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Originally written by Dikiyoba: I don't mind "static" as much as I mind minor characters not having anything to say. I don't need an in-depth conversation but when I click on a guard, townsperson, cow, etc., I like do have some description, even if it's only "This cow, like every other cow you've ever met, can't talk. It just moos once and resumes grazing." I don't like towns where only the important characters can be talked to and no one else can.
Dikiyoba.
I sort of agree. However, given a choice between a few well developed characters and lots of sort of developed characters, I would choose the former. Right now, we pretty much had neither.
Personally I would rather wait another 2-3 weeks on a game releasing if it would have some built in interactive characters.