is already an issue. If you party is all sliths or all nephils, there are frequent situations where the dialog makes no sense and you just have to pretend you're humans. There are workarounds, as (exhaustively) demonstrated in Kel's scenario Bahssikava, but I'm not sure the effort would be worth it, for a full-sized game that focuses on humans. Troglos, I think, could actually work; they can communicate with humans, they are the same size, have similar bodily needs, and are of comparable capabilities. But they wouldn't add anything to the game, and it would be odd. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Noddy Posted May 10, 2006 Share Posted May 10, 2006 Well, I already thought that those two races didn't belong in the straight Avernum games. Blades, perhaps, because who knows what situations the designer will put the player in. But not Avernum. Still, they're there, and I think it's probably more trouble than it's worth to take them out, since they're an established fact of the series now. I'd just prefer not to compound the problem even further by adding to it. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Zeviz Posted May 10, 2006 Share Posted May 10, 2006 I couldn't vote in this poll, because it's missing the "none of the above" option. Quote: Originally written by Noddy: Well, I already thought that those two races didn't belong in the straight Avernum games. Blades, perhaps, because who knows what situations the designer will put the player in. But not Avernum. Still, they're there, and I think it's probably more trouble than it's worth to take them out, since they're an established fact of the series now. I'd just prefer not to compound the problem even further by adding to it. Nephils, Sliths, and Vahnatai are one of the major things that distinguishes Exile/Avernum universe from generic RPGs where you wade through hordes of goblins/orcs with the help of elves and halflings. If we start removing races from games just because some people have dirty minds, we'd pretty soon end up with games containing only stick-figure drawings of generic humans. Link to comment Share on other sites More sharing options...
Chittering Clawbug Mister Fox Posted May 10, 2006 Author Share Posted May 10, 2006 Quote: Originally written by Noddy:furry lovetoys lmfto I love your terminology, I'm going to steal that and use it in my everyday life. Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted May 10, 2006 Share Posted May 10, 2006 Quote: Originally written by Mister Fox: lmfto ? Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted May 10, 2006 Share Posted May 10, 2006 Personally I don't want to see any new races in Avernum. Link to comment Share on other sites More sharing options...
Chittering Clawbug Mister Fox Posted May 10, 2006 Author Share Posted May 10, 2006 Quote: Originally written by radix malorum est cupiditas: Quote: Originally written by Mister Fox: lmfto ? Laughing My Fluffy Tail Off Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted May 10, 2006 Share Posted May 10, 2006 I see my fear was well justified. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody WiKiSpidweb Posted May 10, 2006 Share Posted May 10, 2006 Link to comment Share on other sites More sharing options...
Chittering Clawbug Mister Fox Posted May 10, 2006 Author Share Posted May 10, 2006 Quote: Originally written by Wild Kinky Slugs: Hey that's not nice Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted May 10, 2006 Share Posted May 10, 2006 Quote: Originally written by Wild Kinky Slugs: Nice. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody WiKiSpidweb Posted May 10, 2006 Share Posted May 10, 2006 Sorry, couldn't help myself. Link to comment Share on other sites More sharing options...
Seasoned Roamer Reve Posted May 10, 2006 Share Posted May 10, 2006 How can Goblins not be on that list? It would have to be goblins or vahnatai really. New races are not needed. Either could be justified if one was say found as a a baby and raised. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Noddy Posted May 10, 2006 Share Posted May 10, 2006 Quote: Originally written by Zeviz: Nephils, Sliths, and Vahnatai are one of the major things that distinguishes Exile/Avernum universe from generic RPGs where you wade through hordes of goblins/orcs with the help of elves and halflings. If we start removing races from games just because some people have dirty minds, we'd pretty soon end up with games containing only stick-figure drawings of generic humans. Like I said, they shouldn't be removed. I don't think they should have been made playable, but they're there now, and that's that. Although my reasons for removing them weren't because of filthy furries, but because they didn't really fit in as well as a playable race should into Avernum society. A lot more people should have hated them than actually did, considering how long they had been (from the Avernites perspective) murdering and raiding humans. Anyway, what's wrong with stick figure drawings of generic humans ? Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dintiradan Posted May 11, 2006 Share Posted May 11, 2006 The most underdeveloped race in nearly all RPGs and CRPGs are humans. I'd prefer new cultural groups and such rather than new races. I wonder how a goblin PC would work? For a change of pace, how about an experience bonus and lots of disadvantages? -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will create an Avernum game with the fully mapped out possibility of evil PCs. No more of this namby-pamby 'I'm going to pilfer this from you as I go about altruistically saving the world' stuff. Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted May 11, 2006 Share Posted May 11, 2006 Originally by Dintiradan: Quote: IF I EVER BECOME AN EVIL OVERLORD: I will create an Avernum game with the fully mapped out possibility of evil PCs. No more of this namby-pamby 'I'm going to pilfer this from you as I go about altruistically saving the world' stuff. Surely you don't have to wait until you are an Evil Overlord to do that? Or will that scenario's release be the signal that you are ready and that your most competent and evil agents should go out and put Plan O into action? (Notice how brilliant Plan O is. It is not painfully obvious like The Top Secret Plan For Taking Over The World nor is it something ridiculously complex like Plan 684.3251, Section 4, Clause C. Furthermore, it is far enough along in the alphabet that it is not likely to be confused with any of the hero's plans, like Plan A or Plan B or Plan C would.) ----- Dikiyoba likes having nephilim and slithzerakai be playable species. It adds a roleplaying perspective (purely in Dikiyoba's mind, though) that would be missed in a party of only humans. But Dikiyoba is quite satisfied with only three playable species. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bomber Posted May 12, 2006 Share Posted May 12, 2006 Demon's would be interesting to play. I've always wondered what things would be like from a demon's point of view rather than "Look human's DIE!!!!!!!!!!!!!!!" As for goblins they are mainly to weak to become adventures. They would probably be killed by another tribe mate anyway. Link to comment Share on other sites More sharing options...
Magnificent Ornk Swimmin' Salmon Posted May 13, 2006 Share Posted May 13, 2006 Thanks for reminding me to go get my tags for hunting season this fall. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dintiradan Posted May 13, 2006 Share Posted May 13, 2006 By Dikiyoba: Quote: (Notice how brilliant Plan O is. It is not painfully obvious like The Top Secret Plan For Taking Over The World nor is it something ridiculously complex like Plan 684.3251, Section 4, Clause C. Furthermore, it is far enough along in the alphabet that it is not likely to be confused with any of the hero's plans, like Plan A or Plan B or Plan C would.) Don't be so sure. -------------------- Haley: Think of it as 'Plan B'. Belkar: 'B'? Didn't we go through this already? We're on like Plan Q. *** Haley: Shhh! I'm getting an idea. Belkar: And so, Plan R begins to take form. *** Belkar: So. Plan S, then? - OotS Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted May 14, 2006 Share Posted May 14, 2006 Maybe Jeff will make an Avernum from the Vahnatai perspective where you play as the Vahnatai rather than the original three races. I know that he swore he would never allow Vahnatai PCs but remember, he also swore he would never make a 4th Avernum... Link to comment Share on other sites More sharing options...
Chittering Clawbug Mister Fox Posted May 15, 2006 Author Share Posted May 15, 2006 Quote: Originally written by Enraged Slith:Maybe Jeff will make an Avernum from the Vahnatai perspective where you play as the Vahnatai rather than the original three races. I know that he swore he would never allow Vahnatai PCs but remember, he also swore he would never make a 4th Avernum... Yes and let's not forget that JV also swore that the short lived sellout cereal "Exile-Os" would stay crunchy in milk. -Kardas, whose sweetened corn and oat adventurers got soggy Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted May 16, 2006 Share Posted May 16, 2006 Quote: I know that he swore he would never allow Vahnatai PCs but remember, he also swore he would never make a 4th Avernum... I thought it was Exile IV that he said he would not make, although I could have missed the Avernum extension to that statement. At any rate, I highly doubt he will go that route any time soon. Link to comment Share on other sites More sharing options...
Ineffable Wingbolt moonear Posted May 16, 2006 Share Posted May 16, 2006 I'm going to argue FOR stick figure race, can be any sex/combination of and as I play, I can imagine it to be any race whatsoever. Biggest drawback I see is vulerability to fire attacks and/or erasers (JV use ink to make that stick figure please) Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Retlaw May Posted May 21, 2006 Share Posted May 21, 2006 Subraces are good. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dintiradan Posted May 22, 2006 Share Posted May 22, 2006 Necromancy is bad. -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not send out batalions composed wholly of robots or skeletons against heroes who have qualms about killing living beings. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast VCH Posted May 22, 2006 Share Posted May 22, 2006 Cake is good. Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Retlaw May Posted May 22, 2006 Share Posted May 22, 2006 Pie too. Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted May 22, 2006 Share Posted May 22, 2006 Spam is bad. Dikiyoba feels slightly guilty about this post, because it feels too much like spam. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted May 22, 2006 Share Posted May 22, 2006 Yes, this topic is finished. Link to comment Share on other sites More sharing options...
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