skcolb
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Avernum 3 remake release date?
skcolb replied to wasbear's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Does anyone know if it's a midnight release? Or during the day tomorrow? -
Avernum 3 remake release date?
skcolb replied to wasbear's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Clear your calendars! Just got an email from the mailing list that the release date is Wednesday, January 31. -
Avernum 3 remake release date?
skcolb replied to wasbear's topic in Avernum Trilogy (2011-2018 Remastered Versions)
This is the closest thing to a hype thread, so reviving it. I am very much so looking forward to Avernum 3. Does anyone have any info on more exactly when we might expect it? The Steam page had a specific date at one point, but now just says "Early 2018." -
Avernum 3 remake release date?
skcolb replied to wasbear's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Hooray, it's happening! The graphics in the intro to that video brought me back ... I remember very similar visuals in Exile III. -
I feel the same way on games. Exile 3 was also my intro. I took a long time off before playing the new Avernum 1 and later 2. Anxiously awaiting the remake of 3.
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A2CS: Petty Pleasures
skcolb replied to Unawares's topic in Avernum Trilogy (2011-2018 Remastered Versions)
For me it's rocks. I don't think I ever sold any gold or fine steel either. -
Garzahd is a Noob
skcolb replied to Callie's topic in Avernum Trilogy (2011-2018 Remastered Versions)
For me, the eyebeast in the corner of Cotra was the biggest challenge of the game. Garzahd was hardly dealing any damage for the first little while, but then all of a sudden used Arcane Blow and one-shotted one of my characters. It was unexpected but he was at maybe 10% health so I was able to finish him off. -
getting back up waterfall warrens
skcolb replied to BrTarolg's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Thanks -- was wondering if there was any flag or something that labels me a cheater. -
getting back up waterfall warrens
skcolb replied to BrTarolg's topic in Avernum Trilogy (2011-2018 Remastered Versions)
D'oh! I just reset all my boats with Shift+D and "resetboats" ... does using that code affect anything else in the game (besides boats)? -
I've ended up in Ornotha Ziggurat with a bunch of Vahnatai from Fort Haledon helping me out in a big combat at the entrance. The message dialogues seemed to indicate that there was a time-critical component to this. I'm still relatively early in the game, haven't explored any Empire lands at all, which is why I was a little surprised to pop out deep in enemy territory fighting Garzahd. I think I'm supposed to slip past, but he always seems to be camping out right where I need to go. Anyway, I don't think I can make it through. Is it actually time-critical? Looking through my quests, I don't have anything specific to infiltrating Ornotha Ziggurat (after completing the Fort Haledon quest), but I don't want to let these dudes down after I told them they were ready and they marched out. Anybody know what happens if I just leave to go work on other parts of the game?
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Hi Jeff! Thanks for responding. Since I've got you here, I'll tell you that I'm really enjoying Avernum 2, just as I did the Avernum 1 remake. My last Spiderweb Software game prior to that was Exile III in the late 90s and so it's good to finally get the backstory. Anyway, I've tried some of the things mentioned in that topic and also on the support page. I should also mention that I have the game through Steam. The following things did not work: Restarting my computer. Uninstalling and reinstalling the game. Updating my graphics card drivers (although it was a good thing to do). I then downloaded the demo so that I could try the DirectX version of the game. It gets a little weird here -- it still happens while saving, but seemingly less frequently. I haven't done a whole lot of testing though because my save file is beyond where the unregistered version can play (it took me an embarrassingly long time to figure out that was why the screen was black). I'll update here when I have more information. My uninformed hunch though is similar to Randomizer's, that it seems to be related to memory/file access. Also I noticed that 2560x1440 in DirectX doesn't work (the executable crashes) and the artwork colors are no bueno.
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I'm having an issue consistently with Avernum 2: Crystal Souls on Windows 7 SP1 where gameplay will freeze intermittently for a few (5 to 30) seconds. During the freeze, nothing on the screen will move, and the cursor will turn into the Windows 7 spinning circle until the freeze is over. This happens with some regularity in the following scenarios: Saving, either autosave or right after I click the checkbox to save the game. During combat, right after the hostiles have all taken their turn, just before it is my party's turn to go. It also happens randomly while walking around. I don't think I've ever had it happen while in a conversation or looking at items though. Any ideas what might be going on? Thanks!