Quote:
Originally written by Ephesos: Linearity is good when it's implemented well (which I feel A4 does, particularly beyond the demo).
Are you mad? A4 beyond the demo is just a matter of "kill X number of plagues to gain enough levels to kill remaining X number of plagues before reaching the Castle". Chitraches (who are not supposed to look like goddamned clawbugs!), undead, bandits... Okay, so we get to the castle. First, there's a trap that any dumbass could smell from miles away. Then, there's another trap that's even more egregiously conceived. (Honestly, I expected the crystal box to blow up and incinerate the whole castle. They really were asking for it.) Then, um, go off and kill Rentar. Then go off and kill her again. Game over.
This is like some sort of hideous parody. A3 was no good, but A4's plot is genuinely unbearable. I mean, the shades were a very nice idea... Dorikas' band was an interesting concept at first... But everything else was 100% re-hashed.