Well, this was just my idea if geneforge 5 became an MMORPG:
1.) Monthly event and item updates (some items might be rare after an event ends)
2.) Interact with other people
3.) Attack/Trade with other people
4.) Become a clan/cult/rebel/shaper leader (or create one)
5.) Entity Room Limit (depends on size of an area)
6.) Give quests to other people (or post in a job board)
7.) Free to play
8.) Buy/Sell houses
9.) Teach other people with your skills for money
10.) Conquer area by area
11.) Make a huge creation project (similar to the "Unbound project" in Geneforge 4 except you will be the one designing your own)
13.) I skipped 12.)
14.) Create a new type of creation (pure new creation, not an altered, charged or a stock from an existing creation, in better words, not an upgrade of an existing creation)
15.) Java powered
16.) Shaping of spawners
17.) Building of your own fort, safehouse etc.
18.) Maximum creation space: 8 (can bring creations to the nearest tender, if creations are beyond 8, creation tending will also cost you some gold depending on that person. If he/she logs out, your creations from the tender will start to follow you instead and will not be charged at all.)
20.) Skipped 19.)
21.) V.I.P. Membership (to support the game)
22.) Each player will have a different character save file (example if a player hasn't finished a quest, and another has done it. Will have less corruption in game.)
23.) Player can choose to have a secondary class for extra money (merchant, innkeeper, creation tender, message envoy, etc.)
24.) Get to choose your character from 4 species (human, drakon, servile, gazer *could add slithzerkai... maybe*)
25.) After dying, you will be respawned to where you started (if you don't have a house) or to your house.
26.) Still 3rd person view
27.) Wish this game doesn't lag too much
28.) Create your own rules and regulations
29.) Ranks
31.) Skipped 30.)
32.) Special character classes (arcane engineer, carpenter, chemist etc.) will have special GUIs (Gaming User Interface). Like for example: carpenters will have a special crafting interface that will enable them to make doors, cabinets, caches and more.
33.) Oh, and yes, there will be no cheats
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These are just some of my ideas if Geneforge 5 became an MMORPG. Unfortunately, this is almost impossible to make, scripts won't do good here and it will require monthly downloads of new events/creations. Only if Spiderweb Software was rich as Carlos Slim Helu, they could probably make these. But one day, it might come true and it will be my most favorite game ever.