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Zummi

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Everything posted by Zummi

  1. Zummi

    Unexpected

    Yes, and you know what else is amazing? No fancy item packs.
  2. You're on the wrong area. We're talking about the area under the Wretch Warrens.
  3. Oooh! Oooh! We'll be able to carry over our saves to the next game?
  4. Originally Posted By: Micawber F10 doesn't work. Proved. Doesn't need any action to reproduce. It just doesn't.
  5. Who's up for a joinable character's own unique skill path?
  6. Experiencing this too like how Dikiyoba does. There's also another bug that happened to me that forced me to start from the start. All my items in the junk bag turned into dagger with "Unused Item" as its name and all containers contain nothing.
  7. Have you tried trying other resolutions? My HP G62-347NR runs it at 1366 x 768 just fine.
  8. And also, it's Yevner.
  9. That's how it's supposed to be. There's a change though not in the numbers on the weapon info.
  10. Ah. I remembering stunning that blue menace the first turn Sev had. Immediately have to shuffle my party away from it, letting Sev solo the aggro.
  11. Interesting. Was premeditating a solo shaman and was thinking if I should go with the evocations or the conjurations.
  12. Except you control monsters! And when you equip a forget-me-not-doodad, you get other monsters in your roster. And in the end, when you win it all, you get a new bunny babe party member who attacks enemies with carrots!
  13. Entering from other sides of the map. You can do it in the Geneforge games by clicking an area icon repeatedly. I hope Jeff does that for Ad2 or add, I dunno, little icons around an area icon representing the entry/exit points it has.
  14. Speaking of summoned pets, how do the shammy pets scale throughout the game and increasing the game difficulty?
  15. Originally Posted By: Cala Also, the eye stationed up in Vebreaux gave me a scarab as a reward, and her comment on the matter was something along the lines of the side effects of the scarab becoming too much for her as she grew older. Maybe this is/will be sort of like the canisters in Geneforge It's bluntly stated that scarabs take their toll on the wearer's body, and as a person gets old, well, decrepitude does take their own toll too. So no, there's no megalomaniacal side-effects included.
  16. Not against its rule of cool but, how does a razordisk cleave sideways?
  17. But the more important question is... what do we NOT want to be changed? I vote for Luck.
  18. I think it's set on stone per character generation. I got to a point where my recently rolled shammy was one kill away from a level up and quick-saved there. Killed a wretch. Ding. +1 to Dex. Reload. Kill. Ding. +1 to Dex. Ding. Reload. Kill. Dex to +1. So yeah.
  19. Hmmm. I'm pretty sure I got two consecutive bonus points in Intelligence.
  20. Were you also expecting a wretch screeching around and whispering "Myyyyy preciouuuuus," to go with that?
  21. Gah. I hate it when players have to resort to things like this. Especially when you're against the brick wall? Unless you know that there HAS to be a secret switch, you won't hover the cursor over the wall length. Hope Jeff does better with the hidden switches on the next game.
  22. Totally digressing but still somewhat relevant for the munchkin in all of us, is the bonus stat per level random or set in stone like the Stone Code?
  23. So, how do you do it? Playing on Normal currently with the thread's titlesake. Have putted some points to Dex and pumped up Locksmith to 4 and now stumped from there. I made a save before experimenting with the skills. Currently maxing out the middle path for the amazing passives but I feel I'm doing it wrong. Also, since this is a new game and I have just finished that silly dragon's problem + sidequests.
  24. Just wondering, what do Sevilin and co. do when the main character is prancing about?
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