Jump to content

G5 Artifacts


Recommended Posts

With G5 looming ever closer (maybe not that close) I started thinking about what the artifacts in G5 would be like. Seeing something like the gloves of savagery again would be nice. Also no artifacts other than the shapemaster boots really seemed to be made for a prue lifecrafter build (at least how I use the class), so an artifact like that. And finally I would like to see a weapon artifact. Like a sword. What do you guys think? Feel free to add your suggestions.

Link to comment
Share on other sites

The EC is quite decent armor, but the main point is that it adds 2 AP. This is basically license to kill, or at least it was under the old AP system — and I think Jeff had already worked out his artifacts for G4 before he decided he had to change the AP rules. Jeff probably removed it from G4 from a feeling that it was a bit overpowered. Or at least, powered enough that it was a must-do item for every player, so that after two games it was becoming monotonous.

 

But I basically found the G4 artifacts a bit disappointing in comparison with the items from previous games. None of them seemed to have the big kick of the EC or the Crystal Shroud from G3. And the ones with the big boost to 'radiance' aren't exactly helped by the fact that nobody has every identified anything that radiance does. Apart from looking fabulous.

Link to comment
Share on other sites

I want to see a super-powered food item, like umelting ice+solidified flame+belgian chocolate= the perfect m'n'm laugh . Just kidding around, i want some like chest armor with a cool logo on it that grants you the ability to shape during combat, something i SO want to do. all the other shapers can, why not the player, i'd just send like a million explosive roamers:D getting a bit off-topic, but i have a question for you Dikoyba: why do you refer to yourself in third person e.x. Dikiyoba wasn't impressed with the three that are available.

Link to comment
Share on other sites

Nice one. I have to agree with Dikiyoba, though, on the part about the artifacts being more powerful. I actually use (and maybe perfer) the ornkskin guantlets to the gloves of savagery, though it's mostly because I use the gruesome charm and I need to make up for the lost endurance. But still you would think gloves made of gloves, poisonous blood and, for lack of a better term, magical skin would be better and provide better protection than gloves made from custom livestock.

Link to comment
Share on other sites

That's true, but also think about it this way. The ornk was made of essense, but it no longer has it flowing through it because it cannot shape and is no longer being shaped, where as the skin was infused with essencse permanently to increase magical resistance, magic power, etc. (please don't comment about the spelling).

Link to comment
Share on other sites

but what if the magic that flowed through it was to increase resistances and other stuff. You can't just go POOF and have some random cloak become awesome, it has to be conditioned. If the gloves were conditioned to resist certain things, it must have took conditioning. So if you were to wear something liek drakonskin, should it not have all he resistance, intelligence and abillities of drakons, which you shoud be able to recharge by putting on because the essence flows through you?

Link to comment
Share on other sites

Given that most ornks are bred, I think it's safe to assume that once they are completely shaped, they become just like ordinary animals with no inherent magical abilities and that ornkskin gloves are just an Easter Egg.

 

And you're not seriously suggesting that making a pair of gloves from a Shaper or lifecrafter would automatically make an ordinary person good at shaping, are you?

 

Dikiyoba.

Link to comment
Share on other sites

no. i'm suggesting that the skin from a creature that was Shaped with certain intelligence and skills would be able to transfer their abilities to the wearer IF they can charge the skin with essence. A regular person would not be able to use the abilities because they can't charge the skin with essence again because they dont have the essence flowing through them.

Link to comment
Share on other sites

Well you need to remember that it is just the skin. So I don't think it would make sense if a shaper put on drakon skin gloves and was able to spit fireballs (even though that's a cool idea). But it does make sense if they got all the resistances. Even if they made essense flow through the skin, that would just increase resistance, not allow fireballs. Drakons make fireballs, not drakon skin.

Link to comment
Share on other sites

but i cant find my demo/full demo txt, so it must be in the exe. or there's some uber-advanced game code stuff going on laugh . k, new abils!

 

Strong Blessing- 229

Stability- 228

Spines- 227

Speed- 226

Magic essence- 225

Curse Power- 224

Acid Infusion- 223

Cold Essence- 222

Fire essence- 221

Blessing- 220

Link to comment
Share on other sites

ok, between 100 and 200 is a no-gomad, i think i have the full list in order right here laugh

 

Strength-0

Dexterity-1

Intelligence-2

Endurance-3

Melee-4

Missile-5

Quick Action-6

Parry-7

Battle Magic-9

Mental Magic-10

Blessing Magic-11

Spellcraft-12

Fire Shaping-15

Battle Shaping-16

Magic Shaping-17

Healing Craft-18

Leadership-20

Mechanics-21

Luck-22

 

Firebolt-40

Burning spray-41

Searer-42

Ice spray-43

Lighting aura-44

Essence orbs-45

Acid Shower-46

Kill-47

Essence Lances-48

Aura of flames-49

 

Daze-50

Mental Barrier-51

Wrack-52

Unlock-53

Terror-54

Dominate-55

Essence shackles-56

Strong daze-57

Charm-58

Mass Madness-59

 

War blessing-60

Protection-61

Essence shield-62

Speed-63

Spine Shield-64

Mass Energize-65

Steel Shield-66

Essence armor-67

Elemental cloak-68

Battle roar-69

 

Minor heal-70

Cure Affliction-71

Augmentation-72

Heal-73

Regeneration-74

Group heal-75

Banish Affliction-76

Major Heal-77

Aura of cleansing-78

Mass restore-79

 

Create Fyora 80

Create Roamer 81

Create Drayk- 82

Create Kyshakk- 83

Create Drakon- 84

Create Thahd- 85

Create Clawbug- 86

Create Battle Alpha- 87

Create Rotghroth- 88

Create War trall- 89

Create Artila- 90

Create Vlish- 91

Create Glaahk-92

Create Wingbolt- 93

Create Gazer- 94

 

100 = (I'm not sure how this works) set off spore mine;

100, stat addition 1 = blue, 2 = green, 3 = red

 

200 = melee damage protection

201 = action points

202 = chance to hit; multiplied by 5

203 = levels damage in combat

204 = hostile effect resistance

205 = energy resistance

206 = fire resistance

207 = poison resistance

208 = acid resistance

210 = mind effect resistance

211 = stun resistance

212 = cold resistance

213 = damage shield

214 = energy preservation

215 = stealth

216 = radiance (undead bane)

217 = vampiric touch

 

Blessing- 220

Fire essence- 221

Cold Essence- 222

Acid Infusion- 223

Curse Power- 224

Magic essence- 225

Speed- 226

Spines- 227

Stability- 228

Strong Blessing- 229

 

after that painstakingly long research( yes, it was painful laugh ) the list is COMPLETE!

Link to comment
Share on other sites

ok, between 100 and 200 is a no-gomad, i think i have the full list in order right here laugh

 

Strength-0

Dexterity-1

Intelligence-2

Endurance-3

Melee-4

Missile-5

Quick Action-6

Parry-7

Battle Magic-9

Mental Magic-10

Blessing Magic-11

Spellcraft-12

Fire Shaping-15

Battle Shaping-16

Magic Shaping-17

Healing Craft-18

Leadership-20

Mechanics-21

Luck-22

 

Firebolt-40

Burning spray-41

Searer-42

Ice spray-43

Lighting aura-44

Essence orbs-45

Acid Shower-46

Kill-47

Essence Lances-48

Aura of flames-49

 

Daze-50

Mental Barrier-51

Wrack-52

Unlock-53

Terror-54

Dominate-55

Essence shackles-56

Strong daze-57

Charm-58

Mass Madness-59

 

War blessing-60

Protection-61

Essence shield-62

Speed-63

Spine Shield-64

Mass Energize-65

Steel Shield-66

Essence armor-67

Elemental cloak-68

Battle roar-69

 

Minor heal-70

Cure Affliction-71

Augmentation-72

Heal-73

Regeneration-74

Group heal-75

Banish Affliction-76

Major Heal-77

Aura of cleansing-78

Mass restore-79

 

Create Fyora 80

Create Roamer 81

Create Drayk- 82

Create Kyshakk- 83

Create Drakon- 84

Create Thahd- 85

Create Clawbug- 86

Create Battle Alpha- 87

Create Rotghroth- 88

Create War trall- 89

Create Artila- 90

Create Vlish- 91

Create Glaahk-92

Create Wingbolt- 93

Create Gazer- 94

 

100 = (I'm not sure how this works) set off spore mine;

100, stat addition 1 = blue, 2 = green, 3 = red

 

200 = melee damage protection

201 = action points

202 = chance to hit; multiplied by 5

203 = levels damage in combat

204 = hostile effect resistance

205 = energy resistance

206 = fire resistance

207 = poison resistance

208 = acid resistance

210 = mind effect resistance

211 = stun resistance

212 = cold resistance

213 = damage shield

214 = energy preservation

215 = stealth

216 = radiance (undead bane)

217 = vampiric touch

 

Blessing- 220

Fire essence- 221

Cold Essence- 222

Acid Infusion- 223

Curse Power- 224

Magic essence- 225

Speed- 226

Spines- 227

Stability- 228

Strong Blessing- 229

 

after that painstakingly long research( yes, it was painful laugh ) the list is COMPLETE! of course, we have'nt included a item abilities list....... sigh

Link to comment
Share on other sites

I applaud you. Clap clap clap. Also you made merc. I'm still at newb. frown

Here I'll help you. (Note: There are gaps that can be filled on this list)

 

Item Abilities

 

3 = Firebolt

4 = Searer

5 = Essence Orbs

7 = Diamond Spray

10 = Stun

13 = Terror (Monster Cast)

14 = Terror (PC Cast)

15 = Dominate

16 = Fyora Fire

17 = Ice Breath

18 = Ice Spray

19 = Ice Spray (Shaila Version)

20 = Javelin

21 = Flung Rock

22 = Stunning Rock

23 = Drayk/Drakon Fire

24 = Ur-Drakon Fire

25 = Disruption

50 = Thorn

52 = Venom Thorn

54 = Acid Thorn

56 = Submission Thorn

58 = Reapers

60 = Decaying Ray (Ray Damage+Poison)

62 = Charm Ray (Ray Damage+Charm)

64 = Slowing Mist (Ray Damage+Slow)

65 = Confusing Mist (Ray Damage+Curse)

80 = Poison Sting (Ray Damage+Poison)

81 = Poison Bite (Ray Damage+Poison)

82 = Icy Touch (Cold Damage+Slow)

83 = Rotting Touch (Melee Damage+Acid)

84 = Stunning Blow (Melee Damage+Stun)

85 = Radiate Energy (Stronger Stunning Blow)

86 = Confusing Touch (Damage+Curse)

87 = Terror Touch (Damage+Terror)

100 = War Blessing

101 = Elemental Cloak

110 = Speed

120 = Unlock

130 = Mass Restore

140 = Mass Energize

160 = Burning Spray

161 = Venomous Spray

162 = Acid Shower

164 = Aura of Flames

165 = Stunning Aura

166 = Kill

168 = Daze

170 = Strong Daze

172 = Mass Madness

174 = Mental Barrier

178 = Essence Shield

180 = Essence Armor

182 = Steel Skin

183 = Spine Shield

184 = Augmentation

185 = Regeneration

186 = Battle Roar

190 = Light

191 = Charm

192 = Wrack

192 = Essence Shackles

195 = Lightning Aura

196 = Essence Lance

197 = Unbound Death Breath

198 = Unbound Fear Breath

200 = Heal

201 = Heal Self

202 = Heal Group

206 = Minor Heal

207 = Major Heal

210 = Cure Affliction

211 = Cure Self

212 = Cure Group

213 = Banish Affliction

214 = Aura of Cleansing

215 = Haste Other

216 = Haste Self

217 = Haste Group

220 = Restore Essence

225 = Protection

226 = Shield Self

227 = Shield Group

230 = Bless Other

231 = Bless Self

232 = Bless Group

 

Feel free to fill in gaps.

Link to comment
Share on other sites

Whoa..this topic dwindled from the topic..but for the sake of it..there was this one post here that wished for a spellcasting weapon..that is possible..refer to the thread "Making a Melee Weapon to a Range."

 

PS: LifecrafterAndNoobEditor..can you shorten your name..you can make it an acronym..L.A.N.E..see? smile

Link to comment
Share on other sites

Quote:
Originally written by The Ratt:
Actually, I think exec files might be graphic files. After all that's what the graphics for the game are stored as, and nothing shows up when i open it up in a text editor.
.exec is a Windows extension for executable archive. It is similar to .app for mac.
Link to comment
Share on other sites

Yeah, that's because dillame is controlled by the same shapers who were in rivergate keep. Do you think that in all the commotion of everyone being killed, a simple soldier could sneak out and raise the alarm? I do.

 

Also I changed some of the stats for my custom artifacts. I would like reviews of them. Thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...