Originally Posted By: Epiphany Without Borders
—Alorael, who has also toyed with the idea of a game in which your character is a captain and all combat is group versus group. That's actually not far from a lot of tactical RPGs, but he'd happily see the actual squad, platoon, or army abstracted out until you're pitting your stats against someone else's, as long as those stats include your morale, size, training, and equipment. Logistics: the RPG!
Didn't Saga Frontier 2 do just that?