Tenderfoot Thahd bk23 Posted January 26, 2007 Share Posted January 26, 2007 I cannot seem to get into the city of Formello. Both entrances are barricaded. All the walkthroughs I've read indicate that you should be able to simply walk in. Help! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted January 26, 2007 Share Posted January 26, 2007 The people of Formello are a little nervous right now. Finish the Fort Draco Mines quest and get orders from Fort Draco to make them let you in, but be prepared for an icy reception. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted January 26, 2007 Share Posted January 26, 2007 Upon, are you in the right topic? Oh, and if you're going to double-post, please at least acknowledge it. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Upon Mars. Posted January 26, 2007 Share Posted January 26, 2007 Damnation ! i don't know how i double post is it my computer ? Oh no i am not on the right topic hate those things! Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted January 26, 2007 Share Posted January 26, 2007 Quote: Originally written by bk23:All the walkthroughs I've read indicate that you should be able to simply walk in. Help! I didn't know that Avernum4 has that many walkthroughs Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 26, 2007 Share Posted January 26, 2007 Quote: Originally written by Cryptozoology:be prepared for an icy reception. I groan at thee, sir! —Alorael, who thinks it's only fair to warn you that the first half of A4 is very linear and the rest is fairly linear too. You will do the major quests in order or you will not be able to move forward. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 27, 2007 Share Posted January 27, 2007 That's only because Jeff kept revising the game to prevent people from wandering around and doing too many things out of order. When you find gates that won't open it's a good sign that this isn't where you are supposed to go at this point in time. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted January 30, 2007 Share Posted January 30, 2007 That restriction on movement is a good idea too. Otherwise your low - level party could blunder into something too big to handle. So the game needs a pacing mechanism which ensures that the party does not have the ability to explore areas where the monsters are just too tough. The flip side is that the game is more linear than its predecessors. In Avernum 1 you could make a bee - line for Erika's Tower quite easily. This could lead to big trouble. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk John S Posted January 30, 2007 Share Posted January 30, 2007 Luckily, the game has a built-in alarm system: dying. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk SevenMass Posted January 30, 2007 Share Posted January 30, 2007 Quote: Originally written by Ishad Nha:That restriction on movement is a good idea too. Otherwise your low - level party could blunder into something too big to handle. So the game needs a pacing mechanism which ensures that the party does not have the ability to explore areas where the monsters are just too tough. The flip side is that the game is more linear than its predecessors. In Avernum 1 you could make a bee - line for Erika's Tower quite easily. This could lead to big trouble. Hmm, in the games "Diablo" and "Diablo 2" (yeah I know these games are linear too) you could move to the next (more difficult) area sooner, rather than later, and be able to handle things. Though with greater difficulty, but you'll get more XP for it, and at the end of the game you character will be about the same level. In "Diablo" there are even advantages to avoid level-up for as long as possible. I personally like the way this is balanced. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Fungus Shamegne 26 Posted February 4, 2007 Share Posted February 4, 2007 Quote: Originally written by SevenMass: I personally like the way this is balanced. Balanced eh? The glory of the previous Exile series was that you could do what ever you wanted out side of the story. All this realy does is confine you to the story. They pulled an EV Nova. [EDIT] If you use a mac and you haven't heard of EV, Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted February 4, 2007 Share Posted February 4, 2007 I already approve of this Quickfire, so I claim the right to the traditional greeting. Welcome to Spiderweb! Leave your sanity at the door! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Emperor Tullegolar Posted February 4, 2007 Share Posted February 4, 2007 Quote: Originally written by Quickfire: If you use a mac and you haven't heard of EV Have too. The only reason I don't play it anymore is because, unlike Jeff, they don't send you a new key when you lose your old one. I'll never forgive that bastard Captain Hector. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted February 4, 2007 Share Posted February 4, 2007 You can indeed get more passwords from Ambrosia, and they've got the system completely automated. —Alorael, who has gotten new EV:N passwords many times. He tends to do horrible things to do the game files in the name of plugins and then scrap it all, reinstall, and reregister. Quote Link to comment Share on other sites More sharing options...
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