Articulate Vlish Hawat Posted January 7, 2013 Share Posted January 7, 2013 So in the thread "A Return to Shaping", on page 5, Brocktree did some fascinating analysis of what it would take to get a creation to 80% dodge against Astoria. He was trying to make it work with a Shock Trall, and concluded that it would require a creation with 60 dexterity, or 55 with protection and curse on the opponent. His conclusion was the highest reasonable dexterity achievable for a Shock Trall was 46. At 46 dexterity, the Trall gets hit 3.5 times as often as it would at 55 dexterity, so the plan doesn't work. This made me sad, as I so wanted an unhittable creation. But who says I have to be reasonable? A level 70 Eyebeast can hit 55 dexterity. Thirty five dexterity from levels, 12 from equipment, 8 from buying dexterity. Granted, I'll be spending 400 essence of one creation. But it should be able to tank pretty much anything. To shape a level 70 eyebeast, you need a total shaping level of 29 (as eyebeasts have a base level of 38 but require an ability level of 3 to shape). You can get 6 through equipment, so you'd need to raise the skill to 23 through skill points (at a cost of 154 skill points for a shaper). Realistically I wouldn't mechanics and leadership below 9 and 8 respectively, which is another 46 points. Assuming a target level of 45, that leaves just enough skill points to bump intelligence to 13 (with another +2 from charms, brining the total to 15). That would give 700 essence, which should be adequate. Five vlish and a plated artilla would fill out the roster at a modest essence cost, and should be able to keep everything cursed. They'll be at a very high level for tier 2 creations as well. So is this plan viable? Were I an intelligent person, I'd have asked the veterans here that. Instead, despite not knowing what I'm doing (got the game a couple weeks ago), I decided to try it. I haven't gotten to the eyebeast yet, but the results through level 25 are interesting. I've raised mechanics to 9, leadership to 10, boosted intelligence by one, and every other skill point has gone to shaping. This has left me quite short on essence, but I've been able to clear content with a very essence modest group. As of writing, I just defeated wthe drayk guarding the passage stone in West Shadow Road with a party of me, one ur-glaahk (dexterity boosted by 8), 2 vlish and a plated artilla. A similar group (ur-glaahk without boosted dexterity, both it and its successor were level 51) cleared western okanavo and the Alpha camp in southwest okanavo. Two glaahks took out the podlings guarding the create glaahk canister in Gorash Kel. Before that, one glaahk, 3 vlish and my plated artilla cleared most of the Podling Crossroads and picked up the Girdle of Genius (sorely needed) from the Podling Queen. No consumables were needed. I wasn't confident any of that was going to work (and in honesty, it hasn't been quite as easy as it was in my all-fire creation or sane all magic creation playthroughs, where I started pumping intelligence after getting the creation skill to a reasonable [as opposed to this plan's unreasonable] level). However, Glaahks are an almost perfect counter to podlings, as they strongly resist podlings' primary attacks and podlings have no resistance to theirs. That made it easy to get the girdle of genius and the canister needed to create Ur-Glaahks (which is otherwise difficult to access at lower levels without Burning Thads, but if you've pumped battle shaping it makes no sense to go for Ur-Glaahks). Really high level Ur-Glaahks with boosted dexterity can tank a whole lot, as very few level appropriate enemies have hit rates higher than 20% against them (particularly when cursed). I've got to say, it's a lot of fun. It feels like I'm triumphing over vastly superior opponents. Soon I'll have enough essence to trade my Ur-Glaahk in for a Gazer, and I'm guessing that will be the point things start rolling down hill. Hopefully. So, Spiderweb veterans who actually know what you're doing: Am I nuts? Or could this work? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.