Jump to content

Annoying Stat Differences


 Share

Recommended Posts

I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats).

 

If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action.

Edited by Mechalibur
Link to comment
Share on other sites

22 minutes ago, Mechalibur said:

I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats).

 

If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action.

I can't explain the enemies going before your creations, but your creations definitely seem to go after you do. I could be wrong about this, but I thought I discovered by chance if you change where your creations show up in the queue below you, that changes their action timeline. Like, if you have your PC, followed by a Fyora, followed by a Roamer, I *think* they act in that order. But if you were to switch the Roamer & Fyora, then I think the Roamer would act sooner than the Fyora. Don't quote me, but test it.

Link to comment
Share on other sites

29 minutes ago, Randomizer said:

Creations go by a combination level, qucikaction, and agility, and I've had them go before my character. :Party order also matters and usually take precedence when they are close.

Once again, I'm only half-right. LOL. Ah well, nothing wrong w/ humility.

Link to comment
Share on other sites

2 hours ago, Mechalibur said:

I'm not sure it's related to enemy stats - in fact, enemies might not even get higher stats on different difficulties (damage you take seems to be just multiplied by a difficulty coefficient rather than giving enemies more stats).

 

If I had to guess, I don't think the rules for turn order are equally applied to everyone. One of the reasons I'm thinking this is that your creations always seem to go after you - even if you have minimum agility and quick action.

 

Ehh... what? Nope, in my current party, my Shaper goes second after the Roamer. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...