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UA

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Everything posted by UA

  1. I experienced a problem like this just now. Examination with Filemon reveals that (at least on Vista), Ormus's latest version of BoE looks for scenarios in a "Scenarios" folder in My Documents. Creating this folder and placing scenarios inside allows custom scenarios to be played using Ormus's latest build. Looks like scenarios need to be in both the Documents\Scenarios directory and the Blades of Exile\Scenarios directory. Ormus's build is building the list of scenarios from Documents\Scenarios and trying to load scenarios from Blades of Exile\Scenarios.
  2. Quote: Sent the source code to CVS on SourceForge. Win3DBoAEditor/source Not to mention there is not a file download category for Win3Deditor nor are there ANY CVS checkins on the project I linked to, so that seems unlikely to be the correct one.
  3. Very nice. Do you think there's any chance of fixing the speed issue with keyboard scrolling? In both this and the original Win Scenario Editor, clicking the N/S/W/E icons allows you to scroll around the map at a faster speed than using the numpad for no apparent reason. In the original editor, my older machines had speed issues on the 2D scrolling, and it also had the same mouse-is-faster-than-keyboard issue, too. >>The only SF project I could find was boaedremake . ...?
  4. What? It's possible to win without cheating? Last time I tried that, it was boring. I enjoy having godparties.
  5. IN ALMOST ANY BOE SCENARIO, YOU WILL KILL SOMETHING
  6. Thank you for your support. .NET is incredibly evil. I might be somewhere in the middle; I don't believe in using RAD tools like realBASIC or .NET, but I don't want to waste my time in ASM either. C/C++ tends to be the industry standard for a reason. P.S. The older you are, the harder it is to learn. Old people are not neccesarily bad at making stories, while find it hard to learn obscure series of characters.
  7. Heh. If people are so determined to make things less easy for them, they shouldn't use a text editor. Instead, get a very small magnet and move it in patterns over a floppy disk. Then again, it's not like I'm not against things like .NET.
  8. Mr. Blacken, various groups of programmers would generally consider RAD tools to be extremely inferior. In fact, I beieve they're more scripting, than programming. Generally speaking, if you're patient enough, you can come up with a better and more reliable program in C[++] than if you used RAD.
  9. Note that BoA works fine on Win98.
  10. Yes, but it'll only work if you have a Mac ROM image and a copy of MacOS. The Mac ROM image (and most likely MacOS) are amazingly illegal to own if you don't actually have a Mac. Why not just poke him til he makes it for Windows?
  11. There's also my automated, moderated database at http://devever.net/boa/?-=archive which features less cryptic titles.
  12. OK, well it's like good etiquette, instead of posting twice in a row, use the edit button on your latest post and append what else you have to say.
  13. Quote: Originally written by Isaac: The code would have to be changed for it to work on Windows. Yes, this is somewhat evident, as otherwise BoA-Mac could have been released simultaneously with BoA-Win.
  14. I never tried to play DM2 because poor programming meant the special spells continued AND all the dragons still existed even if you killed all of them in your first encounter with them. Run.
  15. If you want to make it available to "everyone", find a PC and port it.
  16. Metapad has a line counter, and is essentially Notepad with some small enhancements. Andrea, I know what syntax colouring is for. Notice that my post was not "why on earth would you want your code coloured?", it was "I don't need my code highlighted pretty colours to be able to code." Anyway, I'm somewhat masochistic (have you seen me code CSS?) when it comes to code. I'm not intending to flame here, I just find coding easy enough without having to have my code highlighted.
  17. You've set Memory Cell 3 of the creature to '1', right? Also, you might try setting a personality=1 and similar.
  18. Post the script.
  19. Quote: Originally written by 20eyes: Quote: Originally written by Shining Lightbulb: Unlike some people, I don't need to have my code highlighted all pretty colours in order to be able to understand it. Don't tell me... You're one of those diehard purists who refuses to play Nethack with the colors enabled. Stop jumping to conclusions. There's a time for pretty colours but coding is not it! (And I don't play NetHack.)
  20. "Pardes" sounds like "Pardyarse". Anywhoo, I'd just keep poking around. You'll likely come across something.
  21. Unlike some people, I don't need to have my code highlighted all pretty colours in order to be able to understand it.
  22. It's amazingly bloated.
  23. Kelandon is planning something.
  24. From what I've read about Windows Custom Sounds, they're an absolutely terrible idea. Read this: When you use Resedit, reshack or similar tools to implement custom sounds by opening the .exe, you are not 'linking' these sounds to the .exe. You are placing them inside the .exe, in the Resource Section of the .exe, which is where data that isn't the main programming is stored, and is usually used for cursors, keyboard shortcuts, strings, sounds, dialogs, etc. That is, the only way to add custom sounds on Windows (that we have discovered yet) is by modifying the executable. If Spiderweb will distribute such scenarios, which ask the user to implement these sounds using Reshack/resedit, I'd be quite surprised. If Spiderweb will distribute such scenarios, which as the user to copy a supplied .exe to their BoA directory, I'd be amazed (and avoiding those scenarios. You do realise the BoA executable is positively huge in Windows?)
  25. First, it's not programming. It's scripting, which is a - higher-level - form of programming. Second, it's easy, especially if you've had experience with C-based languages, such as C, C++ and PHP.
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