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MrRoivas

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About MrRoivas

  • Rank
    Garrulous Glaahk
  • Birthday 12/15/1990
  1. Ran across that canister in the mined shed in Pentil woods. In the OG Geneforge, it simply involved sending in a sacrificial thahd to get the job done. Now we can't move creations separate from the main character, and I don't recall there being any sort of switch for the mines in this zone. So how is a player supposed to get the canister, given that face tanking the blasts leads to swift death?
  2. Granted, people are now forever more forced to speak in binary, a bit at a time. All previous bits of writing are converted into raw binary code as well. I wish the average human lifespan was twice as long.
  3. Granted, humans are now incapable of acting with any sort of intent, having all been turned into video games characters, with no more ability to be malicious than a windup toy. I wish sea monkeys looked and acted like their dishonest promotional material.
  4. When I logged into steam this morning it told me I had a new item in my inventory. Turned out to be a 20% discount for Avernum 3. Anyone want it? I've tried Avernum 5 and 6, and I just don't get on with the series. Also, I hope this doesn't mean sales are turning out to be disappointing for Jeff. Discounts this early in a game's life generally aren't a good sign.
  5. I'd encourage you to get to HR when you can. While the first was janky but so much greater than the sum of its parts, HR is pretty polished and pretty much the sum of its parts. Which is fine, as its parts tend to be pretty high quality.
  6. As practically anyone with an internet connection probably knows, the latest Deus Ex game is coming out. I've pre-loaded it onto my hard drive, and I'm quite eager for it. It got me to thinking whether any sizable number of people in this community like the franchise as well. Its an RPG series, but always a shooter-RPG series, and shooters don't get discussed much here. Short version of my thoughts: Played the first one back when there was only it and Invisible War, loved it, loved it, loved it. One of those games I'll remember forever and what not. Barely got past the tutorial level in I
  7. I've discovered two game mechanics that apply to the entire series that don't seem to be mentioned anywhere in any of the strategy centrals: 1. Luck affects turn order. This mostly is important for Shapers who can't afford many points invested in quick action and don't want to ever invest in dexterity. 2. Melee weapons have a hidden accuracy bonus that is equal to 5*damage dice. Melee weapons essentially add on an undocumented and hidden bonus to the PCs melee skill. This can be easily shown by uneqiupping your PC's weapon and attacking a few rogues. You'll find that suddenly
  8. I'd love to have an easy way of examining all the different ending permutations for the Geneforge games, given how many different ways for each game to end. A quick check through the data files for the original didn't yield anything useful. Has anyone figured it out?
  9. This question was always easy for me. Astoria. Her option gives creations rights while maintaining necessary and proper controls on shaping. What's not to like?
  10. Didn't work in G4 either. If it was fixed, it was only for G5.
  11. Where is this recent poll of best games? I can't find it with the search function.
  12. I have the exact same problem as you, and the only solutions I can tell are this: 1.) Play in XP compatibility mode. It might help. 2.) Be a singleton. It slows done more for every animated character on screen. 3.) The later the game, the better it is. G1 is worst, with it being a bit better in G2, and somewhat more so in G3. As observed, not an issue at all in G4. Really though, they are old and coded to run entirely off a 32 bit processor. Its going to take until the remakes for the issue to be fixed.
  13. Yes, breastplate. And neither my dexterity nor my luck changed, only my armor and weapons.
  14. Was doing yet another run through and had made a beeline to the tombs. Thus my Guardian was low enough level to have a hard time hitting the thade shades present, leading to my discovery. I started the section with a bronze sword (3 damage die) and a chainmail suit (-5% accuracy). In the tombs is a corpse with both an iron sword (5 die) and an iron chestguard (-10%). Before putting on the iron chestguard, I had a 46% hit rate against the shades. I naturally expected to go down to 41%, given the heavier armor. But instead my hit went to 51%. What gives? In a flash, I decide to do a t
  15. Hyperbolic title aside, anyone got any clue why suddenly Avadon and the Avernum remake suddenly got so much bigger in their download sizes? I just checked, and Geneforge 5 was about 35 MB. Avernum 6 about the same size. Then suddenly Avadon triples that with about 105 MB download for the demo. And the recent remake balloons that up to 165 MB. What on earth is Jeff putting in those games that could make them so much bigger than any of his previous ones? Is it simply a matter of much less aggressive compression?
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