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Languorous_Maiar

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Everything posted by Languorous_Maiar

  1. In Neph Castle, dead prisoner have it. Or in Swampy Cave (need boat from fort Draco) Or in Upper Lizard Lair, north from Cave of Mortrax.
  2. Use piercing crystal? Or if there's wall, stoneshatter scroll. If youre talking about spellbook in Formello.
  3. He won't. But if you went with your tank character, you should be able to take all items during 2 turns, and your tanky char should easily survive this and following escape. I did like this, leaving that undead behind teleporter.
  4. I left Tower of Magii at hard and couldn't do nothing there... so I was going north and every time nothing was beatable. Nor Mertis undeads, nor undeads from boat quest, nor brigands from honeycomb. Then I finally found some dungeon. Nephar Fortress, but there, I was doing complete masaccre on enemies. I'm really wondering where I should go with 14 lvl party, but seems like what Randomizer said. Doing some random mini-quests there and there. I never had such situation in A:eftp, even on torment. Like having in one moment ~20+ quests to do.
  5. Best example of all of this: Bureaucrat Sulfras... even if you kill him, you still cannot pass the gate. : <
  6. I know mechanics req. for having clearance (22 rep if i remember correctly from Randomizer thread)... but if I read everything correctly, the heroes of Avernum 2 are the only ones in the universe that visited Vahanatai and prevented pretty huge cataclysm! I doubt there is any other band of adventurers what is more "proven" that mine. You know, there are still negotations about Vahnatai and Avernum about using portal to Vahnatai lands and possible meetings, while I have personal quest to recover souls crystals... but still, not even clearance! And I need it only to use portal or meet with Solberg or so. Even if such heroes will die, what Avernum is wasting? Just clearance, that's all. Im not even talking about something like learning spells for free, because it's basic of the game balance. But getting clearance should not make any bad thing to the gameplay itself. Some monsters in some arena are not beatable after using teleport/clearance? Get exp elswehere like it was always.
  7. Hey! I just saved entire human race from Vahnatai genocide, but I still need to have enough reputation to have clearance... I just can't say to the guy from portals, that I need to use it, to have chance to destroy empire mass teleport! What his reponse? I need clearance. I still love this game... but that doesn't make sense. After going back from Vahnatai they should give me instantly demonslayer, other "super" stuff with all passes and personal mini-army of battlemages to slay everyone... ok, skip the last one, but still. Imho, pretty serious plothole.
  8. Ah! Those! I though they are really "hidden", no just some ogres camping near campfire. Thanks.
  9. It's there, that small pool of water: Btw. to not create another thread, for Randomizer when he will be looking there, question for him. Hidden Ogres. WHERE?! http://scr.hu/4o5c/36uys
  10. Lava spear is great for first mage. While Slith is using steel spear, armor and protection from lava helps a lot second char, who in most cases is in a lot of trouble. Imho Erica as a arcane lore trainer is useless. By the time you can get pass her monsters you should have already sage lore. I even created thread about maxing the spells: http://spiderwebforu...rmentquestions/ Basically, in A:EFTP Sage Lore is no-brainer choice. While in theory going to learn from Erica, then going to Stagnant Tunnels should be little more profitable, her monsters are really terrible on torment.
  11. So according to description I should have additional trait every 4 levels, but at lev. 2 I got two traits. So it's bug or intentional, and additional traits start from level 2 (next 6, then 10, etc)? http://scr.hu/4o5c/n6knu
  12. Doors - yes Lore - combined First Aid - don't know but really, don't use it at all, waste of points.
  13. As for A:EFTP, I would say no, because there are such OP weapons like Spectral Falchon (+5 to blademaster) or Flaming Sword (fire dmg). Still, I picked Slith for main tank character in Avernum 2, becasue having only humans in party is kinda boring. (but still, i will probably go for it when playing torment game)
  14. Thanks! There will be way to move save from demo to full game itself? Like in Avernum1?
  15. I completed the game twice (once one normal->easy and second only torment, both doing 100% of the game) and I got 180 hours.
  16. So I was waiting for this day and it happened quite fast! New avadon for pretty low price. Thanks Jeff!
  17. Not Avernum 4/6. All old Avernums are damn unplayable after starting from A:EFTP. Weird system of character creation (games is giving 0 info about it you, no idea if it's better to raise main stats or weapon specialisation etc.), stupid system of teachers, no bag to hold all loot so a lot of time wasted by going from dungeon to city endlessly to sell some stuff. Also, in Avernum 4 and 6 map is horrible, completely unrealistic with 2 cities for example being so close to each other, that they're almost the one. World map from A:EFTP is really gorgeous. I spend 100h trying to complete Avernum 4, but I gave up after doing half of it, It's really weird and in comparision to A:EFTP lame. Damn, now I want once again to play A:EFTP. Almost perfect game. :C
  18. You know, you can always find exit and then report to Thantria, here you are, your empire run. ; ) But the entire point is that Avernum is never saying that you have choice, at the start of Avadon there are plenty dialogues about how you can prevent specific thread in the way YOU want. But you can't.
  19. The decisions, aren't really "decisions". Look at it: http://spiderwebforums.ipbhost.com/index.php?/topic/18928-no-choices/#entry252663
  20. Without doubt outdoors. I mean, just look at this: After playing Avernum 1, Avernum 4 looks so small.
  21. Thanks. Saw high price, and I quickly hid it into pocket. Wisdom crystals, potions, so nice from Jeff. ; p As for 3 lvl of bolt of fire, I got theory. Maybe it because my mage started game with some mage spells, and priest no. I just gave her at 2 or 3 lvl 1 point of mage spells, and maybe that's why she's able to have 3 lvl of fire bolt.
  22. 1) But I can't buy third level for my spellcaster. 2) There is even spellbok for fire bolt in A4? I can't find it at any list. + Additional question. What knowledge brew is doing?
  23. How it's possible that my priest with 1 mage spells have 3 lvl bolf of fire... while pure mage have only 2 lvl of that spell? (I just recently visited fort Draco, 6 lvl). I remember that I bought upgrades for both characters in Fort Monastery.
  24. That's what, I wanted. Thanks. Btw. arcane lore stacks from all party members?
  25. I'm asking about Avernum in overall, not to specific one. About universe stuff. How some some place just disappeared?
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