Randomizer
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Posts posted by Randomizer
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The Vahnatai Caves dead bug is an item that you need to the north of where you found it. You need to transfer 3 dead bugs to a location for there to be an action.
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On the other hand if you want to waste the time and have the patience, all those pylons become valuable crystals worth some money. Taking them out 2 to 4 at a time and retreating to Fort Remote for recharging.m. A steqdy range attack will overcome the pylon regenerating eventually. They don't regenerate if you melee attack, but you take more damage.
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If you buy from the Spiderweb Software site, there is usually an October Sadness sale where prices drop for a few weeks.
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No guarantee that links to editors are still active years after they were posted.
There are others, but I stopped looking after 9 years.
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The Great Cave has several non combat side quests that provide easy experience to gain a level or two. Just walk around and talk to everyone in the forts and towns.
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With the information we are given about Queen's Wish 2, Queen Sharyn's illness is a main point. We aren't sure what actions you take in the first game are significant. It seems to be implied that her illness was related to her own actions years earlier with the Nisse.
Welcome to spiderweb Software. Please leave your sanity at the door. it is totally useless.
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Some bits from the alpha version of the game. When you dedicate the forts it gives you different bonuses than the previous game. Also shops now have two versions as stall or full shop.
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There are 50 game maps available for rewards so that made how many towns/dungeons exist.
Stretch goals include an iPhone version and Android tablet (third party) version.
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Jeff Vogel does a look back at what worked and what will change in the next Queen's Wish game. As he launches the Kickstarter, you can see some mentions of what will be added to make the next game better.
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It has been years so I don't remember if you have to ask Mamira to specifically unlock the gate or move closer to it for it to open. It's one of those quests where the way doesn't unlock until you have reached a certain point in the game and get the right dialogue option. The idea being you won't be powerful enough to survive before then.
Welcome to Spiderweb Software. Please leave your sanity at the door. It won't last long otherwise.
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from Mechalibur:
I actually took notes on how much xp you get from monsters based on the level difference. Didn't think they'd be useful, but glad I did now:
0 - 20xp
-1 - 14xp
-2 - 10xp
-3 - 4xp
-4 - 2xp
-5 - 1xp
-6 - 0xp
+1 - 22xp
+2 - 24xp
+3 - 26xp
+4 - 28xp
+5 - 30xpThe penalty for being a higher level is much harsher than the bonus for being a lower level, so for pure xp optimization, it's probably best to keep killing these around your level and avoid enemies that are too high of a level.
I believe locks and quest rewards use a similar system/scaling.
from my playing
Eventually the Inner Crypt is the last place with monster experience. Holding off reading books and using the first creation type canister for the 25 XP each helps too since those are not affected by your level. Basically you can reach level 20
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The gloves work great for single targets, but crowd control has always needed the spray baton or daze which isn't that effective in those zones. Raise missile weapons is the cheapest way to get through the remaining areas where melee isn't effective.
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Discipline Blade is the only item that gives that much of a bonus for fighter skills. Others are only +1 or +2 to a single skill.
Having Adrenaline Rush is extremely useful for quick fights where you can cast several area effect spells in one round to take out groups. It is usually recommended since you can wait out the cool down period between those fights.
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As near as I can remember and looking at some maps, there were no fake walls. You can always check the Annotated Maps in Strategy Central to see if you missed an area, but some require keys that you don't get until later in the game.
Avernum 5 and 6 used the hidden switches on walls to open hidden doors with some switches being fake and some walls not opening to rooms seen in world map data.
Good luck.
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The "Big List" wasn't compiled by an addict.
Since a player might have killed the cheaper source beck in Dharmon, this provided at new dealer.
Welcome to Spiderweb Software. Please leave your sanity at the door. During the current pandemic it will make life easier.
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The solution
Only use the four bottom buttons.
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There wasn't a specific Linux-OS versions because sales were poor for previous games written for Linux. There was a bigger market to make Avernum 6 available on iPads so that is why some game are made for them.
Sorry, Exile 3 was the only real attempt.
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Avernum 2 and especially 5 both hove going sown river with 5 making you keep going through new territory to reach the endgame goal. Geneforge 4 and 5 both forced opening up new area before you could decide on the ending although 4 you could force yourself into a corner that you really couldn't do one ending.
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It's what happens because of the boats.You have all this equipment and items that you are carrying around for crafting, extra pods and spores, etc. that you might want later in the game, but are too heavy to carry around and occupy too many slots to shift between docks in one trip.
It's true you don't need to go back to earlier islands once you reach certain places where you can buy things, but those items.
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Jeff has moved away from cursed type items even if they have useful bonus powers. Even if they are funny the first time.
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My mistake Rivergate Keep near Dillame:
"When you find this Shaper, he is adjusting a piece of equipment, using a living tool to carefully bend a piece of piping in place. The tentacles of the tool shape the metal, while the creature squeaks in annoyance."
"The job done, he sets aside the tool (which tries to drag itself away) and says, _I am Shaper Duncan, keeper of this place. Greetings. I was told that you might be stopping in._"

Kickstarter for Queen's Wish 2: The Tormentor
in Queen's Wish: The Conqueror
Posted
Kickstarter 2 update:
I am Groot.
Now I want the raccoon sending you off on quests to get things. Disney wouldn't like it.