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Everything posted by Donald Hebb
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What is the best spell?
Donald Hebb replied to Sahdrani's topic in Avernum Trilogy (2000-2002 original versions)
The best spell is "File: Quit" -
Am I the only person who very purposefully misread "Abisynthe?"
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Coolest thing about Avernum 4?
Donald Hebb replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
Anyway, coolest part about Avernum- not having to have paid for it. -
Coolest thing about Avernum 4?
Donald Hebb replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
Quote: Originally written by Slartucker: I'll start. My favorite thing is definitely the unlimited bow ammunition, which makes archery the powerful tool it deserves to be. — Slartucker, who felt like being positive this evening You mean to say that archery WASN'T incredibly powerful since the first Avernum? -
I feel that JV should make the windows version ASAP. It's not fair that only us Mac-users should have to endure such a horrible pile of dreck.
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I liked the very idea of a mage hammering you with spells why you have to try and actually do things. I really liked Rentar's teleportation spell- it'd have been nice, though, if she REALLY went all-out on the party (and by her, I mean JV). Not just difficulty-wise, either. I mean, what if Rentar made the ground next to the party instantly form an earthen barrier? Or why didn't she seal off rooms with small cave-ins? Or what about making her fly, so that she can't be hit by melee attacks? Or what about giant, searing waves of fire that the party has to get out of in order to breathe? Man, I would love- just once- to actually fight a mage, not just a dude with a flamethrower.
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Quote: Originally written by Wanderer: But....I finished. The fights with R-I and Dorikas are definitely the most tactically challenging in all the games from E1 onward. Oh, look. Someone who hasn't played BoX.
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He is very much killable.
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Tentative Avernum 4 v1.0.1 Update Out
Donald Hebb replied to Spidweb's topic in Second Avernum Trilogy
New chitraches. Finally. -
...Am I the only person who got the wrong idea when reading this topic's title?
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Hell, I fostered them right until the end. And was told that they were shocked by the events- too shocked to reward me, I suppose. (Not that any reward in this game is ever MEANINGFUL...)
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Annatolia or Crewl? (possible spoilers)
Donald Hebb replied to hoppy's topic in Second Avernum Trilogy
Quote: Originally written by Thuryl: It's worth noting that I found the passage wouldn't open for me again after I'd already killed Imelda and left. Someone has Langrisser on the mind. -
He's not hostile and he doesn't talk to you automatically, making him difficult to spot.
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Quote: Originally written by Spidweb: The one thing that still causes me pain, however, is the chitrachs in Avernum 4. Having them look like clawbugs is Weak Sauce. But I wrote them into the game before I realized that I couldn't find a different, decent Poser model for a weird bug. The MOMENT I find one, that clawbug is SO out of there. Amen. The giant also confused me at first- what is that thing on its back? And a comment in general- most of the attack graphics look a bit uninspired. A giant is mildly punching me? I'm poking the enemy with my sword? If you could use Poser to give more dramatic motions to attackers, it'd be a nice improvement. EDIT: Also, I know that you have to use color shifts because you lack models- okay. But could you vary the colors in each monster a little? Fighting blue blob after pink blob after green blob... Blech.
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Helping Jeff advertise
Donald Hebb replied to Glafna's topic in Avernum Trilogy (2000-2002 original versions)
Wait. You want JV to get money? For A4? I don't think I understand the nature of your request. -
General Problems/Issues
Donald Hebb replied to Horus's topic in Avernum Trilogy (2000-2002 original versions)
Quote: Originally written by Horus: 1. The game sucks FYT -
There are barriers that are above piercing crystals or even the highest level of the spell itself.
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Oh, cripes. A mac games periodical. I'm biased- last time this happened was when spy.hard put a review of BoA in her city's actual newspaper.
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Link. I mean it- what backwater european city would care about a US shareware release?
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I dunno. I don't like the AP system because of what Alorael describes, but I also think the "x slows y down" solution is inelegant and insufficient. I mean, I'm not sure what check you might use- A level check? Opposed (DEX + QKS + QKA + GYM)d6 checks? And why does a goblin slow me down as much as Rentar? (Personally, I'd rather a goblin actually attack me rather than take AP away sometimes.) Mind you, the old solution- get attacked whenever leaving another's melee range- is equally nonsensical. I mean, a goblin should not have upwards of 100 attacks per round under any circumstances. For further releases, I'd have parrying skill determine AP penalties others take while passing by (with a base of 1), and also determine the chance you have of striking an opponent going by you. The number of strikes you'd get per round would be determined by DEX/QKS/QKA/etc., with a bonus/penalty depending on how many AP you have left when you parry.
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...Thuryl, I think he's in the first of Rentar's keeps.
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The demo is... Terse. My first reaction was, "dang, this is short." But the demo isn't the whole game! Alas. The whole game is basically going on quests to meet the levelup mandates of the rest of the game. So okay, it's long... But man, at what price?
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+1 Polearms is one more "level" of damage and +5% to hit. +1 "level" of damage is just the damage.
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First aid, uh, high score
Donald Hebb replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
Once, I topped 500 with a god party. -
Quote: Originally written by Dear Alorael:: —Alorael, who would rather ride pylons anyway. ... ... ...
