Well-Actually War Trall alhoon Posted February 25, 2021 Share Posted February 25, 2021 (edited) What this is about: Changing the size of creations. Do you want your Fyoras to be half the size of what's in the game? Do you want Cryodrayks to be 40% larger than Drayks? This is what you need to do. Example is with a Fyora. Edit: There's also instructions on how to change the color of the Player Character (for example changing the Shaper's robes to blue) in this post. First thing first, warnings: (1) backup your files first (2) Game data files/scripts and saved games that have been edited, using cheat codes or not, are unsupported. Spiderweb Software cannot properly support game files that have been edited in ways we can't examine or control. How it is done: It is quite simple actually. There's a stat in the GFitemschars.txt. It's called "cr_scaling " It does scaling, in percentage. Keep in mind that some creatures are already scaled down somewhat. Thadlings for example are smaller than Thands. In this example, we will rescale the Fyoras to be 60% the size of the original Fyoras. What we need to do, is put cr_scaling = 60; under the Fyora's name in GFitemschars.txt. Like this: // imported for all fyora types import = 0; cr_name = "Fyora"; cr_scaling = 60; cr_graphic_template = 150; The purple is the added line. Now your Fyoras would be 60% of the size. Keep in mind that there are some Fyoras in the game that are larger or smaller. You need to adjust them too. I.e. if you see cr_scaling = 90 for the Enraged Fyora, you need to change it to say 55 for it to be smaller than your Fyoras. That's it. Edited February 28, 2021 by alhoon mikeprichard 1 Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer RedBeard Posted February 26, 2021 Share Posted February 26, 2021 Can you post screenshots to how as they look? I have progressed far too ahead to mess with game looks but really want to look how big and menacing my creatures look? Amira The Hot Potato 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted February 26, 2021 Author Share Posted February 26, 2021 I only have fyoras and cryoas so far. I could make thahds but I prefer my trusty two creations instead RedBeard 1 Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer RedBeard Posted February 26, 2021 Share Posted February 26, 2021 34 minutes ago, alhoon said: I only have fyoras and cryoas so far. I could make thahds but I prefer my trusty two creations instead Would love to see what you have made? Quote Link to comment Share on other sites More sharing options...
Curious Artila Judanas Posted February 26, 2021 Share Posted February 26, 2021 Interesting. I wonder how hard modding some other things would be with all those files there open to editing (Like say, having the Guardian use the Agent model on the map). Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted February 26, 2021 Author Share Posted February 26, 2021 Very easy. Simply swap what model the Guardian uses. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Phthonic Duck Posted February 26, 2021 Share Posted February 26, 2021 Be aware that many definitions inherit from other definitions, both explicitly (i.e., called-out in text) and implicitly (from the previous definition). So changing one creature definition may change it for certain others as well. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted February 26, 2021 Author Share Posted February 26, 2021 3 minutes ago, Fyora et Labora said: Be aware that many definitions inherit from other definitions, both explicitly (i.e., called-out in text) and implicitly (from the previous definition). So changing one creature definition may change it for certain others as well. That is absolutely correct. If something else uses the Guardian's sprite or the agent's sprite and you change it, you change it for all. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted February 28, 2021 Author Share Posted February 28, 2021 16 hours ago, Cat of Nine said: I realized the new game seems to remove the ability to change your character sprites color. Does anyone know how to change this easily in the game files or otherwise? Or has anyone made any mods to do this? Thanks! Simply use the "cr_graphic_coloradj" in the script of your character class in GFitemschars.txt.. I.e. to change the color to blue cr_graphic_coloradj = 1; I will give an example for turning the Shaper Blue (as I have done in my game). under the Shaper name in GFitemschars.txt (begindefinecreature 1) put the command. Like this: begindefinecreature 1; cr_name = "Shaper"; cr_graphic_template = 300; cr_graphic_coloradj = 1; cr_base_health = 8; The purple is the added line. Now the Shaper would be blue. Corylea 1 Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted March 16, 2021 Share Posted March 16, 2021 (edited) For people's benefit, a bit of experience from modding Queen's Wish: 1 = blue. 2 = green 3 = purple 4 = lavender 5 = teal 6 = a more subdued purple 7 = another green 8 = 0, but darker 9 = 1, but darker And so on. I believe you can go up quite high - I tested 128 and 32 in QW, for example, though it sometimes produces weird results. And that might look a little odd here, since in Queen's Wish the armor is colored separately to your character's face. Then again, turning all grey and weird looking in Geneforge isn't necessarily wrong. EDIT: for example, changing the guardian to colour-adjust 9 gives you grey skin and blue gloves and boots. Edited March 16, 2021 by Simulated Knave Amira The Hot Potato and alhoon 2 Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Simulated Knave Posted March 16, 2021 Share Posted March 16, 2021 Sigh. A brief note from modding the Guardian - I ran into the same problem in QW when trying to mod the mail colours. The only things that change are the boots and the gloves and the helmet trim (I think it's the same model, actually). Though coloradj 16 and coloradj 24 are lovely, unless you like brightly coloured leather you will not find happiness modding your Guardian colours. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted March 16, 2021 Author Share Posted March 16, 2021 Meh, I guess it makes sense. For the agent, does it still affect just the skin color? Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd ClawBug Posted April 2, 2021 Share Posted April 2, 2021 So anyway how to add new creature? If I want a add a drakon or wingbolt? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted April 2, 2021 Author Share Posted April 2, 2021 3 hours ago, ClawBug said: So anyway how to add new creature? If I want a add a drakon or wingbolt? I will answer that in more detail after I add the Rotdhizon. It is not very complicated but it is not simple either and it is a long process. For the time, all I know is how to replace one creation with another. Say, you can replace the Cryodrayk with a Drakon or the Ur-Ghaalk with a Wingbolt. First, you need the various sprites and they need to be aligned like the GF1-M files. I.e. you will need some modification from the sprites of GF2-5 as they need to have the proper number of boxes where the sprite looks the right way etc. Then you need to make a new entry in GFfloorster.txt to add the graphics. Then you need to make a new entry in the GFitemschars.txt to add the stats. Then, you need to replace the icon for the Creation in G141.png and the right pic from G440 to G459 (depends on which creation you replaced). Finally, you may need to modify the textskills.txt so that you see "Create Drakon" instead of "Create Ornk" if you replaced that creation for example and the text that explains the ability. You may also want to change the textcodex.txt so that you will get the right codex for your creation. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Amira The Hot Potato Posted February 11 Share Posted February 11 @alhoon Wait how can I see all the colors I can mod? I know Stimulated posted some. I wanted to see yellow or some oranges Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted February 12 Author Share Posted February 12 Ehh... I am not sure if there IS yellow, but there probably is. If I remember correctly, I have made a yellow thahd in the past. As for how to gather all the colors... unfortunately it is trial and error I think. Quote Link to comment Share on other sites More sharing options...
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