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Dintiradan

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Everything posted by Dintiradan

  1. I remember after finishing the three quests of A1 I sold all my loot, went to Fort Gauntlet, beat up some golems and undead with my bare fists, and returned to the surface. And by the end of A3, every single item I owned was augmented. Hooray for munchkinism! -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by. (Antony & Cleopatra would have done well to heed this advice...)
  2. All this Nephar talk reminded me of something: remember the, ummm, stupid Sliths in A1 & A2? Not the barbarian ones, but the friendly ones that were only good for menial work. I remember something about a large number being born that way. You don't come across any in A3, and I haven't so far in A4? Does anyone know what was behind all that? -------------------- IF I EVER BECOME AN EVIL OVERLORD: All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.
  3. The usefulness of efficiency depends on your style. If you're a packrat, or a 'dungeon dabbler', your constant returning to town to sell your items makes the skill redundant. However, if you prefer to blast through the opposition in one fell swoop, and don't like the idea of holding your spellcasters in reserve until they are absolutely needed, efficiency is a very nice skill to have. -------------------- IF I EVER BECOME AN EVIL OVERLORD: All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
  4. The usefulness of efficiency depends on your style. If you're a packrat, or a 'dungeon dabbler', your constant returning to town to sell your items makes the skill redundant. However, if you prefer to blast through the opposition in one fell swoop, and don't like the idea of holding your spellcasters in reserve until they are absolutely needed, efficiency is a very nice skill to have. -------------------- IF I EVER BECOME AN EVIL OVERLORD: All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
  5. Great ideas, everybody. NOW CHANNEL THAT CREATIVE ENERGY INTO A BoA SCENARIO!!! -------------------- Blades is not dead. Actually, it's technically not alive either. See, it's a hunk of C code...
  6. I don't remember anything anvil-related in A3. When you talk to X then, he talks about the Xian items. In fact, X is coherent in A3, and almost sane. Hopefully, he's back to his usual self in A4. -------------------- IF I EVER BECOME AN EVIL OVERLORD: No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.
  7. By Arachnid: Quote: The silly skill graphics are gone! Maybe JV had copyright issues with Phil Foglio. Too bad, I love his work. -------------------- Funny, she don't look Druish. - Barf (Spaceballs)
  8. By Thuryl: Quote: Just so you know, the "personality" field doesn't actually seem to do anything at all. As near as we can tell, it only exists to help the designer keep track of who each dialogue node belongs to. Hmmm... this got me thinking. I haven't looked into it, but maybe you could use it to make everyone in a certain range of personalities become hostile, or some other effect. All you would need is some call to check personalities, if one exists. -------------------- I'm not as think as you drunk I am, occifer.
  9. Hmmm... IE didn't like me right-clicking and saving, so I opened one. For some reason, your script is all on one line. Thus, if anyone else wants to use it, they have to manually make new lines (or risk the entire script being seen as a comment). For simplicity, I recommend you zipping up the files (or whatever the Macs do). Or even easier, submit your scripts to a script database (I think there's a Lyceum based one). -------------------- Be kind to nerds... you'll probably end up working for one.
  10. Sigh. My BoA scenario is set in Avernum where hard-working crystal miners are trying to get enough money to pay for the trip to the surface. Then I play A4 and find this is similar to Grindstone. Then I come up with the cool idea: convert the barriers into monochrome and use them as fog. JV, stop reading my mind and stealing my ideas! -------------------- IF I EVER BECOME AN EVIL OVERLORD: No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.
  11. Hmmm... they look nice. Is Freewebs a good host for a website? Eventually, I'm going to need one of my own when I start beta-testing. I remember having an Angelfire one about five years back, but I didn't really like it. -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.
  12. The changes to Tool Use threw me for a loop at first too. In A1-A3, it was "Bing! All doors are now open". In BoA, it was "Bing! Now use your rogue for the rest". Now, I'm no longer able to have priests and mages who do nothing but max out on Intelligence, Mage/Priest, and Magery. By the way, does anyone know why JV swapped the graphics for herbs? Spiritual is now Energetic, Graymold is now Spiritual... Arghhhhhhhhh!!! -------------------- IF I EVER BECOME AN EVIL OVERLORD: The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.
  13. Can't help you here. Since I don't feel like making a new topic on A4 bugs, I'll post here. On my way from Fort M. to Fort D., I came across a lizard cave. I came across quite a few giant lizards and one 'gazer'. However, it had a giant lizard graphic (I know it was a gazer because of 'Tab' and the spells it was casting). Is this intentional? I miss the pink blob with the eyes. -------------------- IF I EVER BECOME AN EVIL OVERLORD: All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.
  14. How could we have possibly forgotten the Burma Shave signs near Blackcrag in A3? Before they send us... to a grave... Alien Beasts use... Burma Shave. One of the better moments of A3. EDIT: Also, A4 seems to have a cameo of TM: Your conversation with this sailor is very short. It mostly involves his asking why you are in his room, combined with several harsh comments regarding your appearance, ancestry, and the availability of your mother. -------------------- Heroes: Where are the monsters coming from? Crisper: The pits of Hell! My aunt's cave! My pants! How should I know?
  15. By premonition: Quote: There's a dialogue editor? Sigh. Once again, I'm waiting for the Windows version to come out. -------------------- IF I EVER BECOME AN EVIL OVERLORD: One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.
  16. Also, there's the end-game easter egg in A3. Remember "... At the end, Pants on the west rune, and step on the east rune ..." (Or the other way around). It lead to the cliche dungeon (something like "and you see even more creatures inexplicably attacking you. They reach you, slobbering, and blah blah blah blah). After that, you reached the cliche town, complete with JV cameo. I still liked the crazy monks better though. EDIT: "Fiesty slap of pain!" was the only monk quote that originated with JV. All the rest were from the aforementioned bad action flicks. -------------------- Fiesty slap of pain! - Monks of Madness
  17. If you are talking about the 3D editor, it is already done for both Mac & Windows (Windows might still be a beta, but it works fine for me). Find it here . -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such.
  18. Quote: It's funny that your adventurers don't stop collecting body parts until the quest is completed, even if the appropriate number has been reached. Why does my party need five mottled bat wings when Lark only wants three? Dikiyoba. Obsessive-compulsive adventurers?
  19. I'm so sad; no more Nephil archer on Torment. In BoA, it was Nephil archer with Fast on Feet & Brittle Bones, with a disgusting amount of DEX, Bows, and Sharpshooter. Worked pretty good (APF was weird though). I change him to FoF & Deadeye in A4, and I'm feeling pretty good after mowing down a couple goblins. Then I run into baddies I can't drop in one shot. Stupid eight moves per round. Stupid changing Attacks of Opportunity into "slowing down" (NO! 9AP -> 1AP!). I renounce all claims I made on how I liked the new combat system. Oh well. Maybe I'll try "Hard" instead of "Torment". Hmmm. I'll continue the trend with MP. -------------------- ANOTHER SHUBBERY!!! - The Knights who say Ni (Quest for the Holy Grail)
  20. I'm so sad; no more Nephil archer on Torment. In BoA, it was Nephil archer with Fast on Feet & Brittle Bones, with a disgusting amount of DEX, Bows, and Sharpshooter. Worked pretty good (APF was weird though). I change him to FoF & Deadeye in A4, and I'm feeling pretty good after mowing down a couple goblins. Then I run into baddies I can't drop in one shot. Stupid eight moves per round. Stupid changing Attacks of Opportunity into "slowing down" (NO! 9AP -> 1AP!). I renounce all claims I made on how I liked the new combat system. Oh well. Maybe I'll try "Hard" instead of "Torment". Hmmm. I'll continue the trend with MP. -------------------- ANOTHER SHUBBERY!!! - The Knights who say Ni (Quest for the Holy Grail)
  21. I'm very happy the job boards from A3 have remained. While I haven't gotten that far yet, I look forward to area-effect spells. The new AP system seems promising: a fighting retreat using your meatshield is now a plausible tactic. EDIT: Nope, no longer like the new AP system. My nephil archer with Fast on Feet can no longer rely on "Take Attack of Opportunity, move four spaces back, shoot". Stupid "slowing down". Now just to master the art of playing with a mouse instead of keyboard & keypad. No 'Look' command? Arghhhhhhhhh!!! -------------------- Stoppus Badguyus! - Larry Gardener (OotS)
  22. By Raiden: Quote: i miss old game system, this new looks too much like geneforge,liked old one more. I find I usually prefer ASCII graphics over mediocre ones. A1-3 graphics had so little detail, it was all up to the imagination. A4 graphics have much more detail, but not enough for realism. -------------------- Camelot! Camelot! It's only a model. Shh! - Quest for the Holy Grail
  23. Quote: Luckily for Dikiyoba, Dikiyoba liked both nephil graphics and the other slith graphic. I liked them to. However, after playing four Avernum games, it'd be nice to get something different. Anyway, I just put the demo on my machine (A loading screen. *SNIFF* Awww, Avernum's all grown up). I'm looking at the graphics for something to use in my scenario and I see something that makes me scream. Avernum 4 has become the latest in a long series of games that have a beholder rip-off (Granted, it has nine eyestalks, so it just barely squeezes past the OGL). More signs JV is losing his originality. PS: Does anyone know how to make the mouse move any faster? It's driving me crazy! -------------------- Can you guys see a contact lens the size of a dinner plate? - The Beholder (Big Stick)
  24. Arghhhhhhhhh!!!!!!!!! Why do my parents have to have dial-up? EDIT: Yes, I intentionally spelled it with 9 'h's... I will be counting the hours until I get access to the high-speed at school. EDIT: Actually, I'll wait until JV releases it. This smells... fishy. -------------------- Well, I meet a lot of people, and I'm convinced that the vast majority of wrong-thinking people are right. - Monty Python
  25. My worst mistake with the Editor is not knowing about the existence of the few tools it has. Like manually changing the height square by square, THEN seeing that you can do it all at one. Arghhhhhhhhh. EDIT: Latest pet peeve: having to re-do all my walls just so I can place terrain by a wall. -------------------- I think that all right-thinking people in this country are sick and tired of being told that ordinary decent people in this country are fed up with being sick and tired. I am certainly not. And I'm sick and tired of being told that I am. - Monty Python
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