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Get rich quick! (in a spidweb game)


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Post on your amazing discoveries on how to be a tycoon in Averforge, Genenum, Netherdon, or Avagate.

 

My way is universal:

 

Walk straight up to an adventurer and tell him about the incredibly important ending-changing artifact that he should acquire if he's any good.

 

Have another man sell the "artifact" for an insane ammount of coins, and have him explain that it's use will be incredible eventually, only as good as it is secret.

 

Then split the money with the man.

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Send a plague of monsters into a town to drive off its inhabitants. Then loot the town since there are no longer any guards or locals to object. If you select the proper monster you can also get loot from killing them too.

 

What about the pesky unbeatable adventurers?

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Ask adventurers to bring you expensive items like gems. Make it a quest! Then pay less than market value. If you really need enticement you can throw in piddling amounts of experience. It helps if you hint at, but do not promise, a much bigger reward if you get enough gems.

 

—Alorael, who also recommends charging for access to a dungeon. It doesn't even have to be a good one. Adventurers are suckers for dungeons.

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Making it a quest is the perfect plan. If you don't put any limit on the number of items that the adventurers can turn in, soon they will have looted the entire countryside of that item and you will have a monopoly so you can sell them all over again to your fellow villagers at an exorbitant price. Then you just change what item you are collecting and they will do it again and again until you have a monopoly over all items while the adventurers did all of the dirty work.

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Find the reagent that's the limiting factor in something important, probably making knowledge brews. Cultivate it and sell it high prices.

 

—Alorael, who bets there's also a market for adventurers for hire by adventurers. No one wants to clear out another cave full of goblins, so offer to take on the easy, boring sidequests for a fee.

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