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ben4808

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Everything posted by ben4808

  1. Quote: Originally written by Drakefyre: Is that Sturg as in Sturgeon? Nope, Sturglar. It's a progressive manipulation of by fourth moniker, burglar ben.
  2. ben4808

    AC1

    Another problem. This time it's my fault, though. I did the mission to become a Curate in the Priest's Guild and asked Mother Catherine about 'mission', where she offered me my reward. But before I took it, I decided to save, just in case. So I asked her about mission again, but she just mentioned Father Argos and no reward. Upon asked about reward, there was no response. Anyone know what the reward was, or if it's vital to the scenario?
  3. Or you could create some gloves, a helm, pants, a robe, and a necklace to give a few more if you're playing BoE.
  4. ben4808

    AC1

    To occupy an enemy powerful monster.
  5. ben4808

    AC1

    Good advice, but how do I survive even the first turn? I can't get to the archers on that turn, and the haste doesn't take effect until after. Or is that what Slow Group is for? I'll have to try that.
  6. ben4808

    AC1

    Ya, the sapphire necklace was the only reason I went in there. And I'm supposing there's a way to loot all the chests in there and still getting out without being burned to death by quickfire, but I don't have that kind of time. Unfortunately, Clint's sword is the only thing I have left. So. I don't particularly like the southern part of the Slith island because of those darn archers. They only go for one guy. And kill him, too.
  7. Quote: Originally written by Explode Thuryl Now: Uh, ben, what are you talking about? That needs to be in your sig, Thuryl.
  8. ben4808

    AC1

    Nope. I don't have Meirinkaprr. Must be a bug, and I may need to use the character editor. Mr. Simms isn't essential elsewhere in the plot, is he?
  9. But that's only for Avernum. You'll have to wait for your disk to play custom scenarios.
  10. ben4808

    AC1

    Okay, thanks. EDIT: Now I have another concern. I took the Ale to Lancaster Simms and got him drunk, went into the cellar, searched the bookcases and everything, and found nothing. So I tried again. This time, however, one bookcase in the cellar has a lever and I can get in and explore. But now there's another Lancaster Simms standing in the doorway that appeared after I gave him the ale that seems to be mad at me because I have a long M-someting Nephil. So I can't get out? Bug? Player error? *sigh*
  11. Did you back up the scenario? All I can say is I hope so. I think a likely cause of this is having the scenario open in the editor, renaming it and/or changing the directory, and then pressing simply "Save Game" instead of "Save As". This may not be exactly what you did though. At any rate, is looks like a corrupt .exs file.
  12. ben4808

    AC1

    A few questions and concerns here to help me out. 1. Where can I find some Independence Ale? 2. Where can I find some greymold? 3. Does the passing of time play a significant role in this scenario? Thanks.
  13. Or more inportantly, the caves underground have a ceiling.
  14. I was just wondering: is there any comprehensive and maintained database like Alexandria for BoA scenarios, or are the Spiderweb tables still my best bet?
  15. Didn't work for me. You must have gotten lucky.
  16. I've sold it now, though. 100 gold. Whatever.
  17. Okay. How about a Mist Globe, Wand of Carronos, and Healing Periapt? Anyway, since I'm just playing the demo of E1 currently, I don't have the hintbook. The More Info screen proved moderately helpful, except for a few instances of "???".
  18. Okay, so I picked up weird and unusual items and have no idea what they do. Is there some way I can get this information about the items so I can decide whether to keep, sell, or get rid of it?
  19. Mays well add my new Exile 1 party. Sturg - a nickname of mine. Pike - guess what genre of weapons he uses. Wayfer Boy - my older little brother's nickname. Lunker - my younger little brother's nickname. Robegirl - along with an appropriate graphic. Alorael - just because its a totally awesome name.
  20. Quote: Originally written by Jerry Gerard: Either that, or you can have "purc" trigger a regular talking node where he says, "I sell either XXXX or XXXX". Then, have two different shops. Yeah, but that's kind of cluncky and bad on talking nodes.
  21. Seems like you can sell stuff to the weapon maker in the northern part of Sweetgrove.
  22. There's a secret passage through the rocks on the big lake that leads to a shop where you can buy various powerful potions and waste all your money.
  23. Yeah, and I agree that needs to be changed. Soon. *realizes that this post was very useless*
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