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Seletine

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Everything posted by Seletine

  1. Currently, version 1.0 of the Avernum 4 for the Mac is available from the public FTP site . Spiderweb's main page doesn't yet acknowledge the release. (726)
  2. That soldier is Varn, who is in Fort Emerald. (725)
  3. Go to the enlightening pool, and drink the water from it. Once you've done this, head to the door by the entrance before the effect wears off. (724)
  4. Create Drayk canisters are located in: 1: The Patrolled Dell, hidden behind a pillar. 2: The Sealed Lab, inside the lab. 3: The West Gate, in the SE corner. 4: The Great Temple, behind red mines to the NE. (723)
  5. Quote: Originally written by Explode Thuryl Now: Mist Globes: There are actually three kinds of these. One heals and blesses your party. One gives you skill points. One drains your experience. You can't tell which one you have except by using it and seeing what happens. The Mist Globes either heal you, increase your Strength by 2, or poison you. (722)
  6. Go into the Darkstone Core and head to the NW area. You will be confronted by a drayk and a servant mind. Don't kill the mind; after the battle, you will be given the chance to tell it to have the debris cleared up if you have mind nutrients and 4 leadership. (721)
  7. To get level 2 of Dispel Barrier, you need to take the Slith Tome to Mairwen in Fort Dranlon. To get level 3, take a boat to a tower which is located two islands north of Pyrog's Cave. The tower is near the northern edge of Avernum. (720)
  8. 1. Try pulling the lever north of the south and west exits; if I'm reading the hintbook correctly, that will get you in. 2. There are only 2 Drakon canisters in Geneforge 3. (719)
  9. You can't kill Akhari Blaze through any normal method after he uses the Geneforge, as the script calls a function which makes him unkillable. It may be possible to do this by pressing the Shift and D keys simultaneously, and then entering 'dbugkill' without the quote marks. (718)
  10. If you damage him severly enough times, you will be able to prevent him from regenerating the next time he tries. If you've previously freed Khemli from Chadwick prison, you will be able to stop him from regenerating at all. (717)
  11. 1. Neither. 2. Renko, in the Holding Shed Row. You get a Tiny Orb of Mist, which is an item enhancement. 3. You never find out. If you complete both of her quests, she'll blame you for what happened in her experiment. 4. If you're looking to maximize experience, yes. 5. Komoa is more of a rebel. 6. Gull North Docks, if you give her the papers. (716)
  12. You can get level 3 of Unlock Doors in the following locations: Avernum 1: Almaria. Avernum 2: Erika's Tower. Avernum 3: House on the Hill. (714)
  13. Once the levers have been pulled, go back to the main entrance and approach the doors. They should open as you get close. (713)
  14. 1. Yes. 2. Yes. 3. No. 4. As of the time of Geneforge 1, no. 5. No. 6. You've missed the pylon in the Junkyard. (712)
  15. 1. There are 5 slime pools, and you need to destroy all of them. One of them is behind a secret passage near the Ha Ha sign at the western end of the pit. 3. You need Level 3 Unlock Doors to get in; you should wait a while before doing so, as the monsters beyond are far stronger than the others in the pit. (711)
  16. Demon's Bile is an ingredient for the Shaped Breastplate which Bernard can make you in the South Rising Road, and for the Corrupting Batons, which are made by Symon in Zhass-Uss Outskirts. (710)
  17. If you mean the Isle of Spears, it is impossible to change from a loyalist to a rebel on that island. All of the rebels on the Isle of Spears will attack you on sight if you're a loyalist except for Litalia, who can be talked out of it with 16 leadership. The last opportunity to become a rebel is by talking to Learned Darian in the Display Warrens on Gull Island. (709)
  18. There are broken crystal pieces in Benerii-Uss Holding, Benerii-Uss Shaping, and the Geneforge. To get the one in Benerii-Uss Holding, head to the northwest corner of the level and search it thoroughly. To get the one in the Geneforge, enter from the north and search the area to the south. (708)
  19. The Emerald Chestguard gives you 2 extra action points among other boosts; to make it, bring Learned Darian a Perfect Glaahk Scale, the Claws of a Demon, and a Mutated Gamma Skin. The scale is available in the Loyalist Encampment and in Creation Holding; both times, you need to kill a Glaahk to get it. You can get the Demon Claws by killing the Bound One(Pit of the Bound), or the Rotting Demon(Demonic Depot.) The Mutated Gamma Skin is available in Outer Gazak-Uss. (707)
  20. To open these doors, you need to trigger the Sholai attack in the Western Workshop. To do this, get the entry baton and refuse to cooperate with the shade that appears. If you've previously gotten the entry baton somewhere else, you can't open those doors without manually changing SDFs. Unfortunately, the scripts aren't clear on which SDF controls those doors, so you may never be able to get in without starting over. (706)
  21. If you haven't killed Agatha or completed the Geneforge, head north from the eastern entrance to Khyryk's Tower to find him. If you have, Khyryk will be elsewhere in the tower; you may need several living tools to explore it thoroughly. You can get the key as a rebel by completing the Kill Khyryk quest, which is given to you by Master Elek in Stonespire. As a loyalist, complete Khyryk's quest to free the Shapers. Finally, you may be able to get into the docks by casting Unlock on the lever near the door; this is a bug, so exercising it may cause other issues later on. The Shaper in Khor's Deeps will be hostile unless you're a rebel and have the key; it will usually be Master Hoge, but will be Mooralas if you've previously killed Master Hoge. (705)
  22. The first ivory skull you can get without purchasing or stealing it is in Fort Wilton, the first area on Dhonal's Isle. Others are located in the Infested Mountains, the Darkstone Mine, the Crumbling Lab, and Benerii-Eo Labs. (704)
  23. 1. Once you've drunk the water in the Ancient Crypt, you can open the door. You can also open the door with level 3 Unlock Doors. 3. The water makes you temporarily enlightened, which helps with some special encounters, such as the one when you're trying to exit the crypt. (703)
  24. From looking through the script, it appears that, in addition to giving Fanjul a pro-servile opinion, your opinions as a whole must be below 90. If Fanjul says she's heard of you after giving her a pro-servile opinion, she will train you. Otherwise, the number of pro-servile opinions you must give/previously given is roughly 4, plus one for each pro-shaper opinion you've previously given, plus 3 if you've killed Lankan, and minus 3 if you've given Lankan the canister on Harmony Isle. (702)
  25. To find the tunnel, go to the Rebel Peninsula, which is one section north. Immediately after entering from the south, take the path to the west. Stay south while heading west, and you'll come across an entrance to the tunnel. (701)
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