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Øther

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Everything posted by Øther

  1. Err... look at it. There really is to much. I usually don't put to much stuff in one item, and kinda spread the stats throughout the stuff I'm carrying. I'm not to sure how many lines you can put in before it reaches the point of to many, but, look at the descriptions. All the stats that the item has has to be able to fit into that little window, and if it doesn't, it starts bumping off some stats. Another thing that might be fun to do is go to your weapon's stats, and when you find the line it_ability = around the top of the description ( or the bottom, it depends. sometimes it's not even there, but you can add it) put the number 58 after it. Now your sword has reaper thorns that never runs out(and th level of your sword can make them very strong).
  2. Even if it is impractical, and chances are that it will never come into existance, I am pretty sure that I would be interested in something like that.
  3. It's not in Ghaldrig's quests, but if you want to join Taygen, you would have had to help the shapers defeat the serviles
  4. Actually, you can add it to an item and it will benifit you. I think that you are thinking that I am talking about using that item to cast the ability, but what I am talking about gives you the ability to be able to use that thing. Example: you script the create gazer line into a pair of boots. You don't use the boots for creating the gazer, but instead it's exactly like gaining some skill points in the create gazer catagory, and you can now go to the creations list, and shape a gazer. Since scripting stats and abilities basically just give you skill points in their catagories (not all, like speed, but the concept is the same) they do, in fact, have a lot in common.
  5. Quote: Those are stats (e.g. +1 to int), not abilities (e.g. Acid Shower). They have NOTHING in common. Yes, in fact, they do. it_stats_to_affect 0 = 94; That line ( including the addition line) Will give you the ability to create a gazer. Other numbers will give you stats, true, but a lot of those will also give you abilities (think creations and spells). Since I was using that as an example, I just chose two random stats from items in the scripts. I could give a bit of advice on editing the abilities part in the scripts, but, since Master1 was talking about creating war tralls, I think it was about stats.
  6. No, the thing is (this actually took me a while for me to find out) this. Look at these lines. it_stats_to_affect 0 = 11; it_stats_addition 0 = 2; Notice the 0 right before the =? This is important. The 0 in the ability line means that that stat will be the first one shown. The 0 in the addition line means that the the amount the stat is upping corresponds to the first stat. If you wanted to add a new stat, you would have to do this. it_stats_to_affect 0 = 11; it_stats_addition 0 = 2; it_stats_to_affect 1 = 206; it_stats_addition 1 = 8; See? The 1 before the= means that it is the second stat, and it is getting the amount of bonus that the addition lie with a 1 before the = is telling it to give. To add more stats, just move up a number with each new stat.
  7. If you want a weapon to become more powerful, find the it_level = line under the weapons stats, and up the number after it a lot higher, I remember uping one into the 300's before. If the line is not there, fell free to add it. The information for the weapon is right below the weapon's name. See below. begindefineitem 72; it_name = "Captain's Shiv"; it_graphic_coloradj = 1024; it_value = 700; it_stats_to_affect 0 = 11; it_stats_addition 0 = 2; it_pet_stats_to_affect 0 = 200; it_pet_stats_addition 0 = 8; The it value part is the amount you sell it for, the it stats lines describe the abilities the item gives you, the pet stats are the abilities it gives to the pets, the addition ones tell the game how much of that stat to add. A simple change right here that will make your weapon much more powerful. begindefineitem 72; it_name = "Captain's Shiv"; it_graphic_coloradj = 1024; it_value = 700; it_level = 50 it_stats_to_affect 0 = 11; it_stats_addition 0 = 10; it_pet_stats_to_affect 0 = 200; it_pet_stats_addition 0 = 12; Just a few tips.
  8. Well... with the scripts, things sound a lot like they really do ( I know that was confusing). For example, gf5itemschars.txt will show you stuff about the stuff explaining items and creatures and people. This is where you could make ultimate weapons and such. Another file, gf5objsmisc.txt, is where you find the stuff that explains abilities and a few other things. The ablities are things such as ozzeing blade, kill, and unbound breath. This is where, if you can, you can make a few custom abilities. The other files, like z1Tminahdlg.txt, can show you the sripts ( what people say/conversations) in that place. You could fiddle with those files if you want to mess with what the people say, change the amount of experience and rewards you get from quests, finding sdf codes, and adding a few thing like if you made reading a sign give you a lot of skills.
  9. The expert area is The disposal vault and Samman's Ilse, and they are located in the Okavono swamp. To acess it, you need the two acess crystels, or you need a sdf code.
  10. Well in getting one of the endings,( I don't know if you have to do it or not, but it was suggested that the leader of that faction that doing it would please him) I killed Solberg, so in one of the endings Solberg should probably be permantly dead. Maybe Jeff will make the game so it doesn't include Solberg, and whenever they refer to the emporer, they will say just "The Emporer" instead of Redmark or Dorkias.
  11. Well maybe in that... but what about in the Avernum series? Or am I just plain wrong?
  12. There is a probablem with Solberg and Redmark reapearing in A6, what if you joined the Darkside loyalists in this game? I don't think Jeff makes new games in a series that can contradict an ending in the prievious games.
  13. Yeah, thats what I did ( even though I didn't know you could do that), I just asigned the creations menu to o so I could have it as a shortcut.
  14. The Drakon canister in Gazaki-Uss is in the laboratory. You have to sneak well and use living tools to get it or join Ghaldrings's faction.
  15. Probably not, but then, when I was making playing, I hadn't seen the forums yet, and my character at least worked, so I used it and didn't bother with trying other builds out. Something I liked to do is that I would ( cheating or not) save, and then randomly attack a town to see how tough they were and if they would throw any hidden surprises out at me.
  16. Yeah... but unless I'm cheating or playing a different game or going against opponents a lot weaker than me, that usually doesn't happen. I usually die when I do that.
  17. How's killing his people before you battle Dorkias cowardly? It's the easies way to survive, and besides, you still have to kill his people in the last part he runs to since you can't go there earlier.
  18. It said by clues throughout the game that you were found around some mountains, after you had lost your mind, and brought back to Rawal's hideout.
  19. Except where he got the facts so very wrong.
  20. Another reason why I cheat is that in the beggining, I get tired and bored of being weaker than I was used to very quickly.
  21. I always had my first get the oozing sword ( because of the lasting effect and not as many seemed quite so resistent to it) and put a halberd and a pole and a spear in the quick slots.
  22. Exactly. It's not fun when Dorkias runs, you turn around a corner, and there are ten other enimies waiting for you.
  23. Alorael I put the code there so anyone can have the stats of two pieces of the same kind of armor. You could put the stats onto charms, but items can only have a limited number of stats, and you might need to find them all for you to do it. This is just a quick line you add in so you can keep a piece of armor in your pack and still benifit from it. jlsgaladriel I do this kind of thing because I have already beaten the game normally, I then use cheats to blast through the game and uncover all the secrets and do all the things I hadn't done in my prievious game. I do the cheats so I don't have to waste time training a whole lot, I can just go anywhere and do anything I please. I'm not really trying to do it for the challenge, I already had that in my first run through, and I want to see all the endings and do everything that I didn't do or passed by because I wasn't strong enough. So I cheat, and I get to do everything.
  24. Hey, do you know that if you put the line it_abil_work_in_pack = 1; at the bottom of any item, it will work like a charm? So if you have two equally good pieces of armor, and you need the stats from both, plug in the line, wear one, and both will give you their stats.
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