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Balladeer

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  1. Officially it's "Jewels of the Forest". Just check Aran's list. But most of the newbies only know me as Jewels. I make no real attempt to 'correct' them and there's getting to be more newbies than oldbies around. I like Jewels better anyway. It's more than a name to me. Marks the second most significant page in my book.
  2. Eph did give me a limit for healing people one at a time without stamina cost. He said once per person per IC hour though really I think that translated more to once per session in the way I used it. Keeping it to once per person per session might be a good way to handle it. As far as no offensive spells for healing... I kinda feel like the options for that circle of magic are being stripped away. Protection has already gone to a different circle, blessing has been assigned to a different circle, you take away offensive spells and you might as well toss it again and just use first aid. Originally Posted By: Eph I grew to seriously dislike how easy it was to heal people out of combat. I don't know where everyone was, but somebody almost died like almost every session. Why all the disappointment with being able to heal in between fights? Isn't that when you're supposed to recover? Unless you WANT characters to die, which I wouldn't be surprised at.
  3. I would agree with Aran on this. Being the healer, I was ever conscious of Lindy's stamina, always trying to reserve it for the party. Until the last battle, I had never considered using a stamina to boost an attack roll because of the risk that it would be completely wasted. And I did have 8 points invested in healing at the end. I made sure Lindy was proficient in her craft. In the first/second session the stamina cost was much more per HP healed. First Aid also saved at least two lives in our campaign. It's a good back up when the magical healers are too drained to cast another spell.
  4. Well, in reading the last session ET did, the player gained health by eating his own minions. And as he said, there are no HP's so actually dying from a battle would be extremely bad luck or from ticking off the DM. Just be nice and you should pull through, Nioca.
  5. Hey lookie, I found time to slip away. I plan to gain exactly 3lb. Whether or not I'll be able to get it back off is yet to be seen. Quote: Loc:Jewels will never guess Apart from trying to appear to be BloodMoon or Minion, you forgot to make your email invisible and change your occupation Lord Archon. Edit: Unless you meant I'd never guess where you were for Thanksgiving which would kinda suggest that you were somewhere in WI. I should get out my tracer and check.
  6. Character creation for this round is closed. If you're not on the list, you can still participate by being a spectator or reading the logs. Originally Posted By: ET Alright, here are the characters that people have rolled. Arancaytar: Catperson Conjurer, you specialize in harnessing the power of Creation to conjure objects to use and creatures to fight for you. Your tigery fur is orange with black stripes. Nalyd: As you probably could have guessed by looking at the prototype scenario, you are indeed a Catperson Necromancer. You enjoy raising things from the dead and generally inflicting pain on your enemies. Your fur is black as night, and you are very short. Excalibur: Human Strategist. You prefer to stay towards the back of your group catching your enemy by surprise with brilliant stratagems, using tactics to weaken your foes and generally keep yourself alive. You are asian, with a huge fu manchu moustache. Nikki: Dogperson Psion. You command the powers of Destruction to destroy things with your freaking mind. Your fur is dark, and your ears pointy, you appear to be a jackal. No Intro: Birdperson Artist. You tap into Creation to bring forth beautiful works of art into the world. Fear not, this art should benefit you in combat... somehow. Your feathers are very colorful, as you have the appearance of some kind of tropical parrot. Nioca: Bugperson Samurai. As an honorable warrior mantis, you will sharpen a number of scholarly disciplines as well as your trusty sword to defeat your foes. Ackrovan: Lizardperson Alchemist. You have a knack for mixing anything with anything to create a wonderful variety of useful (and sometime very not useful) potions. You have the horns and claws of a dragon. Bloodmoon: Catperson Sorcerer. One of the most feared agents of Destruction, you are capable of terrifying and bizarre feats that will shock and awe your foes before they meet their inevitable annihilation. Your fur is also black, though you are larger than most catpeople, being a panther and all. Dantius: Catperson Magician. Rather than specialize in a single field of wizardry, a magician makes use of a great variety of magics to defeat his foes. You have pointy lynx ears. If Ephesos: Bugperson Shaman. A holy warrior of dreams, with wings and a gleaming firefly’s butt. Slarty: Gecko Magician ; Triumph: Frenchmun Minstrel ; W-Dueck: Persian Cat Librarian ; Tridash: Eagle Demagogue Every character starts with a single ability. Each level you gain, and you will gain levels fairly quickly, will get you a new ability, unless you choose instead to put points into a previous ability. Starting abilities are as follows: Arancaytar: Summon Imp. You can summon yourself a single nifty little magical servant to do your biding. Not terribly useful in combat, but he may be handy in other ways, at least. Nalyd: Resurrect. As an apprentice necromancer, your not terribly good at resurrecting yet. If you succeed in casting this spell on a body, you will have a temporary, rotting servant that will do your bidding to the best of its ability. Excalibur: Ambush. You have the ability to see enemies before they see you and get the jump on them. Or, perhaps you could have someone else is your group get the jump on them. Nikki: Scythe. Before you master your mental abilities you must first become one with your scythe. It slices through foes with ease and at a decent distance. No Intro: Art Kit. As you are currently at the level of starving artist, this is your only material possession. In it, you can find your paintbrush, your paintknife, some paint, a sponge, your pallet, as well as some canvas and backings. How useful these things are to you is entirely up to your imagination. Nioca: Katana. A samurai’s blade is like an extra limb. You wield it with unparalleled precision. Ackrovan: Solvé. With this ability you can break down virtually anything into a fine powder, which you are then free to experiment with alchemically. Bloodmoon: Disintegrate. Ironically, you also have the ability to break down anything (or, preferably, anyone) down into a fine powder. Only your ability is more destructive, and the byproducts are far less useful. Dantuis: Fireball. A magician’s bread and butter. One would think this to be a very common spell, but only the magician has access to such a simple and useful ability. Now that you’ve got your class and race, do name your characters. I’ve decided not to schedule the first session until after Thanksgiving. It seemed prudent. Have a good Holiday, everyone. Look for an update this weekend, probably. Indeed, Happy Thanksgiving everyone. I don't expect to be online at all tomorrow.
  7. A message from our sponsonr: Quote: The fact that so many people are noting their participation as tentative or merely possible makes me want to allow many people to create characters, as it is likely that several of those who signed up so far might not make it once the game is scheduled. Since there are 36 possible classes, I'm totally fine with there being a ton of characters switching in and out rather than just a few characters with their players switching instead. If it comes to there being too many people to manage, we'll decide on the spot what to do. Though I don't anticipate such a problem, as I am a man of magnificent capacity, and I can manage with lots of people if this ends up being the case. I'll probably close out character creation tomorrow and also announce what everyone's characters are. So be sure to check that out. Oh, also, guy who picked two stats, pick one, I'd recommend talent, since so one picked that yet. And if anyone else wants to make a character, try to pick an alignment that hasn't been picked, and a stat that is less common (not intellect). -Your Benevolent E, T @Excalibur: Musta missed you in all the clamor to participate. @Acky: Uh, yeah... of course I know it's you... (bluff) Jewels rolled a 1d20: 1 (crap...) Just don't change the Spire of Archon and I may be able to keep you straight.
  8. I'm kinda wondering how many people are going to be able to be on in one game. We have 11 potential players so far. Aran - Creation/Severe/Intellect Nalyd - Destruction/Mild/Intellect Ephesos - Creation/Mild/Agility Excalibur - Preservation/Severe/Talent Nikki - Destruction/Severe/Strength NoIntro - Creation/Severe/Charisma Dakkanor - Destruction/Merciful/Talent or Agility Nioca - Creation/Merciful/Agility Master Ackrovan - Creation/Mild/Will BloodMoon - Destruction/Severe/Intellect Dantius - Preservation/Mild/Intellect
  9. As Ephesos mentioned in his wrap-up thread, someone else has an online RP ready to go now, that someone being ET/SD. I volunteered to be his voice here for the duration of the game. Like Eph, I also encourage people to participate as I expect nothing less than EPIC from ET when he's RPing. I don't think I'll be committing to a character this time around, but I do plan to spectate whenever I can to share in the good times. Without further ado: [Diclaimer: This RP has veered off into some inappropriate content. Follow links to the logs of the sessions at your own risk.] Originally Posted By: ET/SD Some of you may remember this topic, where I first came up with the IM RP. You can see the prototype there that appears to have been what inspired Ephesos to make his far more awesome game. This new game of mine will be a refined version of that original prototype, same world, only this time with actual experienced RPers (you) as opposed to random people from the dregs of the internet, which should improve it dramatically. As you can see if you read the prototype, it will be a bit different in style and gameplay from Ephesos's. I explain the differences in depth and go over what gameplay will be like at my website here. Check it out and feel free to ask questions, though read all the information before asking, as I’d hate to do through the trouble of talking through someone else to answer a question that has already been answered. If you wish to make a character, you need to pick an alignment and a single stat that will determine your mysterious class (27 possibilities) and your mysterious race (6 possibilities), so choose those wisely. Follow these steps to do that: 1: Choose a Power: Destruction, Preservation, or Creation. 2: Choose a Nature: Severe, Mild, or Merciful 3: Choose a single Stat: Strength, Agility, Intellect, Will, Charisma, or Talent. Do check to see what others already picked, a diverse party will fare best out in the world. Once you’ve picked these three things, I will asign you a class and species (from a chart, not randomly), and at that point you can then name your character and give it a personality. The main campaign is pretty bizarre, and most of the game will consist of random encounters as you explore (also bizarre), which I will mostly think up on the spot. It is me, though, so it is guaranteed to be awesome and epic. Many of you know how much I like to draw pictures, so expect more of that as well! I'll post one of those nifty schedules when I know when I myself will be available, most likely late this week or sometime next week. -ET (Sleeping Dragon)
  10. Yeah, especially with Lindy getting testy about healing ingrates.
  11. Balladeer

    Pet Peeves

    Simply frying in butter works, too.
  12. And to keep in mind, your weapons are counted. If you run out of bullets/grenades to launch you better hope you can find more elsewhere.
  13. Balladeer

    Pet Peeves

    There is no Bible code. Just a couple verses that say 'No one but the Father knows' the time of the end. My hypothesis: Any date man picks is automatically wrong and any time spent trying to figure it out is a waste.
  14. Those are both pretty awesome Mistb0rn. Not that anything needs to be changed, but since you asked for feedback on how to make it better, you could add a shadow underneath or some action lines on the tail. A stirring of the wind as it whips around.
  15. If I were to travel through space to colonize a planet, I wouldn't want it to be Mars. Let me know when they've found another M class planet and the technology to get me there before I die. Then I start thinking about it. @Will: Living up to your name, I see.
  16. Balladeer

    Pet Peeves

    ...He posted it on his FB page but hubby says it's not really his house. Guess I fail. Course that's nothing new.
  17. As much as I hate to miss a session, Hubby has planned a family outing for tomorrow that I was unaware of when I signed up on the calendar. If there is a spectator who is planning to attend that would like to take over as Lindy, I think the whole party would be grateful.
  18. Not surprisingly my relationship with God is most important to me. Other than that: my family, my friends... everything else is replaceable though I'd be really bummed if I lost all my pictures and the scrapbooks I've made.
  19. Balladeer

    Pet Peeves

    I have a friend who got tired of his neighbor always outdoing him on the Christmas lights each year. Little pet peeve of his I think. This year he spent all weekend putting up his own. I think he may have actually 'won' this time. The one on the right.
  20. My level up isn't as exciting as Etris' but I figured it fit well with the experience and knowledge she was gaining about the portal. Click to reveal.. Stamina 5/10 HP 14/14 (+1) Strength: 1 Dexterity: 2 Intelligence: 8 (+1) Skills: -Magic (Healing Arts): 8 -Religion: 2 -Nature: 3 -First Aid: 3 Perk Reward: "Glimpse of Infinity" - can detect portals (should become aware at beginning of next session) and sees cool things when rolling a natural 20. This gives her a small bonus on her next roll. Cool Thing: Has a beautiful singing voice. Items: Light staff Small pack 1 empty glass bottle 1 bottle of water Some soggy food A few bandages Door shield Magical book that glows when exposed to portal energy or dark energy in general. Can help when trying to manage it. 1 copper I think that's everything at least.
  21. Originally Posted By: Ephesos Remember, I could still give Temmyn this perk. That perk is full of win... but I somehow feel it would consume the entire game if we tried to implement it.
  22. Well that's no fun... I didn't even get a chance to guess. Not that I had any good guesses anyway. The only comment I was going to make was that #4 was not me, but it could have been.
  23. Slightly before my time, I'm afraid, though #4 reminds me of TM. Milder than usual, but yeah...
  24. Balladeer

    Idiots

    I grew up with a hunter/fisher as a dad. I almost always stayed up to watch him gut the fish and helped him skin the deer or defeather the goose. Can't say the sight of a bloody corpse bothers me much. They were food when the McDonalds ran out. Can't say I feel at all guilty either. That's the way nature works, and I don't see any other carnivore/omnivore batting an eyelash of guilt for feeding their bodies with the protein of another's. Not that I do anything other than respect a person's choice to be a vegetarian, but the concept that eating meat is morally wrong just seems silly to me. It's the natural cycle of life which has been in place since before man existed.
  25. Originally Posted By: Nioca Lindy did level up. She chose +2 nature. For crying out loud, Nioca, I could have gotten another two points in something. Keep yer mouth shut. I should still be there on time tomorrow.
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